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[ANY] Round end overlay


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xomp
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Old 01-02-2011 , 10:39   Re: [ANY] Round end overlay
Reply With Quote #21

I'm assuming this displays an overlay at end-round but I cannot seem to get it to work at all for me (TF2). For testing I uploaded a vmt/vtf of Demopan I made (512x512) and at end-round nothing shows up for either team.

When I loaded the plugin it found the vmt/vtf fine and precached them so I know it knows where they are, just don't know why this plugin doesn't work for me unless what I'm trying to do with it is not it's intended use.
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Old 01-02-2011 , 11:10   Re: [ANY] Round end overlay
Reply With Quote #22

Quote:
Originally Posted by xomp View Post
I'm assuming this displays an overlay at end-round but I cannot seem to get it to work at all for me (TF2). For testing I uploaded a vmt/vtf of Demopan I made (512x512) and at end-round nothing shows up for either team.

When I loaded the plugin it found the vmt/vtf fine and precached them so I know it knows where they are, just don't know why this plugin doesn't work for me unless what I'm trying to do with it is not it's intended use.
What you're trying to do is it's intended use.
I guess there must be some error with the overlays, when I developed this plugin I tested with some overlays from the Zombie:Reloaded plugin, you can test if it works with them.
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xomp
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Old 01-02-2011 , 12:21   Re: [ANY] Round end overlay
Reply With Quote #23

Quote:
Originally Posted by dataviruset View Post
What you're trying to do is it's intended use.
I guess there must be some error with the overlays, when I developed this plugin I tested with some overlays from the Zombie:Reloaded plugin, you can test if it works with them.
With this using custom vmt/vtf's wouldn't it require fastdl use? I will be testing the ZR overlays later today.
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Old 01-02-2011 , 12:34   Re: [ANY] Round end overlay
Reply With Quote #24

Nothing requires fastDL...
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Old 01-02-2011 , 13:06   Re: [ANY] Round end overlay
Reply With Quote #25

Quote:
Originally Posted by dataviruset View Post
Nothing requires fastDL...
Oh, it was to my understanding that custom vtf/vmt's would need to be put on a fastdl in order to push it to the client so they can see the overlay. Sourcemod must have changed a lot with the last version if that's no longer true heh
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Old 01-02-2011 , 13:43   Re: [ANY] Round end overlay
Reply With Quote #26

Quote:
Originally Posted by xomp View Post
Oh, it was to my understanding that custom vtf/vmt's would need to be put on a fastdl in order to push it to the client so they can see the overlay. Sourcemod must have changed a lot with the last version if that's no longer true heh
Nah, that doesn't have with SourceMod to do, if you don't set sv_downloadurl in your server.cfg, all files will be downloaded via the game server.
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xomp
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Old 01-02-2011 , 14:30   Re: [ANY] Round end overlay
Reply With Quote #27

Quote:
Originally Posted by dataviruset View Post
Nah, that doesn't have with SourceMod to do, if you don't set sv_downloadurl in your server.cfg, all files will be downloaded via the game server.
Ah yes, although that's generally a bad idea for large files I forgot about that being a possibility.

Any hoot, this doesn't seem to work for my linux and windows TF2 servers (even using the ZR overlays that you said work).

I've wasted too much time and energy trying to get it working so I'll not be troubleshooting it any further, but it's a great concept and contribution none the less

Thanks!
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Old 01-02-2011 , 14:49   Re: [ANY] Round end overlay
Reply With Quote #28

Maybe it has something with the events to do.
Try this version and type !overlay1 or !overlay2 in chat to show the overlay. Does it appear?
Attached Files
File Type: sp Get Plugin or Get Source (roundend-overlay-tf2-xomp.sp - 672 views - 4.1 KB)
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Old 01-02-2011 , 15:20   Re: [ANY] Round end overlay
Reply With Quote #29

Quote:
Originally Posted by dataviruset View Post
Maybe it has something with the events to do.
Try this version and type !overlay1 or !overlay2 in chat to show the overlay. Does it appear?
This is what I got when using the !overlay1 or !overlay2 command.



Looks like the good old missing texture overlay. The plugin states it has found the overlays I specified (red_win for both since it's the same overlay) and has precached them. No clue why it would show as a missing texture

Quote:
Reading overlay_downloads line :: overlays/red_win.vmt
Precaching overlays/red_win.vmt
Adding materials/overlays/red_win.vmt to downloads table
Reading overlay_downloads line :: overlays/red_win.vtf
Precaching overlays/red_win.vtf
Adding materials/overlays/red_win.vtf to downloads table
Reading overlay_downloads line :: overlays/red_win.vmt
Precaching overlays/red_win.vmt
Adding materials/overlays/red_win.vmt to downloads table
Reading overlay_downloads line :: overlays/red_win.vtf
Precaching overlays/red_win.vtf
Adding materials/overlays/red_win.vtf to downloads table
[SM] Loaded plugin roundend-overlay-tf2-xomp.smx successfully.
Here's the overlays I am trying to use (silly as they are for testing at this point)
Overlay VMT & Overlay VTF

Last edited by xomp; 01-02-2011 at 15:28.
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Old 01-02-2011 , 15:22   Re: [ANY] Round end overlay
Reply With Quote #30

sv_pure?
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