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Solved [CS:GO] Server wont change map.


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ErackZendor
Junior Member
Join Date: Dec 2019
Old 01-07-2020 , 14:15   [CS:GO] Server wont change map.
Reply With Quote #1

Hello guys,

Im fighting with my server.. Sometimes the mapchange is working perfectly sometimes he just forgot to change the map.
I have no idea whats the problem....
Any idea whats the problem?
I want to use SIMPLE 7 maps.

Gamemodes.txt:
Code:
"GameModes.txt"
{
	"gameTypes"
	{
		"classic"
		{
			"value"				"0"
			"nameID"			"#SFUI_GameTypeClassic"

			"gameModes"
			{
				"casual"
				{
					"value"				"0"
					"nameID"			"#SFUI_GameModeCasual"
					"descID"			"#SFUI_GameModeCasualDesc"
					"descID_List"		"#SFUI_GameModeCasualDescSPList"
					"uid"				"1"
					"maxplayers"		"20"

					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$400" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Minutes" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "3 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "45 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateAnyone" }
						"5"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty2" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_casual.cfg"
						"exec" "gamemode_casual_server.cfg"
					}

					// Map groups for offline modes
					"mapgroupsSP"
					{
						"random_classic"	"0"
						
						// Dust II 24/7
						"mg_de_dust2"		"1"

						// Group Delta
						"mg_de_mirage"		"2"
						"mg_de_inferno"		"3"
						"mg_de_vertigo"		"4"
						"mg_de_cbble"		"5"

						// Group Sigma
						"mg_de_cache"		"6"
						"mg_de_studio"		"7"
						"mg_de_breach"		"8"
						"mg_de_train"		"9"
						"mg_de_overpass"	"10"
						"mg_de_nuke"		"11"
						"mg_de_canals"		"12" 
						
						// Hostage Group
						"mg_cs_agency"		"13"
						"mg_cs_militia"		"14"
						"mg_cs_office"		"15"
						"mg_cs_italy"		"16"
						"mg_cs_assault"		"17"					
					}

					// Map groups for online modesw
					"mapgroupsMP"
					{
						//Other Maps Groups
						"mg_casualsigma"	"0"
						"mg_casualdelta"	"1"
						"mg_dust247"		"2"
						"mg_hostage"		"3"
					}
				}
	
				"competitive"
				{
					"value"				"1"
					"nameID"			"#SFUI_GameModeCompetitive"
					"descID"			"#SFUI_GameModeCompetitiveDesc"
					"descID_List"		"#SFUI_GameModeCompetitiveDescList"
					"uid"				"2"
					"maxplayers"		"10"

					"show_rich_presence_map_game"  "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
				
					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$800" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Rounds" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "2 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "45 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"5"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_competitive.cfg"
						"exec" "gamemode_competitive_server.cfg"
					}
					
					// Map groups for offline modes
					"mapgroupsSP"
					{
						"random_classic"	"0"
						
						// Active Duty maps
						"mg_de_mirage"		"1"
						"mg_de_inferno"		"2"
						"mg_de_overpass"	"3"
						"mg_de_vertigo"		"4"
						"mg_de_nuke"		"5"
						"mg_de_train"		"6"
						"mg_de_dust2"		"7"
						
						// reserves maps
						"mg_de_studio"		"8"
						"mg_de_breach"		"9"
						"mg_de_cache"		"10"
						"mg_cs_agency"		"11"
						"mg_cs_office"		"12"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						// Active Duty maps
						"mg_de_mirage"		"0"
						"mg_de_inferno"		"1"
						"mg_de_overpass"	"2"
						"mg_de_vertigo"		"3"
						"mg_de_nuke"		"4"
						"mg_de_train"		"5"
						"mg_de_dust2"		"6"
						"mg_de_cache"		"7"
						
						// reserves maps
						"mg_de_studio"		"8"
						"mg_de_breach"		"9"
						"mg_de_mirage_scrimmagemap"		"10"
						"mg_cs_agency"		"11"
						"mg_cs_office"		"12"
					}
				}

				"scrimcomp2v2"
				{
					"value"					"2"
					"nameID"				"#SFUI_GameModeScrimComp2v2"
					"descID"				"#SFUI_GameModeScrimComp2v2Desc"
					"descID_List"			"#SFUI_GameModeScrimComp2v2DescList"
					"uid"					"2"
					"maxplayers"			"4"

					"show_rich_presence_map_game"  "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
				
					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$800" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Rounds" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "2 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "45 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"5"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_competitive2v2.cfg"
						"exec" "gamemode_competitive2v2_server.cfg"
					}
					
					// Map groups for offline modes
					"mapgroupsSP"
					{
						"mg_de_vertigo"		"0"
						"mg_de_inferno"		"1"
						"mg_de_overpass"	"2"
						"mg_de_cbble"		"3"
						"mg_de_train"		"4"
						"mg_de_shortnuke"	"5"
						"mg_de_shortdust"	"6"
						"mg_gd_rialto"		"7"
						"mg_de_lake"		"8"
						"mg_de_mirage"      "9"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						"mg_de_vertigo"		"0"
						"mg_de_inferno"		"1"
						"mg_de_overpass"	"2"
						"mg_de_cbble"		"3"
						"mg_de_train"		"4"
						"mg_de_shortnuke"	"5"
						"mg_de_shortdust"	"6"
						"mg_gd_rialto"		"7"
						"mg_de_lake"		"8"
						"mg_de_mirage"      "9"
					}
				}

				"scrimcomp5v5"
				{
					"value"			  	"3"
					"nameID"			"#SFUI_GameModeScrimComp5v5"
					"descID"			"#SFUI_GameModeScrimComp5v5Desc"
					"descID_List"		"#SFUI_GameModeScrimComp5v5DescList"
					"uid"				"2"
					"maxplayers"		"10"

					"show_rich_presence_map_game"  "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
				
					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$800" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Rounds" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "2 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "45 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"5"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_competitive.cfg"
						"exec" "op08_weapons_expert.cfg"
						"exec" "gamemode_competitive_server.cfg"
					}
					
					// Map groups for offline modes
					"mapgroupsSP"
					{
						"random_classic"	"0"
						
						// Active Duty maps
						"mg_de_mirage"		"1"
						"mg_de_vertigo"		"2"
						"mg_de_inferno"		"3"
						"mg_de_overpass"	"4"
						"mg_de_train"		"5"
						"mg_de_nuke"		"6" 
						"mg_de_dust2"		"7"
						
						// reserves maps
						"mg_de_cache"		"8"
						"mg_cs_office"		"9"
						"mg_cs_agency"		"10"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						// Active Duty maps
						"mg_de_mirage"		"0"
						"mg_de_vertigo"		"1"
						"mg_de_inferno"		"2"
						"mg_de_overpass"	"3"
						"mg_de_train"		"4"
						"mg_de_nuke"		"5" 
						"mg_de_dust2"		"6"
						
						// reserves maps
						"mg_de_cache"		"7"
						"mg_cs_office"		"8"
						"mg_cs_agency"		"9"
					}
				}

			}	
		}

		"gungame"
		{
			"value"				"1"
			"nameID"			"#SFUI_GameTypeGungame"

			// This is the list of game modes supported by this game type.
			"gameModes"
			{
				"gungameprogressive"
				{
					"value"				"0"
					"nameID"			"#SFUI_GameModeGGProgressive"
					"descID"			"#SFUI_GameModeGGProgressiveDesc"
					"descID_List"		"#SFUI_GameModeGGProgressiveDescList"
					"uid"				"11"
					"maxplayers"		"10"

					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Minutes" }
						"1"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateAnyone" }
						"2"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty2" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_armsrace.cfg"
						"exec" "gamemode_armsrace_server.cfg"
					}
					
					// Map groups for offline modes
					"mapgroupsSP"
					{
						"random_ar"			"0"
						"mg_ar_baggage"		"1"
						"mg_ar_shoots"		"2"
						"mg_ar_lake"		"3"
						"mg_ar_stmarc"		"4"
						"mg_ar_safehouse"	"5"
						"mg_ar_lunacy"		"6"
						"mg_ar_monastery"	"7"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						"mg_armsrace"	"0"
					}

					"weaponprogression_ct"
					{
						"bizon"			{ "kills"	"2" }
						"ump45"			{ "kills"	"2" }
						"p90"			{ "kills"	"2" }
						"nova"			{ "kills"	"2" }
						"mag7"			{ "kills"	"2" }
						"xm1014"		{ "kills"	"2" }
						"sawedoff"		{ "kills"	"2" }
						"galilar"		{ "kills"	"2" }
						"ak47"			{ "kills"	"2" }
						"m4a1"			{ "kills"	"2" }
						"sg556"			{ "kills"	"2" }
						"aug"			{ "kills"	"2" }
						"awp"			{ "kills"	"2" }
						"scar20"		{ "kills"	"2" }
						"negev"			{ "kills"	"2" }
						"tec9"			{ "kills"	"2" }
						"p250"			{ "kills"	"2" }
						"deagle"		{ "kills"	"2" }
						"fiveseven"		{ "kills"	"2" }
						"elite"			{ "kills"	"2" }
						"knifegg"		{ "kills"	"1" }
					}
					
					"weaponprogression_t"
					{
						"bizon"			{ "kills"	"2" }
						"ump45"			{ "kills"	"2" }
						"p90"			{ "kills"	"2" }
						"nova"			{ "kills"	"2" }
						"mag7"			{ "kills"	"2" }
						"xm1014"		{ "kills"	"2" }
						"sawedoff"		{ "kills"	"2" }
						"galilar"		{ "kills"	"2" }
						"ak47"			{ "kills"	"2" }
						"m4a1"			{ "kills"	"2" }
						"sg556"			{ "kills"	"2" }
						"aug"			{ "kills"	"2" }
						"awp"			{ "kills"	"2" }
						"scar20"		{ "kills"	"2" }
						"negev"			{ "kills"	"2" }
						"tec9"			{ "kills"	"2" }
						"p250"			{ "kills"	"2" }
						"deagle"		{ "kills"	"2" }
						"fiveseven"		{ "kills"	"2" }
						"elite"			{ "kills"	"2" }
						"knifegg"		{ "kills"	"1" }
					}
				}

				"gungametrbomb"
				{
					"value"				"1"
					"nameID"			"#SFUI_GameModeGGBomb"
					"descID"			"#SFUI_GameModeGGBombDesc"
					"descID_List"		"#SFUI_GameModeGGBombDescList"
					"uid"				"12"
					"maxplayers"		"10"

					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_WinMatchColon"			"value" "10 #SFUI_Rounds" }
						"1"		{ "label" "#SFUI_TimePerRoundColon"		"value" "90 #SFUI_Seconds" }
						"2"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"3"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_demolition.cfg"
						"exec" "gamemode_demolition_server.cfg"
					}

					// Map groups for offline modes
					"mapgroupsSP"
					{
						"random_demo"		"0"
						"mg_de_bank"		"1"
						"mg_de_lake"		"2"
						"mg_de_safehouse"	"3"
						"mg_de_sugarcane"	"4"
						"mg_de_stmarc"		"5"
						"mg_de_shortdust"	"6"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						"mg_demolition"		"0"
					}

					"weaponprogression_ct"
					{
						"m4a1"			{ "kills"	"1" }
						"p90"			{ "kills"	"1" }
						"ump45"			{ "kills"	"1" }
						"deagle"		{ "kills"	"1" }
						"nova"			{ "kills"	"1" }
						"fiveseven"		{ "kills"	"1" }
						"usp_silencer"	{ "kills"	"1" }
						"ssg08"			{ "kills"	"1" }
						"awp"			{ "kills"	"1" }
						"scar20"		{ "kills"	"1" }
					}
					
					"weaponprogression_t"
					{
						"ak47"			{ "kills"	"1" }
						"p90"			{ "kills"	"1" }
						"mp5sd"			{ "kills"	"1" }
						"deagle"		{ "kills"	"1" }
						"nova"			{ "kills"	"1" }
						"p250"			{ "kills"	"1" }
						"glock"			{ "kills"	"1" }
						"ssg08"			{ "kills"	"1" }
						"awp"			{ "kills"	"1" }
						"g3sg1"			{ "kills"	"1" }
					}
				}

				"deathmatch"
				{
					"value"				"2"
					"nameID"			"#SFUI_Deathmatch"
					"descID"			"#SFUI_DeathmatchDesc"
					"descID_List"		"#SFUI_GameModeDeathmatchDescList"
					"uid"				"13"
					"maxplayers"		"16"

					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{

						"0"		{ "label" "#SFUI_WinMatchColon"			"value" "10 #SFUI_Rounds" }
						"1"		{ "label" "#SFUI_TimePerRoundColon"		"value" "90 #SFUI_Seconds" }
						"2"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"3"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_deathmatch.cfg"
						"exec" "gamemode_deathmatch_server.cfg"
					}

					// Map groups for offline modes
					"mapgroupsSP"
					{
						"random_classic"	"0"
						
						// Dust II 24/7
						"mg_de_dust2"		"1"

						// Group Delta
						"mg_de_mirage"		"2"
						"mg_de_inferno"		"3"
						"mg_de_vertigo"		"4"
						"mg_de_cbble"		"5"

						// Group Sigma
						"mg_de_cache"		"6"
						"mg_de_studio"		"7"
						"mg_de_breach"		"8"
						"mg_de_train"		"9"
						"mg_de_overpass"	"10"
						"mg_de_nuke"		"11"
						"mg_de_canals"		"12" 
						
