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Help / Support Custom Zombie Models Animations Not Working


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AlexK1dd
Junior Member
Join Date: Mar 2013
Location: Romania
Old 02-24-2023 , 10:02   Custom Zombie Models Animations Not Working
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Hello! I need some help guys...

All the custom zombie models (around 10, all different) I use on my server don't use their walk or run animations... they just use the idle posture (not T-posing, just the idle sequence) when walking or running.

Decompiled all models and all the sequences seem alright...

For example this model - https://forums.alliedmods.net/showpo...postcount=8568 - he just stays bent (like in idle) while running, not using his custom aggressive animation.

Thing is, in HLMV all animations seem to work perfectly...

What's the deal?

Last edited by AlexK1dd; 02-25-2023 at 18:14.
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Drissdev1
Senior Member
Join Date: Jun 2014
Old 02-25-2023 , 19:23   Re: Custom Zombie Models Animations Not Working
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try to change this (SET MODELINDEX OFFSET = 0) to 1 then see if the problem solved but be aware that your server will cost you more cpu usage if it dosen't work you need to make your own code that generate animation for each move like moving forward FM_PlayerPreThink same for crouch ect... good luck
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AlexK1dd
Junior Member
Join Date: Mar 2013
Location: Romania
Old 02-26-2023 , 05:46   Re: Custom Zombie Models Animations Not Working
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Quote:
Originally Posted by Drissdev1 View Post
try to change this (SET MODELINDEX OFFSET = 0) to 1 then see if the problem solved but be aware that your server will cost you more cpu usage if it dosen't work you need to make your own code that generate animation for each move like moving forward FM_PlayerPreThink same for crouch ect... good luck
Hey! I already had set on that option since some models are taller than default and the hitboxes were not working as supposed. Also, I'm constantly watching the cpu usage in console and there were no problems so far.

Unfortunately, I don't know to code.. at all still, thanks for answering
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