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[TF2-For now] Auto Aimer


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StealtHack
Member
Join Date: Jun 2013
Location: The Netherlands
Old 08-15-2017 , 12:50   Re: [TF2-For now] Auto Aimer
Reply With Quote #91

I sadly cannot enable aimbot on players who don't have access to the aimbot command. Version 1.2 had this feature.. :\

Last edited by StealtHack; 08-23-2017 at 02:58. Reason: .
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Hornycorn
New Member
Join Date: Nov 2017
Old 11-29-2017 , 14:00   Re: [TF2-For now] Auto Aimer
Reply With Quote #92

can we get a new one for the most recent update
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Umbrozium
Junior Member
Join Date: Dec 2017
Location: ǝʌɐɹ
Old 01-27-2018 , 05:45   Re: [TF2-For now] Auto Aimer
Reply With Quote #93

This plugin is now officially broken. Spams this error:
L 01/27/2018 - 16:43:40: [SM] Exception reported: Entity -1 (-1) is invalid
L 01/27/2018 - 16:43:40: [SM] Blaming: autoaim.smx
L 01/27/2018 - 16:43:40: [SM] Call stack trace:
L 01/27/2018 - 16:43:40: [SM] [0] GetEntPropVector
L 01/27/2018 - 16:43:40: [SM] [1] Line 685, /home/forums/content/files/2/2/4/7/2/2/161140.attach::AimTick
L 01/27/2018 - 16:43:40: [SM] [2] Line 622, /home/forums/content/files/2/2/4/7/2/2/161140.attach::OnPlayerRunCmd

I type sm_autoaim and it spams this error.
And I also can't get the version in the beginning of the thread, doesn't compile.
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Last edited by Umbrozium; 01-27-2018 at 05:57.
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HarryHarrison
New Member
Join Date: Aug 2018
Old 08-17-2018 , 19:59   Re: [TF2-For now] Auto Aimer
Reply With Quote #94

There is no instructions. Can you please make one?

Last edited by HarryHarrison; 08-17-2018 at 19:59.
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Lucs
Junior Member
Join Date: May 2020
Location: Brazil
Old 05-14-2020 , 21:33   Re: [TF2-For now] Auto Aimer
Reply With Quote #95

Are you still updating this plugin? I'm having this issue:


L 05/14/2020 - 22:18:29: [SM] Exception reported: Could not initialize SDK call CBaseAnimating::LookupBone
L 05/14/2020 - 22:18:29: [SM] Blaming: autoaim.smx
L 05/14/2020 - 22:18:29: [SM] Call stack trace:
L 05/14/2020 - 22:18:29: [SM] [0] SetFailState
L 05/14/2020 - 22:180: [SM] [1] Line 75, autoaim.sp::OnPluginStart
[SM] Plugin autoaim.smx failed to load: Error detected in plugin startup (see error logs).
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RaphtaliaTheTanooki
Member
Join Date: Jul 2020
Location: Brazil, Bahia
Old 08-08-2020 , 09:01   Re: [TF2-For now] Auto Aimer
Reply With Quote #96

Quote:
Originally Posted by Lucs View Post
Are you still updating this plugin? I'm having this issue:


L 05/14/2020 - 22:18:29: [SM] Exception reported: Could not initialize SDK call CBaseAnimating::LookupBone
L 05/14/2020 - 22:18:29: [SM] Blaming: autoaim.smx
L 05/14/2020 - 22:18:29: [SM] Call stack trace:
L 05/14/2020 - 22:18:29: [SM] [0] SetFailState
L 05/14/2020 - 22:180: [SM] [1] Line 75, autoaim.sp::OnPluginStart
[SM] Plugin autoaim.smx failed to load: Error detected in plugin startup (see error logs).
you should update your sourcemod it's calling for a SDKHook utility, or you update your SDK or you install SDKHook
edit: btw, compile is broken we need some new updates
edit2: nvm, the fixed file it's in page 9

Last edited by RaphtaliaTheTanooki; 08-08-2020 at 09:09. Reason: edit 2
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