						// Hostage Group
						"mg_cs_agency"		"13"
						"mg_cs_militia"		"14"
						"mg_cs_office"		"15"
						"mg_cs_italy"		"16"
						"mg_cs_assault"		"17"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						//Other Maps Groups
						"mg_casualsigma"	"0"
						"mg_casualdelta"	"1"
						"mg_dust247"		"2"
						"mg_hostage"		"3"
					}
				}
			}
		}
        
		"training"
		{
			"value"				"2"
			"nameID"			"#SFUI_GameTypeFreestyle"
			"singleplayeronly"	"1"
	
			"gameModes"
			{
				"training"
				{
					"value"				"0"
					"nameID"			"#SFUI_GameTypeTraining"
					"descID"			"#SFUI_GameModeTrainingDesc"
					"descID_List"		"#SFUI_GameModeTrainingDescList"
					"showdisclaimer"	"1"
					"uid"				"21"
					"maxplayers"		"1"
	
					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$16,000" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Minutes" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "5 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "90 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateAnyone" }
						// Bot data is determined by user selection.
					}
	
					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_training.cfg"
						"exec" "gamemode_training_server.cfg"
					}

					// Map groups for offline modes
					"mapgroupsSP"
					{
						"mg_training1"		"0"
					}
				}
			}
		}

		"custom"
		{
			"value"				"3"
			"nameID"			"#SFUI_GameTypeCustom"
	
			"gameModes"
			{
				"custom"
				{
					"value"				"0"
					"nameID"			"#SFUI_GameModeCustom"
					"descID"			"#SFUI_GameModeCustomDesc"
					"descID_List"		"#SFUI_GameModeCustomDescList"
					"showdisclaimer"	"1"
					"uid"				"30"
					"maxplayers"		"100"
	
					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$16,000" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Minutes" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "5 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "90 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateAnyone" }
						// Bot data is determined by user selection.
					}
	
					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						//"exec" "gamemode_custom.cfg"
					}
				}
			}
		}
		"cooperative"
		{
			"value"				"4"
			"nameID"			"#SFUI_GameTypeCooperative"
	
			"gameModes"
			{
				"cooperative"
				{
					"value"				"0"
					"nameID"			"#SFUI_GameModeCooperative"
					"descID"			"#SFUI_GameModeCooperativeDesc"
					"maxplayers"		"20"
	
					"show_rich_presence_map_game"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_watch"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_review"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_competitive.cfg" 
						"exec" "gamemode_cooperative.cfg"
						"exec" "gamemode_cooperative_server.cfg"
					}
				}
				"coopmission"
				{
					"value"				"1"
					"nameID"			"#SFUI_GameModeCoopMission"
					"descID"			"#SFUI_GameModeCooperativeDesc"
					"maxplayers"		"10"
	
					"show_rich_presence_map_game"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_watch"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_review"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_competitive.cfg" 
						"exec" "gamemode_coopmission.cfg"
						"exec" "gamemode_coopmission_server.cfg"
					}
				}
			}
		}
		"skirmish"
		{
			"value"				"5"
			"nameID"			"#SFUI_GameTypeSkirmish"

			"gameModes"
			{
				"skirmish"
				{
					"value"					"0"
					"nameID"				"#SFUI_GameModeSkirmish"
					"descID"				"#SFUI_GameModeSkirmishDesc"
					"descID_List"			"#SFUI_GameModeSkirmishDescList"
					"maxplayers"			"12"

					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$800" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Rounds" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "2 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "45 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"5"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						// None, configs specific to each skirmish game mode are executed
					}
					
					// Map groups for offline modes
					"mapgroupsSP"
					{
						"mg_skirmish_armsrace"				"0"
						"mg_skirmish_demolition"			"1"
						"mg_skirmish_flyingscoutsman"		"2"

						//"mg_skirmish_stabstabzap"			""
						//"mg_skirmish_triggerdiscipline"		""
						//"mg_skirmish_headshots"				""
						//"mg_skirmish_huntergatherers"		""
						//"mg_skirmish_heavyassaultsuit"		""
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						"mg_skirmish_armsrace"				"0"
						"mg_skirmish_demolition"			"1"
						"mg_skirmish_flyingscoutsman"		"2"

						//"mg_skirmish_stabstabzap"			""
						//"mg_skirmish_triggerdiscipline"		""
						//"mg_skirmish_headshots"				""
						//"mg_skirmish_huntergatherers"		""
						//"mg_skirmish_heavyassaultsuit"		""
					}
				}
			}
		}
		
		"freeforall"
		{
			"value"				"6"
			"nameID"			"#SFUI_GameTypeFreeForAll"
			"gameModes"
			{
				"survival"
				{
					"value"				"0"
					"nameID"			"#SFUI_GameModeSurvival"
					"descID"			"#SFUI_GameModeSurvivalDesc"
					"maxplayers"		"16"
	
					"show_rich_presence_map_game"  "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"

					"exec"
					{
						"exec" "gamemode_survival.cfg" 
						"exec" "gamemode_survival_server.cfg"
					}

					// Map groups for offline modes
					"mapgroupsSP"
					{
						// "mg_dz_blacksite"                "0"
						"mg_dz_sirocco"                     "0"
						// "mg_dz_junglety"                 "0"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						//"mg_dz_blacksite"                 "0"
						"mg_dz_sirocco"                     "0"
						// "mg_dz_junglety"                 "0"
					}
				}
			}
		}
	}

	"mapgroups"
	{
		// 
		// Map cycle groups
		// add operation group here is active
		// Operation 08
		
		"mg_op_op08"
		{
			"imagename"				"mapgroup-op08"
			"nameID"				"#SFUI_Mapgroup_op_op08"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Operation"
			"tooltipMaps"			"de_austria,de_shipped,de_lite,de_thrill,de_blackgold,cs_agency,cs_insertion"
			"name"					"mg_op_op08"
			"show_medal_icon"		"8Operation$OperationCoin"
			"show_rich_presence"	"_op08"
			"grouptype"				"op_op08"
			"icon_image_path"		"map_icons/op08/mapgroup_icon_op08"
			"maps"
			{
				"de_austria"			""
				"de_shipped"			""
				"de_lite"				""
				"de_thrill"				""
				"de_blackgold"			""
				"cs_agency"				""
				"cs_insertion"			""
			}
		}
		
		// Operation 07
		
		"mg_op_op07"
		{
			"imagename"				"mapgroup-op07"
			"nameID"				"#SFUI_Mapgroup_op_op07"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Operation"
			"tooltipMaps"			"cs_cruise,de_coast,de_empire,de_mikla,de_royal,de_santorini,de_tulip"
			"name"					"mg_op_op07"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/mapgroup_icon_op07"
			"maps"
			{
				"cs_cruise"			""
				"de_coast"			""
				"de_empire"			""
				"de_mikla"			""
				"de_royal"			""
				"de_santorini"		""
				"de_tulip"			""
			}
		}
		
		// Operation 06
		
		"mg_op_op06"
		{
			"imagename"				"mapgroup-op06"
			"nameID"				"#SFUI_Mapgroup_op_op06"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Operation"
			"tooltipMaps"			"de_rails,de_resort,de_zoo,de_log,de_season,cs_agency"
			"name"					"mg_op_op06"
			"show_medal_icon"		"6Operation$OperationCoin"
			"show_rich_presence"	"_op06"
			"grouptype"				"op_op06"
			"icon_image_path"		"map_icons/mapgroup_icon_op06"
			"maps"
			{
				"de_rails"			""               
				"de_resort"			""
				"de_zoo"			""
				"de_log"			""
				"de_season"			""
				"cs_agency"			""
			}
		}
		
		// Operation Vanguard
		"mg_op_op05"
		{
			"imagename"				"mapgroup-vanguard"
			"nameID"				"#SFUI_Mapgroup_op_op05"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Active"
			"tooltipMaps"			"de_train,cs_workout,cs_backalley,de_marquis,de_facade,de_season,de_bazaar"
			"name"					"mg_op_op05"
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"show_rich_presence"	"_vanguard"
			"grouptype"				"op_op05"
			"icon_image_path"		"map_icons/mapgroup_icon_op05"
			"maps"
			{
				"de_train"			""
				"cs_workout"		""
				"cs_backalley"		""
				"de_marquis"		""
				"de_facade"			""
				"de_season"			""
				"de_bazaar"			""
			}
		}
		
		// operation breakout
		"mg_op_breakout"
		{
			"imagename"				"mapgroup-breakout"
			"nameID"				"#SFUI_mapgroup_op_breakout"
			"tooltipMaps"			"de_castle,de_overgrown,de_blackgold,de_mist,cs_rush,cs_insertion"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Operation"
			"name"					"mg_op_breakout"
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"show_rich_presence"	"_breakout"
			"grouptype"				"op_breakout"
			"icon_image_path"		"map_icons/mapgroup_icon_op_breakout"
			"maps"
			{
				"de_castle"			""
				"de_overgrown"		""
				"de_blackgold"		""
				"de_mist"			""
				"cs_rush"			""
				"cs_insertion"		""
			}
		}				

		"mg_active"
		{
			"imagename"				"mapgroup-active"
			"nameID"				"#SFUI_Mapgroup_active"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Active"
			"tooltipMaps"			""
			"name"					"mg_active"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/mapgroup_icon_active"
			"maps"
			{
				"de_inferno"	""
				"de_train"		""
				"de_mirage"		""
				"de_nuke"		""
				"de_dust2"		""
				"de_overpass"	""
				"de_vertigo"		""
				"de_cache"		""
				"de_cbble"		""
			}
		}
		
		"mg_casualdelta"
		{
			"imagename"				"mapgroup-casualdelta"
			"nameID"				"#SFUI_Mapgroup_casualdelta"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_CasualDelta"
			"tooltipMaps"			"de_mirage,de_inferno,de_overpass,de_nuke,de_train,de_cache"
			"name"					"mg_casualdelta"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/mapgroup_icon_reserves"
			"maps"
			{
				"de_mirage"		""
				"de_inferno"	""
				"de_overpass"	""
				"de_nuke"		""
				"de_train"		""
				"de_cache"		""
			}
		}
		
		"mg_casualsigma"
		{
			"imagename"				"mapgroup-casualsigma"
			"nameID"				"#SFUI_Mapgroup_casualsigma"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_CasualSigma"
			"tooltipMaps"			"de_studio,de_breach,de_vertigo,de_cbble,de_canals"
			"name"					"mg_casualsigma"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/mapgroup_icon_reserves"
			"maps"
			{
				"de_studio"		""
				"de_breach"		""
				"de_vertigo"	""
				"de_cbble"		""
				"de_canals"		""
			}
		}
		
		"mg_reserves"
		{
			"imagename"				"mapgroup-reserves"
			"nameID"				"#SFUI_Mapgroup_reserves"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Reserves"
			"tooltipMaps"			""
			"name"					"mg_reserves"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/mapgroup_icon_reserves"
			"maps"
			{
				"de_canals"		""
				"de_aztec"		""
				"de_dust"		""
				"de_cache"	""
			}
		}

        "mg_hostage"
		{
			"imagename"				"mapgroup-hostage"
			"nameID"				"#SFUI_Mapgroup_hostage"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Hostage"
			"tooltipMaps"			"cs_agency,cs_militia,cs_office,cs_italy,cs_assault"
			"name"					"mg_hostage"
			"grouptype"				"hostage"
			"icon_image_path"		"map_icons/mapgroup_icon_hostage"
			"maps"
			{
				"cs_agency"		""
				"cs_militia"	""
 				"cs_office"		""
				"cs_italy"		""
				"cs_assault"	""
			}
		}

		"mg_deathmatch"
		{
			"imagename"				"mapgroup-bomb"
			"nameID"				"#SFUI_Mapgroup_allclassic"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_DeathMatch"
			"name"					"mg_deathmatch"
			"icon_image_path"		"map_icons/mapgroup_icon_deathmatch"
			"maps"
			{
				"de_dust2"			""
				"de_inferno"		""
				"de_mirage"			""
				"de_cbble"			""
				"de_overpass"		""
				"de_dust"			""
				"de_aztec"			""
				"de_nuke"			""
				"de_vertigo"		""
				"cs_militia"		""
				"cs_assault"		""
				"cs_office"			""
				"cs_italy"			""
				"de_lake"			""
				"de_stmarc"			""
				"de_sugarcane"		""
				"de_bank"			""
				"de_safehouse"		""
				"de_shortdust"		""
				"ar_shoots"			""
				"ar_baggage"		""
				"ar_monastery"		""
			}
		}

		"mg_armsrace"
		{
			"imagename"				"mapgroup-armsrace"
			"nameID"				"#SFUI_Mapgroup_armsrace"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Armsrace"
			"tooltipMaps"			"de_lake,de_stmarc,de_bank,de_safehouse,ar_shoots,ar_baggage,ar_lunacy,ar_monastery"
			"name"					"mg_armsrace"
			"icon_image_path"		"map_icons/mapgroup_icon_armsrace"
			"maps"
			{
				"de_lake"			""
				"de_stmarc"			""
				"de_safehouse"		""
				"ar_shoots"			""
				"ar_baggage"		""
				"ar_lunacy"			""
				"ar_monastery"		""
			}
		}

		"mg_demolition"
		{
			"imagename"				"mapgroup-demolition"
			"nameID"				"#SFUI_Mapgroup_demolition"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_demo"
			"tooltipMaps"			"de_lake,de_stmarc,de_sugarcane,de_bank,de_safehouse,de_shortdust"
			"name"					"mg_demolition"
			"icon_image_path"		"map_icons/mapgroup_icon_demolition"
			"maps"
			{
				"de_lake"			""
				"de_stmarc"			""
				"de_sugarcane"		""
				"de_bank"			""
				"de_safehouse"		""
				"de_shortdust"		""
			}
		}
	
