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SourceMod Fixes for TF/DoD Update


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Dog_Pound
Member
Join Date: Jul 2008
Location: Canada
Old 08-14-2009 , 19:01   Re: SourceMod Fixes for TF/DoD Update
#61

A big thank you to the development team for this excellent effort in such a short period of time. Just amazing guys, thank you!
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Dragonshadow
BANNED
Join Date: Jun 2008
Old 08-14-2009 , 19:03   Re: SourceMod Fixes for TF/DoD Update
#62

Quote:
Originally Posted by Dragonshadow View Post
Yay SM works again! (for the most part)

I get this when slaying:
PHP Code:
L 08/14/2009 07:26:33: [playercommands.smx"Console<0><Console><Console>" slayed "-SNiGS- Fire<364><STEAM_0:0:5043029><>"
L 08/14/2009 07:26:33"-SNiGS- Fire<364><STEAM_0:0:5043029><Red>" committed suicide with "world" (attacker_position "-2146 2205 112")
L 08/14/2009 07:26:33: [SMPlugin encountered error 4Invalid parameter or parameter type
L 08
/14/2009 07:26:33: [SMNative "ShowActivity2" reportedLanguage phrase "Slayed target" not found
L 08
/14/2009 07:26:33: [SMDisplaying call stack trace for plugin "playercommands.smx":
L 08/14/2009 07:26:33: [SM]   [0]  Line 155playercommands/slay.sp::Command_Slay() 
translation files, gamedata, all of it are updated.

halp
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Lob (UK
Veteran Member
Join Date: Jun 2009
Old 08-14-2009 , 19:13   Re: SourceMod Fixes for TF/DoD Update
#63

Thanks very much Guys.

Excellent work and really fast as always.

My Servers have not crashed once since installing the update.

- Lob (UK)
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ratty
SourceMod Donor
Join Date: Jan 2006
Old 08-14-2009 , 19:39   Re: SourceMod Fixes for TF/DoD Update
#64

Awesome job!
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NightLinks
Member
Join Date: Nov 2004
Location: Bronx, NY
Old 08-14-2009 , 19:59   Re: SourceMod Fixes for TF/DoD Update
#65

HLSW needs to be updated now. I thought sourcemod was not working because it was not showing in hlsw but an admin in the server told me it was working.
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Al Eye
Junior Member
Join Date: Jul 2008
Old 08-14-2009 , 20:00   Re: SourceMod Fixes for TF/DoD Update
#66

Well done guys!
You are the heroes of today and tomorrow
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Buzzaard
Member
Join Date: Apr 2005
Location: Florida
Old 08-14-2009 , 20:24   Re: SourceMod Fixes for TF/DoD Update
#67

Well they did it again !!!!!!!!
An update was just released and even with no addons enabled now my server reboots on every map change.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 08-14-2009 , 20:26   Re: SourceMod Fixes for TF/DoD Update
#68

It works fine for me (on both Windows and Linux) and there have been reports of SM working fine for others as well. I suggest you run the updater again.
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Buzzaard
Member
Join Date: Apr 2005
Location: Florida
Old 08-14-2009 , 20:27   Re: SourceMod Fixes for TF/DoD Update
#69

Well they did it again !!!!!!!!
An update was just released and even with no addons enabled now my server reboots on every map change.

Quote:
exec: couldn't exec dod_anzio.cfg
Adding master server 69.28.140.247:27011
Adding master server 72.165.61.189:27011
MasterRequestRestart
Your server will be restarted on map change.
Your server will be restarted on map change.
Connection to Steam servers successful.
MasterRequestRestart
Your server will be restarted on map change.
Your server will be restarted on map change.
VAC secure mode is activated.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 08-14-2009 , 20:28   Re: SourceMod Fixes for TF/DoD Update
#70

Yup, you need to run the updater again.
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