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[CS:GO] PropHunt (v1.0.5.1, 04/02/16)


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AuricYoutube
Senior Member
Join Date: Aug 2016
Location: Here
Old 08-06-2017 , 05:32   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #91

Nderian you can use a map config plugin to disable the prophunt plugin.
sm plugins unload prophunt is the way to do it
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DUCK227
New Member
Join Date: Jul 2017
Old 08-12-2017 , 14:22   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #92

Hello, can anyone write a plugin that will only freeze and blind seekers in the early rounds?
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Wawa
New Member
Join Date: May 2017
Old 08-16-2017 , 09:18   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #93

Quote:
Originally Posted by AuricYoutube View Post
Nderian you can use a map config plugin to disable the prophunt plugin.
sm plugins unload prophunt is the way to do it
I've tried doing this, and although it technically works, it comes with some consequences. After unloading plugin due to map change to another gamemode, some effects from prophunt will linger, such as silent footsteps, mvps disabled, and third person view.
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AuricYoutube
Senior Member
Join Date: Aug 2016
Location: Here
Old 08-28-2017 , 05:53   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #94

Everytime someone joins the server and they're loading into the server they keep causing the spec system to lag.
This is the error message:
Quote:
L 08/28/2017 - 13:50:02: [SM] Exception reported: Client 8 is not in game
L 08/28/2017 - 13:50:02: [SM] Blaming: prophunt.smx
L 08/28/2017 - 13:50:02: [SM] Call stack trace:
L 08/28/2017 - 13:50:02: [SM] [0] IsPlayerAlive
L 08/28/2017 - 13:50:02: [SM] [1] Line 180, prophunt/include/clientutils.inc::IsClientInTeam
L 08/28/2017 - 13:50:03: [SM] [2] Line 166, prophunt/include/clientutils.inc::GetNextClient
L 08/28/2017 - 13:50:03: [SM] [3] Line 40, prophunt/spectate.sp::SpecPrev
L 08/28/2017 - 13:50:03: [SM] [4] Line 28, prophunt/spectate.sp::Cmd_spec_prev
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die_man
Senior Member
Join Date: Jul 2017
Old 09-05-2017 , 14:45   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #95

Any updates?
This plugin cause random server crashs :/
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die_man
Senior Member
Join Date: Jul 2017
Old 11-23-2017 , 21:09   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #96

Please, anyone can update this plugin?

Error models, random crashs, rando restart rounds :/
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romeo7
Senior Member
Join Date: Mar 2017
Old 11-24-2017 , 05:59   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #97

Quote:
Originally Posted by die_man View Post
Please, anyone can update this plugin?

Error models, random crashs, rando restart rounds :/
test this
https://gitlab.com/Zipcore/Prophunt/...ster/README.md
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die_man
Senior Member
Join Date: Jul 2017
Old 11-27-2017 , 13:29   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #98

Quote:
Originally Posted by romeo7 View Post
Thanks, i will test this version
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AuricYoutube
Senior Member
Join Date: Aug 2016
Location: Here
Old 12-24-2017 , 02:01   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #99

Dev please help out the people with the multimode servers we need your help
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zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 08-15-2019 , 07:35   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #100

Quote:
Originally Posted by AuricYoutube View Post
Dev please help out the people with the multimode servers we need your help
Kinda late but I did
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