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[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)


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rustaveli
Member
Join Date: Mar 2011
Old 06-28-2016 , 01:57   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #131

Quote:
Originally Posted by Franc1sco View Post
Upload the latest stable version for fix -> http://www.sourcemod.net/downloads.php?branch=stable (build 5915)
thx very much !
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aidrox
Junior Member
Join Date: Apr 2016
Old 07-04-2016 , 14:12   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #132

francisco its not working for me its writing plugin not runable
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Magniacx
Junior Member
Join Date: Jun 2016
Old 07-14-2016 , 13:22   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #133

Hi all

I have install this plugins, and it work perfectly, i just have a litle question :

When an human is shooting a zombie, the zombie is stuck, he can move and go away for don't be kill. It's not a real knockback but just a slowdown really annoying for zombies.

There is a way to fix it ?

A big thank you in advance !
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helpme_please
Senior Member
Join Date: Apr 2014
Old 07-25-2016 , 23:48   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #134

hello.
Need Grenade bomb infection, antidote bomb, survivor round, swarm round

thank you so much.
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Cooky
Veteran Member
Join Date: Jun 2010
Location: 127.0.0.1
Old 07-26-2016 , 04:00   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #135

It looks like the latest SM build bugs this edition. Players become zombie even with 15/20 seconds left on the countdown and Humans have Zombie claws...

I will revert to an older version...

Quote:
SourceMod Version Information:
SourceMod Version: 1.8.0.5921
SourcePawn Engine: SourcePawn 1.8, jit-x86 (build 1.8.0.5921)
SourcePawn API: v1 = 4, v2 = 11
Compiled on: Jul 24 2016 05:28:26
Built from: https://github.com/alliedmodders/sou...commit/a69d7cc
Build ID: 5921:a69d7cc
http://www.sourcemod.net/

Last edited by Cooky; 07-26-2016 at 04:09.
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Cooky
Veteran Member
Join Date: Jun 2010
Location: 127.0.0.1
Old 07-26-2016 , 07:39   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #136

Since (?) we have a lot of crashes... nothing changed. Disabled some plugins, crashdumps available... but can't read them.

Last in logs is always a teamchange. Something to do with this plugin?

Quote:
L 07/26/2016 - 130:04: "Nikita<4><STEAM_1:0:1465021902><>" changed role to "phoenix"
L 07/26/2016 - 130:04: "Naruto<15><STEAM_1:0:730616925><>" changed role to "phoenix"
L 07/26/2016 - 130:04: "PoN4Ik<13><STEAM_1:0:4852365><>" changed role to "phoenix"
L 07/26/2016 - 130:04: "Maksim<6><STEAM_1:006855011><>" changed role to "st6"
**** WARNING: Watchdog timer exceeded, aborting!
Wrote minidump to: /home/steam/gameservers/csgo/zombieescape/csgo/addons/sourcemod/data/dumps/35809bc1-1c26-8b4e-7cbb4c71-5b087949.dmp
./srcds_run: line 318: 32282 Aborted (core dumped) $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Tue Jul 26 130:19 CEST 2016: Server restart in 10 seconds

Last edited by Cooky; 07-26-2016 at 07:40.
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Aymeric VII
BANNED
Join Date: Jun 2016
Location: Hiding under my sheets
Old 07-29-2016 , 03:12   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #137

Quote:
Originally Posted by Cooky View Post
Since (?) we have a lot of crashes... nothing changed. Disabled some plugins, crashdumps available... but can't read them.

Last in logs is always a teamchange. Something to do with this plugin?
Try -nowatchdog in your command line then restart the server and see if this occurs anymore.
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kadet.89
Veteran Member
Join Date: Nov 2012
Location: Serbia
Old 07-31-2016 , 05:04   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #138

How can I make my own commit to the plugin?

If I check the number of zombies in the ZR_OnClientInfected, it returns wrong number in case if it's called from OnClientDisconnect
InfectZombieToHuman

To fix it there should be added a line of code:

PHP Code:
public OnClientDisconnect(client)
{
    
InfectZombieToHuman(client); <-- this line
    
... 
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usla
Senior Member
Join Date: Jul 2009
Old 08-01-2016 , 16:16   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #139

when i try to compile your version i get zombiereloaded.sp(36) : fatal error 182: cannot read from file: "emitsoundany"
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PeEzZ
Senior Member
Join Date: Jan 2014
Location: Hungary
Old 08-01-2016 , 16:34   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #140

You need this: https://forums.alliedmods.net/showthread.php?t=237045
download "emitsoundany.txt" and put into your "sctipting/includes" folder
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