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[L4D/Any?] Map (round) Start Music Player (infinite tracks)


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finishlast
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Join Date: Nov 2018
Location: In Reno with the vitamin
Old 07-12-2019 , 06:47   Re: [L4D/Any?] Round Start Music Player (infinite tracks)
Reply With Quote #11

So the "only blackscreen on first download of music" bug is fixed in this one?
Great news!
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Dragokas
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Old 07-12-2019 , 07:25   Re: [L4D/Any?] Round Start Music Player (infinite tracks)
Reply With Quote #12

Quote:
So the "only blackscreen on first download of music" bug is fixed in this one?
Is not a bug. And no, it is not fixed until somebody help me with [L4D] Delayed Downloader
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zaviier
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Join Date: Aug 2017
Location: Indonesia
Old 07-14-2019 , 18:39   Re: [L4D/Any?] Round Start Music Player (infinite tracks)
Reply With Quote #13

work perfectly, but how to add more than 100+ music? is this possible?

edit:
found a bug, can't play 1st music.. just automatically playing 2nd music
valentine/music1.mp3 <can't play
valentine/music2.mp3 <auto play

Last edited by zaviier; 07-14-2019 at 19:06.
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Dragokas
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Old 07-15-2019 , 02:10   Re: [L4D/Any?] Round Start Music Player (infinite tracks)
Reply With Quote #14

No restrictions. Autoplay - dunno, maybe check twice or give more explanation.
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zaviier
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Join Date: Aug 2017
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Old 07-15-2019 , 07:42   Re: [L4D/Any?] Round Start Music Player (infinite tracks)
Reply With Quote #15

Quote:
Originally Posted by Dragokas View Post
No restrictions. Autoplay - dunno, maybe check twice or give more explanation.
no i mean when select music with typing !music then i press "1" or "2"
the music will auto play in 2nd phrases (valentine/music2.mp3)
and i can't select valentine/music1.mp3 even i press 1-4 key

sorry my english is bad
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aykocity
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Join Date: Sep 2017
Old 07-15-2019 , 12:46   Re: [L4D/Any?] Round Start Music Player (infinite tracks)
Reply With Quote #16

cs go work ?
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Dragokas
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Old 07-17-2019 , 15:03   Re: [L4D/Any?] Round Start Music Player (infinite tracks)
Reply With Quote #17

zaviier, perhaps, you incorrectly understand the purpose of this plugin.
You have only 1 (random) track per map.
You can't select concrete track by your own (it is possible if only you entered in debug mode for test purposes).

Your game menu consist of 9 lines:
1-4 is a some greeting / or congratulations (written by your own in translattion phrases file).
5. Stop music
6. Play music again
7. Volume
8. Next track (in debug mode only)

aykocity, should work.
Notice: it's map start only music, mean that every round you will hear the same music. It will be changed on next map only.
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Last edited by Dragokas; 07-17-2019 at 15:06.
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Dragokas
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Old 10-31-2019 , 04:41   Re: [L4D/Any?] Map (round) Start Music Player (infinite tracks)
Reply With Quote #18

Updated
Quote:
1.0 (31-Oct-2019)
- Added cookies for "Volume level", "Show this menu on start", "Play music on start".
- Menu is appended appropriate.
- Added missed CloseHandle.
- Timers initialization is reworked.
- Added functionality to play music from separate list to new-comers (required "data/music_mapstart_newly.txt" file). This could incready join server delay.
- Added ConVar "l4d_music_mapstart_use_firstconnect_list " - "Use separate music list for newly connected players? (1 - Yes, 0 - No)"
- Added ConVar "l4d_music_mapstart_display_in_chat" - Display music name in chat? (1 - Yes, 0 - No)
- Added ConVar "l4d_music_mapstart_play_roundstart" - Play music on round start as well? (1 - Yes, 0 - No, mean play on new map start only)
- Enabled ability to use sm_music <arg> for root admins without debug mode (use with caution and for debug purposes only).
- Moved precache sound on more earlier stage - possibly, solves the bug when sound didn't want to play sometimes.
- Improved music tracks randomization. Now, already played track is removed from the list, so you will listen no repeats.
- Added description in 1st post and screenshots on advanced tracks preparation stage for "MP3 Quality Modifier tool" and "GoldWave" tools.
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Dragokas
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Old 12-23-2019 , 05:11   Re: [L4D/Any?] Map (round) Start Music Player (infinite tracks)
Reply With Quote #19

Updated.

Quote:
1.1 (23-Dec-2019)
- Menu is reorganized a little bit
- Added info in chat about ability to stop music or adjust menu
- Added colors of chat message (in translation file)
- Fixed debug item "Next track" is not worked.
- Added ability to disable some tracks using // in data file.
+ added some examples of adjusting sound volume in Audacity (see screenshot in 1st post).

I will be very grateful, if somebody know a better tool to convert simultaneosly sevaral files to higher sound volume (without significant distortion).
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Last edited by Dragokas; 12-23-2019 at 05:11.
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timonenluca
Member
Join Date: Apr 2020
Location: Europe
Old 04-22-2020 , 17:25   Re: [L4D/Any?] Map (round) Start Music Player (infinite tracks)
Reply With Quote #20

It works! It's really cool!

the only thing that does not seem to work is the autoplay on mapstart function? I only tested this with the default value off "17" seconds on dead center. But it never played automaticly after that period off time was passed.

It does however work like a charm if i just repeat it from the menu that is provided when starting the map. I found that audacity volume increase to 18 - 20 and tremble and bass to both -2 worked great!
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