		"mg_lowgravity"
		{
			"imagename"				"mapgroup-demolition"
			"nameID"				"#SFUI_Mapgroup_lowgravity"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_lowgravity"
			"tooltipMaps"			"de_lake,de_safehouse,ar_dizzy,ar_lunacy,ar_shoots"
			"name"					"mg_lowgravity"
			"icon_image_path"		"map_icons/mapgroup_icon_demolition"
			"maps"
			{
				"de_lake"			""
				"de_safehouse"		""
				"ar_dizzy"			""
				"ar_lunacy"			""
				"ar_shoots"			""
			}
		}
	
		"mg_skirmish_stabstabzap"
		{
			"imagename"				"mapgroup-stabstabzap"
			"nameID"				"#Skirmish_CC_SSZ_name"
			"tooltipID"				"#Skirmish_CC_SSZ_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish_stabstabzap"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_safehouse"	"stabstabzap"
				"de_lake"		"stabstabzap"
				"gd_rialto"		"stabstabzap"
				"de_austria"	"stabstabzap"
			}
		}

		"mg_skirmish_flyingscoutsman"
		{
			"imagename"				"mapgroup-flyingscoutsman"
			"nameID"				"#Skirmish_CC_FS_name"
			"tooltipID"				"#Skirmish_CC_FS_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish_flyingscoutsman"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_lake"		"flyingscoutsman"
				"de_safehouse"	"flyingscoutsman"
				"ar_dizzy"		"flyingscoutsman"
				"ar_lunacy"		"flyingscoutsman"
				"ar_shoots"		"flyingscoutsman"
			}
		}

		"mg_skirmish_triggerdiscipline"
		{
			"imagename"				"mapgroup-triggerdiscipline"
			"nameID"				"#Skirmish_CC_TD_name"
			"tooltipID"				"#Skirmish_CC_TD_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish_triggerdiscipline"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_austria"	"triggerdiscipline"
				"de_inferno"	"triggerdiscipline"
				"de_thrill"		"triggerdiscipline"
				"de_mirage"		"triggerdiscipline"
				"de_dust2"		"triggerdiscipline"
				"de_lite"		"triggerdiscipline"
			}
		}
		
		"mg_skirmish_headshots"
		{
			"imagename"				"mapgroup-headshots"
			"nameID"				"#Skirmish_DM_HS_name"
			"tooltipID"				"#Skirmish_DM_HS_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish_headshots"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"cs_agency"		"headshots"
				"de_inferno"	"headshots"
				"de_blackgold"	"headshots"
				"de_cache"		"headshots"
				"de_cbble"		"headshots"
				"de_nuke"		"headshots"
			}
		}

		"mg_skirmish_huntergatherers"
		{
			"imagename"				"mapgroup-huntergatherers"
			"nameID"				"#Skirmish_TDM_HG_name"
			"tooltipID"				"#Skirmish_TDM_HG_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish_huntergatherers"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_nuke"		"huntergatherers"
				"de_dust2"		"huntergatherers"
				"cs_insertion"	"huntergatherers"
				"de_thrill"		"huntergatherers"
				"de_canals"		"huntergatherers"
				"de_cbble"		"huntergatherers"
				"de_train"		"huntergatherers"
			}
		}

		"mg_skirmish_heavyassaultsuit"
		{
			"imagename"				"mapgroup-heavyassaultsuit"
			"nameID"				"#Skirmish_CC_HAS_name"
			"tooltipID"				"#Skirmish_CC_HAS_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish_heavyassaultsuit"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_dust2"		"heavyassaultsuit"
				"de_mirage"		"heavyassaultsuit"
				"de_overpass"	"heavyassaultsuit"
				"de_shipped"	"heavyassaultsuit"
				"de_austria"	"heavyassaultsuit"
			}
		}

		"mg_skirmish_armsrace"
		{
			"imagename"				"mapgroup-armsrace"
			"nameID"				"#Skirmish_AR_name"
			"tooltipID"				"#Skirmish_AR_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish_armsrace"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_lake"		"armsrace"
				"ar_baggage"	"armsrace"
				"de_safehouse"	"armsrace"
				"de_stmarc"		"armsrace"
				"ar_shoots"		"armsrace"
				"ar_lunacy"		"armsrace"
				"ar_monastery"	"armsrace"
			}
		}

		"mg_skirmish_demolition"
		{
			"imagename"				"mapgroup-demolition"
			"nameID"				"#Skirmish_DEM_name"
			"tooltipID"				"#Skirmish_DEM_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish_demolition"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_lake"		"demolition"
				"de_safehouse"	"demolition"
				"de_sugarcane"	"demolition"
				"de_bank"		"demolition"
				"de_stmarc"		"demolition"
				"de_shortdust"	"demolition"
			}
		}
		
		//
		// Single map groups
		//

		"mg_de_dust"		
		{
			"imagename"				"map-dust-overall"
			"nameID"				"#SFUI_Map_de_dust"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"name"					"mg_de_dust"	
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_dust"
			"maps"
			{
				"de_dust"		""
			}	
		}

		"mg_dust247"
		{
			"imagename"				"map-dust2-overall"
			"nameID"				"#SFUI_Map_de_dust2"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Dust247"
			"name"					"mg_dust247"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_dust2"
			"maps"
			{
				"de_dust2"		""
			}
		}

		"mg_de_dust2"
		{
			"imagename"				"map-dust2-overall"
			"nameID"				"#SFUI_Map_de_dust2"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_dust2"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_dust2"
			"maps"
			{
				"de_dust2"		""
			}
		}

		"mg_de_aztec"
		{
			"imagename"				"map-aztec-overall"
			"nameID"				"#SFUI_Map_de_aztec"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"name"					"mg_de_aztec"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_aztec"
			"maps"
			{
				"de_aztec"		""
			}
		}

		"mg_de_inferno"
		{
			"imagename"				"map-inferno-overall"
			"nameID"				"#SFUI_Map_de_inferno"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_inferno"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_inferno"
			"maps"
			{
				"de_inferno"		""
			}
		}

		"mg_de_mirage"
		{
			"imagename"				"map-mirage-overall"
			"nameID"				"#SFUI_Map_de_mirage"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_mirage"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_mirage"
			"maps"
			{
				"de_mirage"		""
			}
		}
		
		"mg_de_mirage_scrimmagemap"
		{
			"imagename"				"map-mirage-overall"
			"nameID"				"#SFUI_Map_de_mirage_scrimmagemap"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_mirage_scrimmagemap"
			"icontag"				"bomb"
			"grouptype"				"reserves" // real map is "active"
			// "showtagui"				"new"
			"competitivemod"		"unranked"
			"icon_image_path"		"map_icons/map_icon_de_mirage"
			"maps"
			{
				"de_mirage_scrimmagemap"		""
			}
		}
		
		"mg_de_vertigo"
		{
			"imagename"				"map-vertigo-overall"
			"nameID"				"#SFUI_Map_de_vertigo"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_vertigo"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_vertigo"
			"maps"
			{
				"de_vertigo"		""
			}
		}
		
		"mg_cs_italy"
		{
			"imagename"				"map-italy-overall"
			"nameID"				"#SFUI_Map_cs_italy"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"name"					"mg_cs_italy"
			"icontag"				"hostage"
			"grouptype"				"hostage"
			"icon_image_path"		"map_icons/map_icon_cs_italy"
			"maps"
			{
				"cs_italy"		""
			}
		}

		"mg_cs_office"
		{
			"imagename"				"map-office-overall"
			"nameID"				"#SFUI_Map_cs_office"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"name"					"mg_cs_office"
			"icontag"				"hostage"
			"grouptype"				"hostage"
			"icon_image_path"		"map_icons/map_icon_cs_office"
			"maps"
			{
				"cs_office"		""
			}
		}

		"mg_cs_militia"
		{
			"imagename"				"map-militia-overall"
			"nameID"				"#SFUI_Map_cs_militia"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"name"					"mg_cs_militia"
			"icontag"				"hostage"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_cs_militia"
			"maps"
			{
				"cs_militia"		""
			}
		}

		"mg_cs_assault"
		{
			"imagename"				"map-assault-overall"
			"nameID"				"#SFUI_Map_cs_assault"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"name"					"mg_cs_assault"
			"icontag"				"hostage"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_cs_assault"
			"maps"
			{
				"cs_assault"		""
			}
		}

		"mg_de_overpass"
		{
			"imagename"				"map-overpass-overall"
			"nameID"				"#SFUI_Map_de_overpass"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_overpass"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_overpass"
			"maps"
			{
				"de_overpass"		""
			}
		}	 

		"mg_de_cbble"
		{
			"imagename"				"map-cbble-overall"
			"nameID"				"#SFUI_Map_de_cbble"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"name"					"mg_de_cbble"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_cbble"
			"maps"
			{
				"de_cbble"		""
			}
		}
		
		"mg_de_train"
		{
			"imagename"				"map-train-overall"
			"nameID"				"#SFUI_Map_de_train"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_train"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_train"
			"maps"
			{
				"de_train"		""
			}
		}

		"mg_de_nuke"
		{
			"imagename"				"map-nuke-overall"
			"nameID"				"#SFUI_Map_de_nuke"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_nuke"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_nuke"
			"maps"
			{
				"de_nuke"		""
			}
		}
		
		"mg_gd_rialto"
		{
			"imagename"				"map-rialto-overall"
			"nameID"				"#SFUI_Map_gd_rialto"
			"name"					"mg_gd_rialto"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_gd_rialto"
			"maps"
			{
				"gd_rialto"		""
			}
		}

		"mg_gd_bank"
		{
			"imagename"				"map-bank-overall"
			"nameID"				"#SFUI_Map_gd_bank"
			"name"					"mg_gd_bank"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_gd_bank"
			"maps"
			{
				"gd_bank"		""
			}
		}

		"mg_gd_cbble"
		{
			"imagename"				"map-cbble-overall"
			"nameID"				"#SFUI_Map_gd_cbble"
			"name"					"mg_gd_cbble"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_cbble"
			"maps"
			{
				"gd_cbble"		""
			}
		}

		"mg_gd_lake"
		{
			"imagename"				"map-boathouse-overall"
			"nameID"				"#SFUI_Map_gd_lake"
			"name"					"mg_gd_lake"
			"icon_image_path"		"map_icons/map_icon_gd_lake"
			"maps"
			{
				"gd_lake"		""
			}
		}

		"mg_gd_sugarcane"
		{
			"imagename"				"map-mill-overall"
			"nameID"				"#SFUI_Map_gd_sugarcane"
			"name"					"mg_gd_sugarcane"
			"icon_image_path"		"map_icons/map_icon_gd_sugarcane"
			"maps"
			{
				"gd_sugarcane"		""
			}
		}

		"mg_gd_crashsite"
		{
			"imagename"				"map-crashsite-overall"
			"nameID"				"#SFUI_Map_gd_crashsite"
			"name"					"mg_gd_crashsite"
			"icon_image_path"		"map_icons/map_icon_gd_crashsite"
			"maps"
			{
				"gd_crashsite"		""
			}
		}

		"mg_gd_dizzy"
		{
			"imagename"				"map-dizzy-overall"
			"nameID"				"#SFUI_Map_ar_dizzy"
			"name"					"mg_ar_dizzy"
			"icon_image_path"		"map_icons/map_icon_ar_dizzy"
			"maps"
			{
				"gd_dizzy"		""
			}
		}

		"mg_coop_kasbah"
		{
			"imagename"				"map-dz_sirocco-overall"
			"nameID"				"#SFUI_Map_coop_kasbah"
			"name"					"mg_coop_kasbah"
			"icon_image_path"		"map_icons/map_icon_dz_sirocco"
			"maps"
			{
				"coop_kasbah"		""
			}
		}

		"mg_coop_cementplant"
		{
			"imagename"				"map-cementplant-overall"
			"nameID"				"#SFUI_Map_coop_cementplant"
			"name"					"mg_coop_cementplant"
			"icon_image_path"		"map_icons/map_icon_coop_cementplant"
			"maps"
			{
				"coop_cementplant"		""
			}
		}

   		"mg_dz_junglety"
		{
			"imagename"				"map-blacksite-overall"
			"nameID"				"#SFUI_Map_dz_junglety"
			"name"					"mg_dz_junglety"
			"icon_image_path"		"map_icons/map_icon_dz_junglety"
			"maps"
			{
				"dz_junglety"		""
			}
		}

   		"mg_dz_sirocco"
		{
			"imagename"				"map-blacksite-overall"
			"nameID"				"#SFUI_Map_dz_sirocco"
			"name"					"mg_dz_sirocco"
			"icon_image_path"		"map_icons/map_icon_dz_sirocco"
			"maps"
			{
				"dz_sirocco"		""
			}
		}

   		"mg_dz_blacksite"
		{
			"imagename"				"map-blacksite-overall"
			"nameID"				"#SFUI_Map_dz_blacksite"
			"name"					"mg_dz_blacksite"
			"icon_image_path"		"map_icons/map_icon_dz_blacksite"
			"maps"
			{
				"dz_blacksite"		""
			}
		}

		// Community maps

		"mg_de_breach"
		{
			"imagename"				"map-breach-overall"
			"nameID"				"#SFUI_Map_de_breach"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_breach"
			"authorID"				"Yanzl and Puddy"
			"name"					"mg_de_breach"
			"icontag"				"bomb"
			"competitivemod"		"unranked"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_breach"
			"maps"
			{
				"de_breach"		""
			}
		}

		"mg_de_seaside"
		{
			"imagename"				"map-seaside-overall"
			"nameID"				"#SFUI_Map_de_seaside"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_seaside"
			"authorID"				"Tanuki"
			"name"					"mg_de_seaside"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_seaside"
			"maps"
			{
				"de_seaside"		""
			}
		}

