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Halo Style Respawning


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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 03-16-2006 , 07:09  
Reply With Quote #11

Quote:
Originally Posted by T(+)rget
Check out Basic Respawn 1.2 updating it now, works 100% flawlessly we are all going to feel like dicks now btw
Where's that?
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

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T(+)rget
Senior Member
Join Date: Mar 2004
Old 03-16-2006 , 07:54  
Reply With Quote #12

Actually I've updated Basic Respawn to v1.3 now v3x (I edited top post), seems that if spectators moved the respawn messed up again.

I've tested it ranging from 0 - 30 secs and it worked fine everytime.
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Xanimos
Veteran Member
Join Date: Apr 2005
Location: Florida
Old 03-16-2006 , 07:56  
Reply With Quote #13

Quote:
Originally Posted by v3x
Quote:
Originally Posted by T(+)rget
Check out Basic Respawn 1.2 updating it now, works 100% flawlessly we are all going to feel like dicks now btw :lol:
Where's that?
On your website ghw-amxx.com -> Scripting Tuts -> Safely respawn players
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organizedKaoS
Senior Member
Join Date: Feb 2006
Old 03-16-2006 , 13:59  
Reply With Quote #14

Tested it, works for the most part, except when you keep dying, you have to wait(i got it as much 30 seconds to respawn) and this doesnt stop the rounds so sometime you have to wait for the next round. Any way to just make an option to have the respawn time the same all the time?
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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 03-16-2006 , 19:54  
Reply With Quote #15

i will add a maxtime and a reset (on new round) cvars in next version
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organizedKaoS
Senior Member
Join Date: Feb 2006
Old 03-16-2006 , 20:07  
Reply With Quote #16

sweet....cant wait for it to be out

Also...could you add the option of having sound to go along with the countdown? The chat will say spawn in x seconds with sound? So spawn 5...sound 5, spawn in 4 sound 4, etc. Would be nice
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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 03-16-2006 , 21:14  
Reply With Quote #17

yes, this will also be added in the next version.
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organizedKaoS
Senior Member
Join Date: Feb 2006
Old 03-16-2006 , 21:21  
Reply With Quote #18

You are so cool man, im jumpin on this next time you update
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organizedKaoS
Senior Member
Join Date: Feb 2006
Old 03-17-2006 , 04:53  
Reply With Quote #19

Found something that I think might need to be fixed. The plugin will spawn the player using the csdm presets. But it spawns the player first where they died, THEN transfers them to the preset, causing a lot of ghosts.
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T(+)rget
Senior Member
Join Date: Mar 2004
Old 03-18-2006 , 02:33  
Reply With Quote #20

EMP':
I'll export my respawn script as an interface, I'll need to speak to bailopan for clarification where to post this. Basic Respawn 1.3 I declare as stable and safe to use now.
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