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[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)


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usla
Senior Member
Join Date: Jul 2009
Old 08-01-2016 , 16:47   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #141

yep just got it a second ago ty anyway but seems i need to convert my .wav sound effects into .mp3's
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asdfdsdf
AlliedModders Donor
Join Date: Aug 2010
Location: Belgium
Old 08-07-2016 , 13:05   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #142

Hello is there anyone that knows how to enable the frost/smoke grenade i only have the normal grenade thx in advance
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 08-07-2016 , 15:15   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #143

Quote:
Originally Posted by asdfdsdf View Post
Hello is there anyone that knows how to enable the frost/smoke grenade i only have the normal grenade thx in advance
https://forums.alliedmods.net/showthread.php?p=2362310
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usla
Senior Member
Join Date: Jul 2009
Old 08-10-2016 , 18:50   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #144

is there a way to remove hand knife from zombie in csgo i remember back in css you could do that by changing the fov but in csgo anything higher then 120 crashes the server
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Maniks
New Member
Join Date: Aug 2016
Old 08-13-2016 , 15:35   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #145

Hey Francisco,

Thanks for the plugin, but I'm having a weird issue. When I was running the server on a Linux machine, your plugin worked great. Now that the server is located in a windows machine for some reason everything loads but the moment the infected zombie knifes someone, the server crashes . I've tried to switch models/updating because I had the impression some models are from CSS and don't work on CSGO but I had no luck with that either. Would you happen to know what the issue is? of course It doesn't throw me an error in the logs or console, it just crashes. This is the only plugin I have installed. Could this be a Windows issue?


EDIT: So i got it to work, I was auto Installing SM and MM from providers auto config and I believe they had an older version. I'm currently on latest MM version and 1.7 for SM and seems to work and not crash, so far so good! -This is for anyone that may have had the same issue!

Last edited by Maniks; 08-14-2016 at 12:30.
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Afonia152
Junior Member
Join Date: Jun 2016
Old 08-16-2016 , 14:45   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #146

Quote:
Originally Posted by Maniks View Post
Hey Francisco,

Thanks for the plugin, but I'm having a weird issue. When I was running the server on a Linux machine, your plugin worked great. Now that the server is located in a windows machine for some reason everything loads but the moment the infected zombie knifes someone, the server crashes . I've tried to switch models/updating because I had the impression some models are from CSS and don't work on CSGO but I had no luck with that either. Would you happen to know what the issue is? of course It doesn't throw me an error in the logs or console, it just crashes. This is the only plugin I have installed. Could this be a Windows issue?


EDIT: So i got it to work, I was auto Installing SM and MM from providers auto config and I believe they had an older version. I'm currently on latest MM version and 1.7 for SM and seems to work and not crash, so far so good! -This is for anyone that may have had the same issue!
1.8.0(5914) snapshot put)
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asdfdsdf
AlliedModders Donor
Join Date: Aug 2010
Location: Belgium
Old 08-17-2016 , 07:48   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #147

Quote:
Originally Posted by Franc1sco View Post

hello i have tried your plugin but i dont get a smoke grenade its really weird is there anything i have to change in cfg or ?
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Cooky
Veteran Member
Join Date: Jun 2010
Location: 127.0.0.1
Old 08-17-2016 , 09:45   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #148

Quote:
Originally Posted by asdfdsdf View Post
hello i have tried your plugin but i dont get a smoke grenade its really weird is there anything i have to change in cfg or ?
Configure these cvars in the cfg/sourcemod/zombiereloaded/grenade_effects.cfg file created.
Quote:
zr_greneffect_enable - Enables/Disables the plugin
zr_greneffect_trails - Enables/Disables grenade trails
zr_greneffect_napalm_he - Changes a he grenade to a napalm grenade
zr_greneffect_napalm_he_duration - The napalm duration in seconds
zr_greneffect_smoke_freeze - Changes a smoke grenade to a freeze grenade
zr_greneffect_smoke_freeze_distance - The freeze grenade distance
zr_greneffect_smoke_freeze_duration - The freeze duration in seconds
zr_greneffect_flash_light - Changes a flashbang to a flashlight
zr_greneffect_flash_light_distance - The light distance
zr_greneffect_flash_light_duration - The light duration in seconds
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asdfdsdf
AlliedModders Donor
Join Date: Aug 2010
Location: Belgium
Old 08-18-2016 , 03:59   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #149

Quote:
Originally Posted by Cooky View Post
Configure these cvars in the cfg/sourcemod/zombiereloaded/grenade_effects.cfg file created.

Hello Cooky thx for the reply well i already found that i didnt changed anything into that so i geuss all cfgs are set to give smoke grenade this is my cfg as it is now

PHP Code:
// This file was auto-generated by SourceMod (v1.8.0.5928)
// ConVars for plugin "zr_grenade_effects_csgo.smx"


// Enables/Disables the plugin
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
zr_greneffect_enable "1"

// Changes a flashbang to a flashlight
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
zr_greneffect_flash_light "1"

// The light distance
// -
// Default: "1000"
// Minimum: "100.000000"
zr_greneffect_flash_light_distance "1000"

// The light duration in seconds
// -
// Default: "15.0"
// Minimum: "1.000000"
zr_greneffect_flash_light_duration "15.0"

// Changes a he grenade to a napalm grenade
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
zr_greneffect_napalm_he "1"

// The napalm duration
// -
// Default: "6"
// Minimum: "0.000000"
zr_greneffect_napalm_he_duration "6"

// Changes a smoke grenade to a freeze grenade
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
zr_greneffect_smoke_freeze "1"

// The freeze grenade distance
// -
// Default: "600"
// Minimum: "100.000000"
zr_greneffect_smoke_freeze_distance "600"

// The freeze duration in seconds
// -
// Default: "4"
// Minimum: "1.000000"
zr_greneffect_smoke_freeze_duration "4"

// Enables/Disables Grenade Trails
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
zr_greneffect_trails "1" 
i think everything should be fine
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Cooky
Veteran Member
Join Date: Jun 2010
Location: 127.0.0.1
Old 08-18-2016 , 05:54   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #150

Did this also?

Quote:
Unrestrict smoke grenades and flashbangs which are resticted by default (do it here sourcemod/configs/zr/weapons.txt. Find "Flashbang" and "Smokegrenade" and set their "restrictdefault" to "no")
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