		"mg_de_studio"
		{
			"imagename"				"map-studio-overall"
			"nameID"				"#SFUI_Map_de_studio"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_seaside"
			"authorID"				"Tanuki"
			"name"					"mg_de_studio"
			"icontag"				"bomb"
			"competitivemod"		"unranked"
			"showtagui"				"new"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_studio"
			"maps"
			{
				"de_studio"		""
			}
		}

		"mg_de_ruby"
		{
			"imagename"				"map-ruby-overall"
			"nameID"				"#SFUI_Map_de_ruby"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_ruby"
			"authorID"				"catfood"
			"name"					"mg_de_ruby"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_ruby"
			"maps"
			{
				"de_ruby"		""
			}
		}

		"mg_de_biome"
		{
			"imagename"				"map-biome-overall"
			"nameID"				"#SFUI_Map_de_biome"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_biome"
			"authorID"				"JD40"
			"name"					"mg_de_biome"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_biome"
			"maps"
			{
				"de_biome"		""
			}
		}
		
		"mg_de_subzero"
		{
			"imagename"				"map-subzero-overall"
			"nameID"				"#SFUI_Map_de_subzero"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_subzero"
			"authorID"				"FMPONE, Tanuki, Connor"
			"name"					"mg_de_subzero"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_subzero"
			"maps"
			{
				"de_subzero"		""
			}
		}
		
		// JANUARY 2019

		"mg_de_abbey"
		{
			"imagename"				"map-abbey-overall"
			"nameID"				"#SFUI_Map_de_abbey"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_abbey"
			"authorID"				"Lizard and thewhaleman"
			"name"					"mg_de_abbey"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_abbey"
			"maps"
			{
				"de_abbey"		""
			}
		}

		//Operation 08
		"mg_cs_agency"
		{
			"imagename"				"map-agency-overall"
			"nameID"				"#SFUI_Map_cs_agency"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_agency"
			"authorID"				"Puddy and Rick"
			"name"					"mg_cs_agency"
			"icontag"				"hostage"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_cs_agency"
			"maps"
			{
				"cs_agency"		""
			}
		}
		
		"mg_cs_insertion"
		{
			"imagename"				"map-insertion-overall"
			"nameID"				"#SFUI_Map_cs_insertion"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_insertion"
			"authorID"				"Oskmos"
			"name"					"mg_cs_insertion"
			"icontag"				"hostage"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_cs_insertion"
			"maps"
			{
				"cs_insertion"		""
			}
		}
		
		"mg_de_blackgold"
		{
			"imagename"				"map-blackgold-overall"
			"nameID"				"#SFUI_Map_de_blackgold"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_blackgold"
			"authorID"				"The Horse Strangler, Az, HoliestCow"
			"name"					"mg_de_blackgold"
			"icontag"				"bomb"
			"show_medal_icon"		"8Operation$OperationCoin"
			"show_season_icon"		"season_7"
			"show_rich_presence"	"_op08"
			"grouptype"				"op_op08"
			"icon_image_path"		"map_icons/map_icon_de_blackgold"
			"maps"
			{
				"de_blackgold"		""
			}
		}
		
		"mg_de_austria"
		{
			"imagename"				"map-austria-overall"
			"nameID"				"#SFUI_Map_de_austria"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_austria"
			"authorID"				"Radix"
			"name"					"mg_de_austria"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_austria"
			"maps"
			{
				"de_austria"		""
			}
		}
		
		"mg_de_lite"
		{
			"imagename"				"map-lite-overall"
			"nameID"				"#SFUI_Map_de_lite"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_lite"
			"authorID"				"ted"
			"name"					"mg_de_lite"
			"icontag"				"bomb"
			"show_medal_icon"		"8Operation$OperationCoin"
			"show_season_icon"		"season_7"
			"show_rich_presence"	"_op08"
			"grouptype"				"op_op08"
			"icon_image_path"		"map_icons/map_icon_de_lite"
			"maps"
			{
				"de_lite"		""
			}
		}
		
		"mg_de_shipped"
		{
			"imagename"				"map-shipped-overall"
			"nameID"				"#SFUI_Map_de_shipped"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_shipped"
			"authorID"				"catfood"
			"name"					"mg_de_shipped"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_shipped"
			"maps"
			{
				"de_shipped"		""
			}
		}
		
		"mg_de_thrill"
		{
			"imagename"				"map-thrill-overall"
			"nameID"				"#SFUI_Map_de_thrill"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_thrill"
			"authorID"				"Yanzl, BubkeZ, Squad"
			"name"					"mg_de_thrill"
			"icontag"				"bomb"
			"show_medal_icon"		"8Operation$OperationCoin"
			"show_season_icon"		"season_7"
			"show_rich_presence"	"_op08"
			"grouptype"				"op_op08"
			"icon_image_path"		"map_icons/map_icon_de_thrill"
			"maps"
			{
				"de_thrill"		""
			}
		}
		
		"mg_de_canals"
		{
			"imagename"				"map-canals-overall"
			"nameID"				"#SFUI_Map_de_canals"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_canals"
			"name"					"mg_de_canals"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_canals"
			"maps"
			{
				"de_canals"		""
			}
		}
		
		//Operation 07
		"mg_cs_cruise"
		{
			"imagename"				"map-cruise-overall"
			"nameID"				"#SFUI_Map_cs_cruise"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_cruise"
			"authorID"				"Skybex and Yanzl"
			"name"					"mg_cs_cruise"
			"icontag"				"hostage"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_cs_cruise"
			"maps"
			{
				"cs_cruise"		""
			}
		}

		"mg_de_coast"
		{
			"imagename"				"map-coast-overall"
			"nameID"				"#SFUI_Map_de_coast"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_coast"
			"authorID"				"OrnateBaboon"
			"name"					"mg_de_coast"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_coast"
			"maps"
			{
				"de_coast"		""
			}
		}

		"mg_de_empire"
		{
			"imagename"				"map-empire-overall"
			"nameID"				"#SFUI_Map_de_empire"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_empire"
			"authorID"				"Andre Valera, Hordeau, waLtz and Lt.Dan"
			"name"					"mg_de_empire"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_empire"
			"maps"
			{
				"de_empire"		""
			}
		}

		"mg_de_mikla"
		{
			"imagename"				"map-mikla-overall"
			"nameID"				"#SFUI_Map_de_mikla"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_mikla"
			"authorID"				"dr_pretzel and Rick"
			"name"					"mg_de_mikla"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_mikla"
			"maps"
			{
				"de_mikla"		""
			}
		}

		"mg_de_royal"
		{
			"imagename"				"map-royal-overall"
			"nameID"				"#SFUI_Map_de_royal"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_royal"
			"authorID"				"jakuza"
			"name"					"mg_de_royal"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_royal"
			"maps"
			{
				"de_royal"		""
			}
		}

		"mg_de_santorini"
		{
			"imagename"				"map-santorini-overall"
			"nameID"				"#SFUI_Map_de_santorini"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_santorini"
			"authorID"				"FMPONE, Hordeau, Dreamsane and Rf"
			"name"					"mg_de_santorini"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_santorini"
			"maps"
			{
				"de_santorini"		""
			}
		}

		"mg_de_tulip"
		{
			"imagename"				"map-tulip-overall"
			"nameID"				"#SFUI_Map_de_tulip"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_tulip"
			"authorID"				"catfood"
			"name"					"mg_de_tulip"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_tulip"
			"maps"
			{
				"de_tulip"		""
			}
		}
		
		//Operation 06
		"mg_de_rails"
		{
			"imagename"				"map-rails-overall"
			"nameID"				"#SFUI_Map_de_rails"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_rails"
			"authorID"				"Deh0lise"
			"name"					"mg_de_rails"
			"icontag"				"bomb"
			"show_medal_icon"		"6Operation$OperationCoin"
			"show_season_icon"		"season_5"
			"show_rich_presence"	"_op06"
			"grouptype"				"op_op06"
			"icon_image_path"		"map_icons/map_icon_de_rails"
			"maps"
			{
				"de_rails"		""
			}
		}
		
		"mg_de_resort"
		{
			"imagename"				"map-resort-overall"
			"nameID"				"#SFUI_Map_de_resort"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_resort"
			"authorID"				"'RZL and Yanzl"
			"name"					"mg_de_resort"
			"icontag"				"bomb"
			"show_medal_icon"		"6Operation$OperationCoin"
			"show_season_icon"		"season_5"
			"show_rich_presence"	"_op06"
			"grouptype"				"op_op06"
			"icon_image_path"		"map_icons/map_icon_de_resort"
			"maps"
			{
				"de_resort"		""
			}
		}
		
		"mg_de_zoo"
		{
			"imagename"				"map-zoo-overall"
			"nameID"				"#SFUI_Map_de_zoo"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_zoo"
			"authorID"				"Squad and Yanzl"
			"name"					"mg_de_zoo"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_zoo"
			"maps"
			{
				"de_zoo"		""
			}
		}
		
		"mg_de_log"
		{
			"imagename"				"map-log-overall"
			"nameID"				"#SFUI_Map_de_log"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_log"
			"authorID"				"catfood"
			"name"					"mg_de_log"
			"icontag"				"bomb"
			"show_medal_icon"		"6Operation$OperationCoin"
			"show_season_icon"		"season_5"
			"show_rich_presence"	"_op06"
			"grouptype"				"op_op06"
			"icon_image_path"		"map_icons/map_icon_de_log"
			"maps"
			{
				"de_log"		""
			}
		}
		
		"mg_de_season"
		{
			"imagename"				"map-season-overall"
			"nameID"				"#SFUI_Map_de_season"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_season"
			"authorID"				"ted and FMPONE"
			"name"					"mg_de_season"
			"icontag"				"bomb"
			"show_medal_icon"		"6Operation$OperationCoin"
			"show_season_icon"		"season_5"
			"show_rich_presence"	"_op06"
			"grouptype"				"op_op06"
			"icon_image_path"		"map_icons/map_icon_de_season"
			"maps"
			{
				"de_season"		""
			}
		}
		
		//Operation Vanguard
		
		"mg_cs_workout"
		{
			"imagename"				"map-workout-overall"
			"nameID"				"#SFUI_Map_cs_workout"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_workout"
			"authorID"				"Skybex"
			"name"					"mg_cs_workout"
			"icontag"				"hostage"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_cs_workout"
			"maps"
			{
				"cs_workout"		""
			}
		}

		"mg_cs_backalley"
		{
			"imagename"				"map-backalley-overall"
			"nameID"				"#SFUI_Map_cs_backalley"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_backalley"
			"authorID"				"H.Grunt"
			"name"					"mg_cs_backalley"
			"icontag"				"hostage"
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"show_season_icon"		"season_4"
			"show_rich_presence"	"_vanguard"
			"grouptype"				"op_op05"
			"icon_image_path"		"map_icons/map_icon_cs_backalley"
			"maps"
			{
				"cs_backalley"		""
			}
		}

		"mg_de_marquis"
		{
			"imagename"				"map-marquis-overall"
			"nameID"				"#SFUI_Map_de_marquis"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_marquis"
			"authorID"				"Kane and DamDam"
			"name"					"mg_de_marquis"
			"icontag"				"bomb"
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"show_season_icon"		"season_4"
			"show_rich_presence"	"_vanguard"
			"grouptype"				"op_op05"
			"icon_image_path"		"map_icons/map_icon_de_marquis"
			"maps"
			{
				"de_marquis"		""
			}
		}

		"mg_de_facade"
		{
			"imagename"				"map-facade-overall"
			"nameID"				"#SFUI_Map_de_facade"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_facade"
			"authorID"				"TopHATTwaffle and maxgiddens"
			"name"					"mg_de_facade"
			"icontag"				"bomb"
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"show_season_icon"		"season_4"
			"show_rich_presence"	"_vanguard"
			"grouptype"				"op_op05"
			"icon_image_path"		"map_icons/map_icon_de_facade"
			"maps"
			{
				"de_facade"		""
			}
		}

		"mg_de_bazaar"
		{
			"imagename"				"map-bazaar-overall"
			"nameID"				"#SFUI_Map_de_bazaar"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_bazaar"
			"authorID"				"Skybex"
			"name"					"mg_de_bazaar"
			"icontag"				"bomb"
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"show_season_icon"		"season_4"
			"show_rich_presence"	"_vanguard"
			"grouptype"				"op_op05"
			"icon_image_path"		"map_icons/map_icon_de_bazaar"
			"maps"
			{
				"de_bazaar"		""
			}
		}
		
		//Operation Breakout
		"mg_de_castle"
		{
			"imagename"				"map-castle-overall"
			"nameID"				"#SFUI_Map_de_castle"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_castle"
			"authorID"				"Yanzl"
			"name"					"mg_de_castle"
			"icontag"				"bomb"
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"show_season_icon"		"season_3"
			"grouptype"				"op_breakout"
			"icon_image_path"		"map_icons/map_icon_"
			"maps"
			{
				"de_castle"		""
			}
		}
  
		"mg_de_overgrown"
		{
			"imagename"				"map-overgrown-overall"
			"nameID"				"#SFUI_Map_de_overgrown"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_overgrown"
			"authorID"				"Psy"
			"name"					"mg_de_overgrown"
			"icontag"				"bomb"
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"show_season_icon"		"season_3"
			"grouptype"				"op_breakout"
			"icon_image_path"		"map_icons/map_icon_de_overgrown"
			"maps"
			{
				"de_overgrown"		""
			}
		}
  
  
		"mg_cs_rush"
		{
			"imagename"				"map-rush-overall"
			"nameID"				"#SFUI_Map_cs_rush"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_rush"
			"authorID"				"Invalid nick"
			"name"					"mg_cs_rush"
			"icontag"				"hostage"
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"show_season_icon"		"season_3"
			"grouptype"				"op_breakout"
			"icon_image_path"		"map_icons/map_icon_cs_rush"
			"maps"
			{
				"cs_rush"		""
			}
		}
  
		"mg_de_mist"
		{
			"imagename"				"map-mist-overall"
			"nameID"				"#SFUI_Map_de_mist"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_mist"
			"authorID"				"Invalid nick"
			"name"					"mg_de_mist"
			"icontag"				"bomb"
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"show_season_icon"		"season_3"
			"grouptype"				"op_breakout"
			"icon_image_path"		"map_icons/map_icon_de_mist"
			"maps"
			{
				"de_mist"		""
			}
		}
 
  
		//Operation Phoenix maps
		"mg_de_cache"
		{
			"imagename"				"map-cache-overall"
			"nameID"				"#SFUI_Map_de_cache"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"name"					"mg_de_cache"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_cache"
			"maps"
			{
				"de_cache"		""
			}
		}
		
		"mg_de_cache_scrimmagemap"
		{
			"imagename"				"map-cache-overall"
			"nameID"				"#SFUI_Map_de_cache_scrimmagemap"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"name"					"mg_de_cache_scrimmagemap"
			"icontag"				"bomb"
			// "showtagui"				"new"
			"competitivemod"		"unranked"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_cache"
			"maps"
			{
				"de_cache_scrimmagemap"		""
			}
		}
		
		"mg_de_ali"
		{
			"imagename"				"map-ali-overall"
			"nameID"				"#SFUI_Map_de_ali"
			"name"					"mg_de_ali"
			"icontag"				"bomb"
			"show_season_icon"		"season_2"
			"icon_image_path"		"map_icons/map_icon_de_ali"
			
			"maps"
			{
				"de_ali"		""
			}
		}
		
		"mg_cs_thunder"
		{
			"imagename"				"map-thunder-overall"
			"nameID"				"#SFUI_Map_cs_thunder"
			"name"					"mg_cs_thunder"
			"icontag"				"hostage"
			"show_season_icon"		"season_2"
			"icon_image_path"		"map_icons/map_icon_cs_thunder"
			"maps"
			{
				"cs_thunder"		""
			}
		}
		
		"mg_de_favela"
		{
			"imagename"				"map-favela-overall"
			"nameID"				"#SFUI_Map_de_favela"
			"name"					"mg_de_favela"
			"icontag"				"bomb"
			"show_season_icon"		"season_2"
			"icon_image_path"		"map_icons/map_icon_de_favela"
			"maps"
			{
				"de_favela"		""
			}
		}

		"mg_cs_downtown"
		{
			"imagename"				"map-downtown-overall"
			"nameID"				"#SFUI_Map_cs_downtown"
			"name"					"mg_cs_downtown"
			"icontag"				"hostage"
			"show_season_icon"		"season_2"
			"icon_image_path"		"map_icons/map_icon_cs_downtown"
			"maps"
			{
				"cs_downtown"		""
			}
		}

		"mg_cs_motel"
		{
			"imagename"				"map-motel-overall"
			"nameID"				"#SFUI_Map_cs_motel"
			"name"					"mg_cs_motel"
			"icontag"				"hostage"
			"show_season_icon"		"season_2"
			"icon_image_path"		"map_icons/map_icon_cs_motel"
			"maps"
			{
				"cs_motel"		""
			}
		}
		//old operation maps so that old saved matches can use this info
		"mg_de_gwalior"
		{
			"imagename"				"map-gwalior-overall"
			"nameID"				"#SFUI_Map_de_gwalior"
			"name"					"mg_de_gwalior"
			"icontag"				"bomb"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_de_gwalior"
			"maps"
			{
				"de_gwalior"		""
			}
		}
		
		"mg_de_chinatown"
		{
			"imagename"				"map-chinatown-overall"
			"nameID"				"#SFUI_Map_de_chinatown"
			"name"					"mg_de_chinatown"
			"icontag"				"bomb"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_de_chinatown"
			"maps"
			{
				"de_chinatown"		""
			}
		}
		
		"mg_cs_siege"
		{
			"imagename"				"map-siege-overall"
			"nameID"				"#SFUI_Map_cs_siege"
			"name"					"mg_cs_siege"
			"icontag"				"hostage"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_cs_siege"
			"maps"
			{
				"cs_siege"		""
			}
		}
		
		"mg_cs_museum"
		{
			"imagename"				"map-museum-overall"
			"nameID"				"#SFUI_Map_cs_museum"
			"name"					"mg_cs_museum"
			"icontag"				"hostage"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_cs_museum"
			"maps"
			{
				"cs_museum"		""
			}
		}
		
		"mg_de_library"
		{
			"imagename"				"map-library-overall"
			"nameID"				"#SFUI_Map_de_library"
			"name"					"mg_de_library"
			"icontag"				"bomb"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_de_library"
			"maps"
			{
				"de_library"		""
			}
		}
		
		"mg_de_ruins"
		{
			"imagename"				"map-ruins-overall"
			"nameID"				"#SFUI_Map_de_ruins"
			"name"					"mg_de_ruins"
			"icontag"				"bomb"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_de_ruins"
			"maps"
			{
				"de_ruins"		""
			}
		}
		
		//end old operation Maps
		
		"mg_ar_baggage"
		{
			"imagename"				"map-baggage-overall"
			"nameID"				"#SFUI_Map_ar_baggage"
			"name"					"mg_ar_baggage"
			"icon_image_path"		"map_icons/map_icon_ar_baggage"
			"maps"
			{
				"ar_baggage"		""
			}
		}

		"mg_ar_shoots"
		{
			"imagename"				"map-vietnam-overall"
			"nameID"				"#SFUI_Map_ar_shoots"
			"name"					"mg_ar_shoots"
			"icon_image_path"		"map_icons/map_icon_ar_shoots"
			"maps"
			{
				"ar_shoots"		""
			}
		}
		"mg_ar_lunacy"
		{
			"imagename"				"map-lunacy-overall"
			"nameID"				"#SFUI_Map_ar_lunacy"
			"name"					"mg_ar_lunacy"
			"icon_image_path"		"map_icons/map_icon_ar_lunacy"
			"maps"
			{
				"ar_lunacy"		""
			}
		}
		"mg_gd_lunacy"
		{
			"imagename"				"map-lunacy-overall"
			"nameID"				"#SFUI_Map_gd_lunacy"
			"name"					"mg_gd_lunacy"
			"icon_image_path"		"map_icons/map_icon_ar_lunacy"
			"maps"
			{
				"gd_lunacy"		""
			}
		}
		"mg_ar_dizzy"
		{
			"imagename"				"map-dizzy-overall"
			"nameID"				"#SFUI_Map_ar_dizzy"
			"name"					"mg_ar_dizzy"
			"icon_image_path"		"map_icons/map_icon_ar_dizzy"
			"maps"
			{
				"ar_dizzy"		""
			}
		}
		"mg_ar_monastery"
		{
			"imagename"				"map-monastery-overall"
			"nameID"				"#SFUI_Map_ar_monastery"
			"name"					"mg_ar_monastery"
			"icon_image_path"		"map_icons/map_icon_ar_monastery"
			"maps"
			{
				"ar_monastery"		""
			}
		}
		"mg_ar_lake"
		{
			"imagename"				"map-boathouse-overall"
			"nameID"				"#SFUI_Map_de_lake"
			"name"					"mg_ar_lake"
			"icon_image_path"		"map_icons/map_icon_ar_lake"
			"maps"
			{
				"de_lake"		""
			}
		}
		"mg_ar_stmarc"
		{
			"imagename"				"map-shacks-overall"
			"nameID"				"#SFUI_Map_de_stmarc"
			"name"					"mg_ar_stmarc"
			"icon_image_path"		"map_icons/map_icon_ar_stmarc"
			"maps"
			{
				"de_stmarc"		""
			}
		}
		"mg_ar_safehouse"
		{
			"imagename"				"map-house-overall"
			"nameID"				"#SFUI_Map_de_safehouse"
			"name"					"mg_ar_safehouse"
			"icon_image_path"		"map_icons/map_icon_ar_safehouse"
			"maps"
			{
				"de_safehouse"		""
			}
		}

		"mg_de_bank"
		{
			"imagename"				"map-bank-overall"
			"nameID"				"#SFUI_Map_de_bank"
			"name"					"mg_de_bank"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_bank"
			"maps"
			{
				"de_bank"		""
			}
		}

		"mg_de_lake"
		{
			"imagename"				"map-boathouse-overall"
			"nameID"				"#SFUI_Map_de_lake"
			"name"					"mg_de_lake"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_lake"
			"maps"
			{
				"de_lake"		""
			}
		}

		"mg_de_safehouse"
		{
			"imagename"				"map-house-overall"
			"nameID"				"#SFUI_Map_de_safehouse"
			"name"					"mg_de_safehouse"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_safehouse"
			"maps"
			{
				"de_safehouse"		""
			}
		}

		"mg_de_sugarcane"
		{
			"imagename"				"map-mill-overall"
			"nameID"				"#SFUI_Map_de_sugarcane"
			"name"					"mg_de_sugarcane"
			"icon_image_path"		"map_icons/map_icon_de_sugarcane"
			"icontag"				"bomb"
			"maps"
			{
				"de_sugarcane"	""
			}
		}

		"mg_de_stmarc"
		{
			"imagename"				"map-shacks-overall"
			"nameID"				"#SFUI_Map_de_stmarc"
			"name"					"mg_de_stmarc"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_stmarc"
			"maps"
			{
				"de_stmarc"		""
			}
		}

		"mg_de_shorttrain"
		{
			"imagename"				"map-train-overall"
			"nameID"				"#SFUI_Map_de_shorttrain"
			"name"					"mg_de_shorttrain"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_shorttrain"
			"maps"
			{
				"de_shorttrain"		""
			}
		}

		"mg_de_shortdust"
		{
			"imagename"				"map-dust-overall"
			"nameID"				"#SFUI_Map_de_shortdust"
			"name"					"mg_de_shortdust"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_shortdust"
			"maps"
			{
				"de_shortdust"		""
			}
		}
		
		"mg_de_shortnuke"
		{
			"imagename"				"map-nuke-overall"
			"nameID"				"#SFUI_Map_de_nuke"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_shortnuke"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_nuke"
			"maps"
			{
				"de_shortnuke"		""
			}
		}

		"mg_training1"
		{
			"imagename"				"map-alleyway-overall"
			"nameID"				"#SFUI_Map_training1"
			"name"					"mg_training1"
			"maps"
			{
				"training1"		""
			}
		}

		"random_ar"
		{
			"nameID"				"#SFUI_Map_random"
			"imagename"				"map-random-ar"
			"name"					"random"
			"icon_image_path"		"map_icons/mapgroup_icon_random"
			"maps"
			{
				//Empty
			}
		}
		
		"random_demo"
		{
			"nameID"				"#SFUI_Map_random"
			"imagename"				"map-random-demo"
			"name"					"random"
			"icon_image_path"		"map_icons/mapgroup_icon_random"
			"maps"
			{
				//Empty
			}
		}
		
		"random_classic"
		{
			"nameID"				"#SFUI_Map_random"
			"imagename"				"map-random-overall"
			"name"					"random"
			"icon_image_path"		"map_icons/mapgroup_icon_random"
			"maps"
			{
				//Empty
			}
		}
	}

	"maps"
	{
		//
		// Classic Maps
		//

		"cs_italy"
		{
			"nameID"				"#SFUI_Map_cs_italy"
			"name"					"cs_italy"
			"imagename"				"map-italy-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_separatist.mdl"
			"t_models"
			{
				"tm_separatist"		""
				"tm_separatist_variantA"		""
				"tm_separatist_variantB"		""
				"tm_separatist_variantC"		""
				"tm_separatist_variantD"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
			"hostage_models"
			{
				"models/hostage/hostage.mdl"	""
				"models/hostage/hostage_variantA.mdl"	""
				"models/hostage/hostage_variantB.mdl"	""
				"models/hostage/hostage_variantC.mdl"	""
			}
		}
	
		"cs_office"
		{
			"nameID"				"#SFUI_Map_cs_office"
			"name"					"cs_office"
			"imagename"				"map-office-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_anarchist.mdl"
			"t_models"
			{
				"tm_anarchist"		""
				"tm_anarchist_variantA"		""
				"tm_anarchist_variantb"		""
				"tm_anarchist_variantc"		""
				"tm_anarchist_variantd"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
			"hostage_models"
			{
				"models/hostage/hostage.mdl"	""
				"models/hostage/hostage_variantA.mdl"	""
				"models/hostage/hostage_variantB.mdl"	""
				"models/hostage/hostage_variantC.mdl"	""
			}
		}
	
		"cs_militia"
		{
			"nameID"				"#SFUI_Map_cs_militia"
			"name"					"cs_militia"
			"imagename"				"map-militia-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				//"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
			"hostage_models"
			{
				"models/hostage/hostage.mdl"	""
				"models/hostage/hostage_variantA.mdl"	""
				"models/hostage/hostage_variantB.mdl"	""
				"models/hostage/hostage_variantC.mdl"	""
			}
		}
		
		"cs_assault"
		{
			"nameID"				"#SFUI_Map_cs_assault"
			"name"					"cs_assault"
			"imagename"				"map-assault-overall"
			"default_game_type"		"0" // Classic
			"default_game_mode"		"0" // Casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
	
		"de_aztec"
		{
			"nameID"				"#SFUI_Map_de_aztec"
			"name"					"de_aztec"
			"imagename"				"map-aztec-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		"de_train"
		{
			"nameID"				"#SFUI_Map_de_train"
			"name"					"de_train"
			"imagename"				"map-train-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
	
		"de_dust"
		{
			"nameID"				"#SFUI_Map_de_dust"
			"name"					"de_dust"
			"imagename"				"map-dust-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms.mdl"
			"t_models"
			{
				"tm_leet_variantA"		""
				"tm_leet_variantB"		""
				"tm_leet_variantC"		""
				"tm_leet_variantD"		""
				"tm_leet_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_idf.mdl"
			"ct_models"
			{
				"ctm_idf"		""
				"ctm_idf_variantB"	""
				"ctm_idf_variantC"	""
				"ctm_idf_variantD"	""
				"ctm_idf_variantE"	""
			}
		}
		
		"de_dust2"
		{
			"nameID"				"#SFUI_Map_de_dust2"
			"name"					"de_dust2"
			"imagename"				"map-dust2-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms.mdl"
			"t_models"
			{
				"tm_leet_variantA"		""
				"tm_leet_variantB"		""
				"tm_leet_variantC"		""
				"tm_leet_variantD"		""
				"tm_leet_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_idf.mdl"
			"ct_models"
			{
				"ctm_idf"		""
				"ctm_idf_variantB"	""
				"ctm_idf_variantC"	""
				"ctm_idf_variantD"	""
				"ctm_idf_variantE"	""
			}
		}
	
		"de_inferno"
		{
			"nameID"				"#SFUI_Map_de_inferno"
			"name"					"de_inferno"
			"imagename"				"map-inferno-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_separatist.mdl"
			"t_models"
			{
				"tm_separatist"		""
				"tm_separatist_variantA"		""
				"tm_separatist_variantB"		""
				"tm_separatist_variantC"		""
				"tm_separatist_variantD"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				
				"ctm_sas"		""
				"ctm_sas_variantA"	""
				"ctm_sas_variantB"	""
				"ctm_sas_variantC"	""
				"ctm_sas_variantD"	""
			}
		}

		"de_mirage"
		{
			"nameID"				"#SFUI_Map_de_mirage"
			"name"					"de_mirage"
			"imagename"				"map-mirage-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_leet.mdl"
			"t_models"
			{
				"tm_leet_variantA"	""
				"tm_leet_variantB"	""
				"tm_leet_variantC"	""
				"tm_leet_variantD"	""
				"tm_leet_variantE"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas"		""
				"ctm_sas_variantA"	""
				"ctm_sas_variantB"	""
				"ctm_sas_variantC"	""
				"ctm_sas_variantD"	""
			}
		}
		
		"de_mirage_scrimmagemap"
		{
			"nameID"				"#SFUI_Map_de_mirage_scrimmagemap"
			"name"					"de_mirage_scrimmagemap"
			"imagename"				"map-mirage-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_leet.mdl"
			"t_models"
			{
				"tm_leet_variantA"	""
				"tm_leet_variantB"	""
				"tm_leet_variantC"	""
				"tm_leet_variantD"	""
				"tm_leet_variantE"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas"		""
				"ctm_sas_variantA"	""
				"ctm_sas_variantB"	""
				"ctm_sas_variantC"	""
				"ctm_sas_variantD"	""
			}
		}
		
		"de_nuke"
		{
			"nameID"				"#SFUI_Map_de_nuke"
			"name"					"de_nuke"
			"imagename"				"map-nuke-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		
		"de_vertigo"
		{
			"nameID"				"#SFUI_Map_de_vertigo"
			"name"					"de_vertigo"
			"imagename"				"map-vertigo-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		
		"de_overpass"
		{
			"nameID"				"#SFUI_Map_de_overpass"
			"name"					"de_overpass"
			"imagename"				"map-overpass-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"         "models/weapons/t_arms_phoenix.mdl"
			"ct_arms"         "models/weapons/ct_arms_gsg9.mdl"
			"t_models"
			{
			"tm_phoenix"      ""
			"tm_phoenix_variantA"   ""
			"tm_phoenix_variantB"   ""
			"tm_phoenix_variantC"   ""
			"tm_phoenix_variantD"   ""
			}
			"ct_models"
			{
			"ctm_gsg9"      ""
			"ctm_gsg9_variantA"   ""
			"ctm_gsg9_variantB"   ""
			"ctm_gsg9_variantC"   ""
			"ctm_gsg9_variantD"   ""
			}
		}
		
		"de_cbble"
		{
			"nameID"				"#SFUI_Map_de_cbble"
			"name"					"de_cbble"
			"imagename"				"map-cbble-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"1" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}


		"de_canals"
		{
			"nameID"				"#SFUI_Map_de_canals"
			"name"					"de_canals"
			"imagename"				"map-canals-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"gd_cbble"
		{
			"nameID"				"#SFUI_Map_gd_cbble"
			"name"					"gd_cbble"
			"imagename"				"map-cbble-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"gd_lake"
		{
			"nameID"				"#SFUI_Map_gd_lake"
			"name"					"gd_lake"
			"imagename"				"map-boathouse-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"gd_rialto"
		{
			"nameID"				"#SFUI_Map_gd_rialto"
			"name"					"gd_rialto"
			"imagename"				"map-rialto-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"			""
				"ctm_swat_variantA"		""
				"ctm_swat_variantB"		""
				"ctm_swat_variantC"		""
				"ctm_swat_variantD"		""

			}
		}

		"gd_bank"
		{
			"nameID"				"#SFUI_Map_gd_bank"
			"name"					"gd_bank"
			"imagename"				"map-bank-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"			""
				"ctm_swat_variantA"		""
				"ctm_swat_variantB"		""
				"ctm_swat_variantC"		""
				"ctm_swat_variantD"		""

			}
		}

		"gd_sugarcane"
		{
			"nameID"				"#SFUI_Map_gd_sugarcane"
			"name"					"gd_sugarcane"
			"imagename"				"map-mill-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"gd_crashsite"
		{
			"nameID"				"#SFUI_Map_gd_crashsite"
			"name"					"gd_crashsite"
			"imagename"				"map-crashsite-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms.mdl"
			"t_models"
			{
				"tm_leet_variantA"		""
				"tm_leet_variantB"		""
				"tm_leet_variantC"		""
				"tm_leet_variantD"		""
				"tm_leet_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"coop_kasbah"
		{
			"nameID"				"#SFUI_Map_coop_kasbah"
			"name"					"coop_kasbah"
			"imagename"				"map-dz_sirocco-overall"
			"default_game_type"		"4" // Coop 
			"default_game_mode"		"1" // Mission
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"coop_cementplant"
		{
			"nameID"				"#SFUI_Map_coop_cementplant"
			"name"					"coop_cementplant"
			"imagename"				"map-cementplant-overall"
			"default_game_type"		"4" // Coop 
			"default_game_mode"		"1" // Mission
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"dz_blacksite"
		{
			"nameID"				"#SFUI_Map_dz_blacksite"
			"name"					"dz_blacksite"
			"imagename"				"map-blacksite-overall"
			"default_game_type"		"6" // freeforall 
			"default_game_mode"		"0" // survival
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_jumpsuit_varianta"	""
				"tm_jumpsuit_variantb"	""
				"tm_jumpsuit_variantc"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		"dz_sirocco"
		{
			"nameID"				"#SFUI_Map_dz_sirocco"
			"name"					"dz_sirocco"
			"imagename"				"map-dz_sirocco-overall"
			"default_game_type"		"6" // freeforall 
			"default_game_mode"		"0" // survival
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_jumpsuit_varianta"	""
				"tm_jumpsuit_variantb"	""
				"tm_jumpsuit_variantc"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		"dz_junglety"
		{
			"nameID"				"#SFUI_Map_dz_junglety"
			"name"					"dz_junglety"
			"imagename"				"map-dz_junglety-overall"
			"default_game_type"		"6" // freeforall 
			"default_game_mode"		"0" // survival
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_jumpsuit_varianta"	""
				"tm_jumpsuit_variantb"	""
				"tm_jumpsuit_variantc"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		//
		//operation maps
		//

		"de_abbey"
		{
			"nameID"				"#SFUI_Map_de_abbey"
			"name"					"de_abbey"
			"imagename"				"map-abbey-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_biome"
		{
			"nameID"				"#SFUI_Map_de_biome"
			"name"					"de_biome"
			"imagename"				"map-biome-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_leet.mdl"
			"t_models"
			{
				"tm_leet_variantA"	""
				"tm_leet_variantB"	""
				"tm_leet_variantC"	""
				"tm_leet_variantD"	""
				"tm_leet_variantE"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_subzero"
		{
			"nameID"				"#SFUI_Map_de_subzero"
			"name"					"de_subzero"
			"imagename"				"map-subzero-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}

		"de_thrill"
		{
			"nameID"				"#SFUI_Map_de_thrill"
			"name"					"de_thrill"
			"imagename"				"map-thrill-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"8Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}	
		
		"de_shipped"
		{
			"nameID"				"#SFUI_Map_de_shipped"
			"name"					"de_shipped"
			"imagename"				"map-shipped-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}	
		
		"de_lite"
		{
			"nameID"				"#SFUI_Map_de_lite"
			"name"					"de_lite"
			"imagename"				"map-lite-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"8Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}	
		
		"de_austria"
		{
			"nameID"				"#SFUI_Map_de_austria"
			"name"					"de_austria"
			"imagename"				"map-austria-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}	
		
		//
		//old operation maps
		//
		
		"cs_cruise"
		{
			"nameID"				"#SFUI_Map_cs_cruise"
			"name"					"cs_cruise"
			"imagename"				"map-cruise-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		"de_coast"
		{
			"nameID"				"#SFUI_Map_de_coast"
			"name"					"de_coast"
			"imagename"				"map-coast-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_separatist.mdl"
			"t_models"
			{
				"tm_separatist"		""
				"tm_separatist_variantA"		""
				"tm_separatist_variantB"		""
				"tm_separatist_variantC"		""
				"tm_separatist_variantD"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_empire"
		{
			"nameID"				"#SFUI_Map_de_empire"
			"name"					"de_empire"
			"imagename"				"map-empire-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"de_mikla"
		{
			"nameID"				"#SFUI_Map_de_mikla"
			"name"					"de_mikla"
			"imagename"				"map-mikla-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_separatist.mdl"
			"t_models"
			{
				"tm_separatist"		""
				"tm_separatist_variantA"		""
				"tm_separatist_variantB"		""
				"tm_separatist_variantC"		""
				"tm_separatist_variantD"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}

		"de_royal"
		{
			"nameID"				"#SFUI_Map_de_royal"
			"name"					"de_royal"
			"imagename"				"map-coast-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}

		"de_santorini"
		{
			"nameID"				"#SFUI_Map_de_santorini"
			"name"					"de_santorini"
			"imagename"				"map-santorini-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_tulip"
		{
			"nameID"				"#SFUI_Map_de_tulip"
			"name"					"de_tulip"
			"imagename"				"map-tulip-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}
		
		"de_rails"
		{
			"nameID"				"#SFUI_Map_de_rails"
			"name"					"de_rails"
			"imagename"				"map-rails-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"6Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		
		"de_zoo"
		{
			"nameID"				"#SFUI_Map_de_zoo"
			"name"					"de_zoo"
			"imagename"				"map-zoo-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"6Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		
		"de_log"
		{
			"nameID"				"#SFUI_Map_de_log"
			"name"					"de_log"
			"imagename"				"map-log-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"6Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"de_resort"
		{
			"nameID"				"#SFUI_Map_de_resort"
			"name"					"de_resort"
			"imagename"				"map-resort-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"6Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}
		
		"de_season"
		{
			"nameID"				"#SFUI_Map_de_season"
			"name"					"de_season"
			"imagename"				"map-season-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"6Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}
		
		"cs_agency"
		{
			"nameID"				"#SFUI_Map_cs_agency"
			"name"					"cs_agency"
			"imagename"				"map-agency-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		 

		"cs_workout"
		{
			"nameID"				"#SFUI_Map_cs_workout"
			"name"					"cs_workout"
			"imagename"				"map-workout-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}

		"cs_backalley"
		{
			"nameID"				"#SFUI_Map_cs_backalley"
			"name"					"cs_backalley"
			"imagename"				"map-backalley-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}

		"de_marquis"
		{
			"nameID"				"#SFUI_Map_de_marquis"
			"name"					"de_marquis"
			"imagename"				"map-marquis-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"t_arms"				"models/weapons/t_arms_anarchist.mdl"
			"t_models"
			{
				"tm_anarchist"		""
				"tm_anarchist_variantA"		""
				"tm_anarchist_variantb"		""
				"tm_anarchist_variantc"		""
				"tm_anarchist_variantd"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				//"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_facade"
		{
			"nameID"				"#SFUI_Map_de_facade"
			"name"					"de_facade"
			"imagename"				"map-facade-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"		""
				"ctm_swat_variantA"	""
				"ctm_swat_variantB"	""
				"ctm_swat_variantC"	""
				"ctm_swat_variantD"	""
			}
		}

		"de_bazaar"
		{
			"nameID"				"#SFUI_Map_de_bazaar"
			"name"					"de_bazaar"
			"imagename"				"map-bazaar-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"t_arms"				"models/weapons/t_arms_leet.mdl"
			"t_models"
			{
				"tm_leet_variantA"	""
				"tm_leet_variantB"	""
				"tm_leet_variantC"	""
				"tm_leet_variantD"	""
				"tm_leet_variantE"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}
		
		"de_castle"
		{
			"nameID"				"#SFUI_Map_de_castle"
			"name"					"de_castle"
			"imagename"				"map-castle-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas"		""
				"ctm_sas_variantA"	""
				"ctm_sas_variantB"	""
				"ctm_sas_variantC"	""
				"ctm_sas_variantD"	""
				"ctm_sas_variantE"	""
			}
		}
 
		"de_overgrown"
		{
			"nameID"				"#SFUI_Map_de_overgrown"
			"name"					"de_overgrown"
			"imagename"				"map-overgrown-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"t_arms"				"models/weapons/t_arms_leet.mdl"
			"t_models"
			{
				"tm_leet_variantA"	""
				"tm_leet_variantB"	""
				"tm_leet_variantC"	""
				"tm_leet_variantD"	""
				"tm_leet_variantE"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas"		""
				"ctm_sas_variantA"	""
				"ctm_sas_variantB"	""
				"ctm_sas_variantC"	""
				"ctm_sas_variantD"	""
				"ctm_sas_variantE"	""
			}
		}
 
		"de_blackgold"
		{
			"nameID"				"#SFUI_Map_de_blackgold"
			"name"					"de_blackgold"
			"imagename"				"map-blackgold-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
 
		"cs_rush"
		{
			"nameID"				"#SFUI_Map_cs_rush"
			"name"					"cs_rush"
			"imagename"				"map-rush-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas"		""
				"ctm_sas_variantA"	""
				"ctm_sas_variantB"	""
				"ctm_sas_variantC"	""
				"ctm_sas_variantD"	""
				"ctm_sas_variantE"	""
			}
		}
 
		"de_mist"
		{
			"nameID"				"#SFUI_Map_de_mist"
			"name"					"de_mist"
			"imagename"				"map-mist-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
 
		"cs_insertion"
		{
			"nameID"				"#SFUI_Map_cs_insertion"
			"name"					"cs_insertion"
			"imagename"				"map-insertion-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		"de_cache"
		{
			"nameID"				"#SFUI_Map_de_cache"
			"name"					"de_cache"
			"imagename"				"map-cache-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"1" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}
		
		"de_cache_scrimmagemap"
		{
			"nameID"				"#SFUI_Map_de_cache_scrimmagemap"
			"name"					"de_cache_scrimmagemap"
			"imagename"				"map-cache-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}
		
		"de_ali"
		{
			"nameID"				"#SFUI_Map_de_ali"
			"name"					"de_ali"
			"imagename"				"map-ali-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_separatist.mdl"
			"t_models"
			{
				"tm_separatist"		""
				"tm_separatist_variantA"		""
				"tm_separatist_variantB"		""
				"tm_separatist_variantC"		""
				"tm_separatist_variantD"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}
		
		"de_seaside"
		{
			"nameID"				"#SFUI_Map_de_seaside"
			"name"					"de_seaside"
			"imagename"				"map-seaside-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}

		"de_studio"
		{
			"nameID"				"#SFUI_Map_de_studio"
			"name"					"de_studio"
			"imagename"				"map-studio-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}

		"de_breach"
		{
			"nameID"				"#SFUI_Map_de_breach"
			"name"					"de_breach"
			"imagename"				"map-breach-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}

		"cs_downtown"
		{
			"nameID"				"#SFUI_Map_cs_downtown"
			"name"					"cs_downtown"
			"imagename"				"map-downtown-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		
		"de_favela"
		{
			"nameID"				"#SFUI_Map_de_favela"
			"name"					"de_favela"
			"imagename"				"map-favela-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		"cs_motel"
		{
			"nameID"				"#SFUI_Map_cs_motel"
			"name"					"cs_motel"
			"imagename"				"map-motel-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"		""
				"ctm_swat_variantA"	""
				"ctm_swat_variantB"	""
				"ctm_swat_variantC"	""
				"ctm_swat_variantD"	""
			}
		}
		

		
		"de_gwalior"
		{
			"nameID"				"#SFUI_Map_de_gwalior"
			"name"					"de_gwalior"
			"imagename"				"map-gwalior-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}
		
		"de_ruby"
		{
			"nameID"				"#SFUI_Map_de_ruby"
			"name"					"de_ruby"
			"imagename"				"map-ruby-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_anarchist.mdl"
			"t_models"
			{
				"tm_anarchist"		""
				"tm_anarchist_variantA"		""
				"tm_anarchist_variantb"		""
				"tm_anarchist_variantc"		""
				"tm_anarchist_variantd"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}

		"de_ruins"
		{
			"nameID"				"#SFUI_Map_de_ruins"
			"name"					"de_ruins"
			"imagename"				"map-ali-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"de_chinatown"
		{
			"nameID"				"#SFUI_Map_de_chinatown"
			"name"					"de_chinatown"
			"imagename"				"map-chinatown-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"		""
				"ctm_swat_variantA"	""
				"ctm_swat_variantB"	""
				"ctm_swat_variantC"	""
				"ctm_swat_variantD"	""
			}
		}
		
		"cs_siege"
		{
			"nameID"				"#SFUI_Map_cs_siege"
			"name"					"cs_siege"
			"imagename"				"map-siege-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"		""
				"ctm_swat_variantA"	""
				"ctm_swat_variantB"	""
				"ctm_swat_variantC"	""
				"ctm_swat_variantD"	""
			}
		}
		
		"de_library"
		{
			"nameID"				"#SFUI_Map_de_library"
			"name"					"de_library"
			"imagename"				"map-library-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}
		
		"cs_museum"
		{
			"nameID"				"#SFUI_Map_cs_museum"
			"name"					"cs_museum"
			"imagename"				"map-museum-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_anarchist.mdl"
			"t_models"
			{
				"tm_anarchist"		""
				"tm_anarchist_variantA"		""
				"tm_anarchist_variantb"		""
				"tm_anarchist_variantc"		""
				"tm_anarchist_variantd"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
				
		//
		// Gun Game Maps
		//

		"ar_baggage"
		{
			"nameID"				"#SFUI_Map_ar_baggage"
			"name"					"ar_baggage"
			"imagename"				"map-baggage-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"0" // Progressive
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}
		
		"ar_shoots"
		{
			"nameID"				"#SFUI_Map_ar_shoots"
			"name"					"ar_shoots"
			"imagename"				"map-vietnam-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"0" // Progressive
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}
		
		"ar_lunacy"
		{
			"nameID"				"#SFUI_Map_ar_lunacy"
			"name"					"ar_lunacy"
			"imagename"				"map-lunacy-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"0" // Progressive
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		
		"gd_lunacy"
		{
			"nameID"				"#SFUI_Map_gd_lunacy"
			"name"					"gd_lunacy"
			"imagename"				"map-lunacy-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"0" // Progressive
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		
		"ar_dizzy"
		{
			"nameID"				"#SFUI_Map_ar_dizzy"
			"name"					"ar_dizzy"
			"imagename"				"map-dizzy-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"0" // Progressive
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"			""
				"ctm_swat_variantA"		""
				"ctm_swat_variantB"		""
				"ctm_swat_variantC"		""
				"ctm_swat_variantD"		""

			}
		}
		
		"gd_dizzy"
		{
			"nameID"				"#SFUI_Map_ar_dizzy"
			"name"					"ar_dizzy"
			"imagename"				"map-dizzy-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"0" // Progressive
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"			""
				"ctm_swat_variantA"		""
				"ctm_swat_variantB"		""
				"ctm_swat_variantC"		""
				"ctm_swat_variantD"		""

			}
		}
		
		"ar_monastery"
		{
			"nameID"				"#SFUI_Map_ar_monastery"
			"name"					"ar_monastery"
			"imagename"				"map-tibet-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"0" // Progressive
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}

		"de_lake"
		{
			"nameID"				"#SFUI_Map_de_lake"
			"name"					"de_lake"
			"imagename"				"map-boathouse-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"de_bank"
		{
			"nameID"				"#SFUI_Map_de_bank"
			"name"					"de_bank"
			"imagename"				"map-bank-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"			""
				"ctm_swat_variantA"		""
				"ctm_swat_variantB"		""
				"ctm_swat_variantC"		""
				"ctm_swat_variantD"		""

			}
		}

		"de_safehouse"
		{
			"nameID"				"#SFUI_Map_de_safehouse"
			"name"					"de_safehouse"
			"imagename"				"map-house-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{

				"ctm_swat"			""
				"ctm_swat_variantA"		""
				"ctm_swat_variantB"		""
				"ctm_swat_variantC"		""
				"ctm_swat_variantD"		""
			}
		}

		"de_sugarcane"
		{
			"nameID"				"#SFUI_Map_de_sugarcane"
			"name"					"de_sugarcane"
			"imagename"				"map-mill-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_stmarc"
		{
			"nameID"				"#SFUI_Map_de_stmarc"
			"name"					"de_stmarc"
			"imagename"				"map-shacks-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_shorttrain"
		{
			"nameID"				"#SFUI_Map_de_shorttrain"
			"name"					"de_shorttrain"
			"imagename"				"map-train-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}

		"de_shortdust"
		{
			"nameID"				"#SFUI_Map_de_shortdust"
			"name"					"de_shortdust"
			"imagename"				"map-dust-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms.mdl"
			"t_models"
			{
				"tm_leet_variantA"		""
				"tm_leet_variantB"		""
				"tm_leet_variantC"		""
				"tm_leet_variantD"		""
				"tm_leet_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_idf.mdl"
			"ct_models"
			{
				"ctm_idf"		""
				"ctm_idf_variantB"	""
				"ctm_idf_variantC"	""
				"ctm_idf_variantD"	""
				"ctm_idf_variantE"	""
			}
		}
		
		"de_shortnuke"
		{
			"nameID"				"#SFUI_Map_de_nuke"
			"name"					"de_shortnuke"
			"imagename"				"map-nuke-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantE"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		
		//
		// Random Map
		//

		"random"
		{
			"nameID"				"#SFUI_Map_random"
			"name"					"random"
			"minplayers"		"#SFUI_VariesByMap"
			"maxplayers"		"#SFUI_VariesByMap"
			"imagename"				"map-random-overall"
			"t_models"
			{
				// these will be pulled from the assigned map
			}
			"ct_models"
			{
				// these will be pulled from the assigned map
			}
		}

		"training1"
		{
			"nameID"				"#SFUI_Map_training1"
			"name"					"training1"
			"minplayers"			"1"
			"maxplayers"			"1"
			"extraspectators"		"2"
			"imagename"				"map-alleyway-overall"
			"default_game_type"		"2" // Training
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
			}
		}
	}
	
	"botDifficulty"
	{
		"none"
		{
			"nameID" "#SFUI_BotDifficulty0"
			"value" "0"
			"awardProgressDisabled" "1"
			"convars"
			{
				"bot_difficulty"		"0"
				"bot_dont_shoot"		"1"
				"bot_quota"				"0"
			}
		}
		
		"dumb"
		{
			"nameID" "#SFUI_BotDifficulty1"
			"value" "1"
			"awardProgressDisabled" "1"
			"convars"
			{
				"bot_difficulty"		"0"
				"bot_dont_shoot"		"1"
			}
		}
		
		"easy"
		{
			"nameID" "#SFUI_BotDifficulty2"
			"value" "2"
			"awardProgressDisabled" "0"
			"convars"
			{
				"bot_difficulty"		"0"
				"bot_dont_shoot"		"0"
			}
		}
		
		"medium"
		{
			"nameID" "#SFUI_BotDifficulty3"
			"value" "3"
			"awardProgressDisabled" "0"
			"convars"
			{
				"bot_difficulty"		"1"
				"bot_dont_shoot"		"0"
			}
		}
		
		"hard"
		{
			"nameID" "#SFUI_BotDifficulty4"
			"value" "4"
			"awardProgressDisabled" "0"
			"convars"
			{
				"bot_difficulty"		"2"
				"bot_dont_shoot"		"0"
			}
		}
		
		"expert"
		{
			"nameID" "#SFUI_BotDifficulty5"
			"value" "5"
			"awardProgressDisabled" "0"
			"convars"
			{
				"bot_difficulty"		"3"
				"bot_dont_shoot"		"0"
			}
		}
	}
	
	"maptypes"
	{
		"de_"
		{
			"nameID" "#SFUI_BombMap"
			"imagename" "icon-overview-bomb"
		}
		
		"cs_"
		{
			"nameID" "#SFUI_HostageMap"
			"imagename" "icon-overview-hostage"
		}

        "ar_"
        {
			"nameID" "#SFUI_GunGameProgressiveMap"
			"imagename" "icon-overview-progressive"
        }

        "dz_"
        {
            "nameID" "#SFUI_SurvivalMap"
            "imagename" "icon-overview-survival"
        }

		"gungameprogressive"
		{
			"nameID" "#SFUI_GunGameProgressiveMap"
			"imagename" "icon-overview-progressive"
		}
		
		"gungametrbomb"
		{
			"nameID" "#SFUI_GunGameTRMap"
			"imagename" "icon-overview-trbomb"
		}

		"training"
		{
			"nameID" "#SFUI_TrainingSelectMap"
			"imagename" "icon-overview-select"
		}
				
		"unknown"
		{
			"nameID" "?"
		}
	}
}
Starting command line:
Code:
./srcds_run -game csgo -console -usercon -port PORT+ip IP +server.cfg  -strictportbind -norestart +sv_setsteamaccount TOKEN-authkey KEY +host_workshop_collection -condebug +map de_mirage  -debug +game_type 0 +game_mode 1 +mapgroup mg_active -maxplayers_override 26 -tickrate 128
I got this message in console:
Code:
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
But i got it also when the map change is good.

I'm using the mapchooser plugin and also these cvars are set correctly I think.
mp_endmatch_votenextmap_keepcurrent 0
mp_match_end_restart 0
mp_match_end_changelevel 1

Last edited by ErackZendor; 01-10-2020 at 14:02.
ErackZendor is offline
Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 01-07-2020 , 14:43   Re: [CS:GO] Server wont change map.
Reply With Quote #2

Post your entire gamemode_competitive_server.cfg.

If you want to use Valve's map voting -
  1. You need to make sure you have nextmap plugin moved to the disabled folder.
  2. Have the following variables in your gamemode_competitive_server.cfg:
    Code:
    mp_endmatch_votenextleveltime "15"
    mp_endmatch_votenextmap "1"
    mp_endmatch_votenextmap_keepcurrent "0"
    mp_match_end_restart "0"
    mp_match_end_changelevel "1"
  3. Have the maps you wish to use in your mapcycle.txt and maplist.txt

If you're expecting the map to change when no one is in the server, you need to turn off hibernation - sv_hibernate_when_empty "0"
__________________
Maxximou5 is offline
ErackZendor
Junior Member
Join Date: Dec 2019
Old 01-07-2020 , 18:41   Re: [CS:GO] Server wont change map.
Reply With Quote #3

Hey,

nextmap.smx already disabled.

Heres my gamemodes_competitive_server.cfg.


Code:
bot_autodifficulty_threshold_high					0.0	// Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low					-2.0	// Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
bot_chatter											normal
bot_defer_to_human_goals							1
bot_defer_to_human_items							1
bot_difficulty										2
bot_quota											0
bot_quota_mode										normal
cash_player_bomb_defused							1000
cash_player_bomb_planted							1000
cash_player_damage_hostage							-30
cash_player_interact_with_hostage					300
cash_player_killed_enemy_default					1000
cash_player_killed_enemy_factor						1
cash_player_killed_hostage							-1000
cash_player_killed_teammate							-300
cash_player_rescued_hostage							5500
cash_team_elimination_bomb_map						5500
cash_team_elimination_hostage_map_t					5500
cash_team_elimination_hostage_map_ct					5500
cash_team_hostage_alive								0
cash_team_hostage_interaction						600
cash_team_loser_bonus								5500
mp_starting_losses									1
cash_team_loser_bonus_consecutive_rounds			1100
cash_team_planted_bomb_but_defused					5500
cash_team_rescued_hostage						600
cash_team_terrorist_win_bomb						5500
cash_team_win_by_defusing_bomb						5500
cash_team_win_by_hostage_rescue						5500
cash_team_win_by_time_running_out_hostage			5500
cash_team_win_by_time_running_out_bomb				5500
ff_damage_reduction_bullets							0.33
ff_damage_reduction_grenade							0.85
ff_damage_reduction_grenade_self					1
ff_damage_reduction_other							0.4
mp_afterroundmoney									0
mp_buytime											60
mp_buy_anywhere										0
mp_buy_during_immunity								0
mp_death_drop_defuser								1	
mp_death_drop_grenade								2			// 0=none, 1=best, 2=current or best
mp_death_drop_gun									1			// 0=none, 1=best, 2=current or best
mp_defuser_allocation								0
mp_force_pick_time									999999999
mp_forcecamera										1			// Set to 1 for team only spectating.
mp_free_armor										0		
mp_freezetime										4
mp_friendlyfire										0
mp_win_panel_display_time							3
mp_ggprogressive_round_restart_delay				10
mp_ggtr_bomb_defuse_bonus							1
mp_ggtr_bomb_detonation_bonus						1
mp_ggtr_bomb_pts_for_flash							4
mp_ggtr_bomb_pts_for_he								3
mp_ggtr_bomb_pts_for_molotov						5
mp_ggtr_bomb_pts_for_upgrade						2
mp_ggtr_bomb_respawn_delay							0
mp_ggtr_end_round_kill_bonus						1
mp_ggtr_halftime_delay								0.0
mp_ggtr_last_weapon_kill_ends_half					0
mp_respawn_immunitytime								0
mp_halftime											1
mp_match_can_clinch									1			// 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_maxmoney											20000
mp_maxrounds										20
mp_molotovusedelay									0
mp_playercashawards									1
mp_roundtime										2.4
mp_roundtime_hostage								2.4
mp_roundtime_defuse									2.4
mp_solid_teammates									2
mp_startmoney										800
mp_teamcashawards									1
mp_timelimit										0
mp_warmuptime										90
mp_warmuptime_all_players_connected					60
mp_weapons_allow_zeus								1
spec_freeze_panel_extended_time						0
spec_freeze_time									3.0
sv_allow_votes										0		// Voting allowed in this mode
sv_talk_enemy_living								0
sv_talk_enemy_dead									0		
sv_auto_full_alltalk_during_warmup_half_end			0
sv_arms_race_vote_to_restart_disallowed_after		0
sv_deadtalk											1
sv_ignoregrenaderadio								0
tv_delay											105
mp_warmup_pausetimer								0
mp_halftime_pausetimer								0
mp_randomspawn										0
mp_randomspawn_los									0
sv_infinite_ammo									0
ammo_grenade_limit_flashbang						2
ammo_grenade_limit_total							4
//
mp_weapons_allow_map_placed							1
mp_weapons_glow_on_ground							0
mp_display_kill_assists								1
mp_respawn_on_death_t								0
mp_respawn_on_death_ct								0
mp_ct_default_melee									weapon_knife
mp_ct_default_secondary								weapon_hkp2000
mp_ct_default_primary								""
mp_t_default_melee									weapon_knife
mp_t_default_secondary								weapon_glock
mp_t_default_primary								""
mp_default_team_winner_no_objective					-1		// 2 == CTs, 3 == Ts

sv_occlude_players								1
occlusion_test_async								0

spec_replay_enable								0

mp_match_restart_delay 15
mp_autokick 0
sv_max_allowed_net_graph 1
mp_endmatch_votenextmap_keepcurrent 0
mp_match_end_restart 0
mp_match_end_changelevel 1
mp_autoteambalance 1
mp_spectators_max 6
sv_holiday_mode 0
auto_rawr_verbose_generic "AutoSniper"
log on


Also mapcycle.txt and maplist.txt was already configured to the maps what i want to vote with mapchooser exenteded plugin. The vote is fine. Everything fine. Except changing map.
sv_hibernate_when_empty already disabled, but not for this reason.

Thanks for your reply btw.

Last edited by ErackZendor; 01-07-2020 at 18:44.
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Flotz
Member
Join Date: Aug 2016
Old 01-07-2020 , 20:03   Re: [CS:GO] Server wont change map.
Reply With Quote #4

Do you have mapcrashfixer plugin?
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DarkDeviL
SourceMod Moderator
Join Date: Apr 2012
Old 01-07-2020 , 22:22   Re: [CS:GO] Server wont change map.
Reply With Quote #5

Quote:
Originally Posted by Flotz View Post
Do you have mapcrashfixer plugin?
If a map is crashing a server, then delete the map.

Such crappy maps are not worth keeping.
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ErackZendor
Junior Member
Join Date: Dec 2019
Old 01-08-2020 , 15:04   Re: [CS:GO] Server wont change map.
Reply With Quote #6

Quote:
Originally Posted by Flotz View Post
Do you have mapcrashfixer plugin?
Code:
01 "MapChooser Extended" (1.10.2) by Powerlord, Zuko, and AlliedModders LLC
02 "SMAC AutoTrigger Detector" (0.8.7.3) by SMAC Development Team
03 "SimpleCSGOAntiAFK" (0.0.8) by Puppetmaster
04 "SourceBans++: Admin Config Loader" (1.6.3) by AlliedModders LLC, SourceBans++ Dev Team
05 "Chat Processor - Simple Chat Processor Wrapper" (1.0.0) by Keith Warren (Shaders Allen)
06 "CSGO Anti Team Flash" (1.3) by Franc1sco franug, Twisted|Panda (Orig: SAMURAI16/Kigen)
07 "NullWave Crash Fix" (0.2) by backwards, IT-KiLLER, SM9();
08 "Basic Info Triggers" (1.10.0.6459) by AlliedModders LLC
09 "Chat-Processor" (2.2.1) by Drixevel
10 "[ANY] ASteambot Execute" (2.0) by Arkarr
11 "VIPRespawns" (1.5.8 (005)) by Hypr & BaroNN
12 "Nikooo777" (1.0) by Nikooo777
13 "SM Franug Vip Features" (2.0) by Franc1sco franug
14 "SourceBans++ Report Plugin" (1.6.3) by RumbleFrog, SourceBans++ Dev Team
15 "SMAC Aimbot Detector" (0.8.7.3) by SMAC Development Team
16 "SMAC Rcon Locker" (0.8.7.3) by SMAC Development Team
17 "CSGO Panorama Map Change Crashe Fixer" (1.0.6) by BOT Benson
18 "Client Preferences" (1.10.0.6459) by AlliedModders LLC
19 "Map configs" (1.3) by Berni
20 "Bombsite Locker" (2.1) by Ilusion9
21 "Rock The Vote Extended" (1.10.0) by Powerlord and AlliedModders LLC
22 "ServerAdvertisements3" (3.1.3) by ESK0
23 "Player Commands" (1.10.0.6459) by AlliedModders LLC
24 "Admin Help" (1.10.0.6459) by AlliedModders LLC
25 "Admin Change Team" (1.0) by Master
26 "Fix Hint Color Messages" (1.1) by Mr.Nameless
27 "Weapons & Knives" (1.5.0) by kgns | oyunhost.net
28 "SourceBans++: SourceSleuth" (1.6.3) by ecca, SourceBans++ Dev Team
29 "Server Redirect: Ask connect with ASteambot" (2.0) by Arkarr
30 "SourceBans++: SourceComms" (1.6.3) by Alex, SourceBans++ Dev Team
31 "Sound Commands" (1.10.0.6459) by AlliedModders LLC
32 "[ANY] ASteambot Steam Group Annoucement" (2.0) by Arkarr
33 "[CSS/CS:GO] AbNeR ResetScore" (1.5fix) by AbNeR_CSS
34 "Web Shortcuts CS:GO version" (3.0) by Franc1sco franug
35 "SMAC Spinhack Detector" (0.8.7.3) by SMAC Development Team
36 "Crashfix GetItemInLoadout" (20190208) by PerfectLaugh
37 "[Source 2013] Custom Chat Colors" (3.1.0 CP) by Dr. McKay, Fixed up by Keith Warren (Drixevel)
38 "GameVoting" (1.8.8) by Neatek
39 "SourceBans++: Bans Checker" (1.6.3) by psychonic, Ca$h Munny, SourceBans++ Dev Team
40 "SourceMod Anti-Cheat" (0.8.7.3) by SMAC Development Team
41 "VoiceAnnounceEx" (2.2.1) by Franc1sco franug, Mini and GoD-Tony
42 "Gloves" (1.0.4) by kgns | oyunhost.net
43 "[ANY] ASteambot Chat" (2.1) by Arkarr
44 "Special Skins(Agents)" (1.3) by Tetragromaton
45 "Admin File Reader" (1.10.0.6459) by AlliedModders LLC
46 "[ANY] ASteambot Invite To Group" (3.0) by Arkarr
47 "CMDFIX Autoban" (1.0.0) by root
48 "Basic Comm Control" (1.10.0.6459) by AlliedModders LLC
49 "tVip" (2.2) by Totenfluch
50 "Red's AWP Wide Restriction" (2.2.0) by RedSword
51 "Basic Chat" (1.10.0.6459) by AlliedModders LLC
52 "[LR] Module - FakeRank" (v3.1) by Wend4r
53 "[ANY] ASteambot Inventory Rank" (2.0) by Arkarr
54 "Map Nominations Extended" (1.10.0) by Powerlord and AlliedModders LLC
55 "Anti-Crash" (1.00) by Oscar Wos (OSWO)
56 "Reserved Slots" (1.10.0.6459) by AlliedModders LLC
57 "[ANY] ASteambot Donation" (4.0) by Arkarr
58 "SourceBans++: Main Plugin" (1.6.3) by SourceBans Development Team, SourceBans++ Dev Team
59 "*************** token changer" (1.2.1) by Adi - live4net
60 "Anti-Flood" (1.10.0.6459) by AlliedModders LLC
61 "Anti Server Crash 9/1/2019" (1.8.0.5969) by backwards
62 "[CS:GO/CSS] AbNeR Round End Sounds" (4.0.1) by abnerfs
63 "Fun Commands" (1.10.0.6459) by AlliedModders LLC
64 "hextags" (<TAG>) by Hexah
65 "sbp.smx"
66 "block srcds banip" (1.0) by bbs.93x.net
67 "[Levels Ranks] Core" (v3.1) by RoadSide Romeo & Wend4r
68 "Basic Commands" (1.10.0.6459) by AlliedModders LLC
69 "Basic Votes" (1.10.0.6459) by AlliedModders LLC
70 "[ANY] ASteambot Report" (3.0) by Arkarr
71 "Red's AWP Wide Restriction" (2.2.0) by RedSword
72 "SMAC Client Protection" (0.8.7.3) by SMAC Development Team
73 "[ANY] ASteambot Core" (5.3) by Arkarr
74 "Admin Menu" (1.10.0.6459) by AlliedModders LLC
75 "Fun Votes" (1.10.0.6459) by AlliedModders LLC
76 "[CS:GO] Kill Rewards" (1.0.0) by Maxximou5
Here is my plugins list.
Still bad :/
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Flotz
Member
Join Date: Aug 2016
Old 01-08-2020 , 17:53   Re: [CS:GO] Server wont change map.
Reply With Quote #7

disable this "CSGO Panorama Map Change Crashe Fixer" (1.0.6) by BOT Benson, i think it will fix your problem.
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ErackZendor
Junior Member
Join Date: Dec 2019
Old 01-09-2020 , 14:46   Re: [CS:GO] Server wont change map.
Reply With Quote #8

Quote:
Originally Posted by Flotz View Post
disable this "CSGO Panorama Map Change Crashe Fixer" (1.0.6) by BOT Benson, i think it will fix your problem.
Seems to be good.. Thanks a lot my friend.
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