hi I donesn't have network and I make a plugin because I was boring and I get 19 Warning
PHP Code:
/* Plugin generated by AMXX-Studio */
#include < amxmodx >
#include < amxmisc >
#include < hamsandwich >
#include < fun >
#include < cstrike >
#include < fakemeta_util >
#include < hamsandwich >
#define PLUGIN "Menu Weapons"
#define VERSION "1.0"
#define AUTHOR "Deza"
new boll: aleardyuse[33], aleardyusepistol[33];
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /arme", "armeMenu")
register_clcmd("say /pistoale", "pistoaleMenu")
register_clcmd("say /menu", "arata_meniu")
RegisterHam(Ham_Spawn, "player", "arata_meniu", 1)
RegisterHam(Ham_Spawn, "player", "Inceput_runda", 1)
RegisterHam(Ham_Spawn, "player", "arata_meniu", 1)
}
public Inceput_runda(id) {
aleardyuse [ id ] = false
aleardyusepistol [ id ] = false
}
public arata_meniu(id) {
if(is_user_alive(id)) {
new menu = menu_create("Principal Menu", "functii")
menu_additem(menu, "Pistoale", "1", 0)
menu_additem(menu, "Arme", "2", 0)
menu_setprop(menu, MPROP_EXITNAME, "Iesire")
menu_display(id, menu);
}
}
public functii(id, menu, item) {
if( item < 0 ) return PLUGIN_CONTINUE;
new cmd[3], access, callback;
menu_item_getinfo(menu, item, access, cmd,2,_,_, callback);
new Choise = str_to_num(cmd)
switch (Choise) {
case 1:{
if(aleardyusepistol[id]) {
ColorChat(id, "!tRespins ai ales deza un pistol")
} else {
if(!aleardyusepistol[id]) {
ColorChat(id, "!tMeniu de !gpistoale !ta fost !gaccesat")
client_cmd(id, "say /pistoale")
}
}
}
case 2: {
if(aleardyuse[id]) {
ColorChat(id, "!tRespins ai ales deza o arma")
} else {
if(!aleardyuse[id]) {
ColorChat(id, "!tMeniu de !garme !ta fost !gaccesat")
client_cmd(id, "say /arme")
}
}
}
}
return PLUGIN_HANDLED
}
public armeMenu(id) {
if(!aleardyuse[id]) {
new menu = menu_create("Arme Menu", "raspunde")
menu_additem(menu, "AK47", "1", 0)
menu_additem(menu, "M4A1", "2", 0)
menu_additem(menu, "SG552", "3", 0)
menu_additem(menu, "AUG", "4", 0)
menu_additem(menu, "GALIL", "5", 0)
menu_additem(menu, "FAMAS", "6", 0)
menu_additem(menu, "G3SG1", "7", 0)
menu_additem(menu, "SG550", "8", 0)
menu_additem(menu, "SCOUT", "9", 0)
menu_additem(menu, "AWP", "10", 0)
menu_additem(menu, "M249", "11", 0)
menu_additem(menu, "M3", "12", 0)
menu_additem(menu, "XM1014", "13", 0)
menu_additem(menu, "MP5 Navy", "14", 0)
menu_additem(menu, "UMP45", "15", 0)
menu_additem(menu, "P90", "16", 0)
menu_additem(menu, "TMP", "17", 0)
menu_additem(menu, "MAC10", "18", 0)
menu_setprop(menu, MPROP_EXITNAME, "Iesire")
menu_display(id, menu);
}
}
public raspunde(id, menu, item) {
if( item < 0 ) return PLUGIN_CONTINUE;
new cmd[3], access, callback;
menu_item_getinfo(menu, item, access, cmd,2,_,_, callback);
new Choise = str_to_num(cmd)
switch (Choise) {
case 1:{
ColorChat(id, "!tAi primit !gAK47")
give_item(id, "weapon_ak47")
cs_set_user_bpammo(id, CSW_AK47, 90)
aleardyuse[id] = true
}
case 2: {
ColorChat(id, "!tAi primit !gM4A1")
give_item(id, "weapon_m4a1")
cs_set_user_bpammo(id, CSW_M4A1, 90)
aleardyuse[id] = true
}
case 3:{
ColorChat(id, "!tAi primit !gSG552")
give_item(id, "weapon_sg552")
cs_set_user_bpammo(id, CSW_SG552, 90)
aleardyuse[id] = true
}
case 4:{
ColorChat(id, "!tAi primit !gAUG")
give_item(id, "weapon_aug")
cs_set_user_bpammo(id, CSW_AUG, 90)
aleardyuse[id] = true
}
case 5: {
ColorChat(id, "!tAi primit !gGALIL")
give_item(id, "weapon_galil")
cs_set_user_bpammo(id, CSW_GALI, 90)
aleardyuse[id] = true
}
case 6: {
ColorChat(id, "!tAi primit !FAMAS")
give_item(id, "weapon_famas")
cs_set_user_bpammo(id, CSW_FAMAS, 90)
aleardyuse[id] = true
}
case 7:{
ColorChat(id, "!tAi primit !G3SG1")
give_item(id, "weapon_g3sg1")
cs_set_user_bpammo(id, CSW_G3SG1, 90)
aleardyuse[id] = true
}
case 8: {
ColorChat(id, "!tAi primit !SG550")
give_item(id, "weapon_sg550")
cs_set_user_bpammo(id, CSW_SG550, 90)
aleardyuse[id] = true
}
case 9:{
ColorChat(id, "!tAi primit !SCOUT")
give_item(id, "weapon_scout")
cs_set_user_bpammo(id, CSW_SCOUT, 90)
aleardyuse[id] = true
}
case 10: {
ColorChat(id, "!tAi primit !gAWP")
give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 90)
aleardyuse[id] = true
}
case 11:{
ColorChat(id, "!tAi primit !gM249")
give_item(id, "weapon_m249")
cs_set_user_bpammo(id, CSW_M249, 200)
aleardyuse[id] = true
}
case 12: {
ColorChat(id, "!tAi primit !gM3")
give_item(id, "weapon_m3")
cs_set_user_bpammo(id, CSW_AK47, 90)
aleardyuse[id] = true
}
case 13:{
ColorChat(id, "!tAi primit !gXM1014")
give_item(id, "weapon_xm1014")
cs_set_user_bpammo(id, CSW_XM1014, 32)
aleardyuse[id] = true
}
case 14: {
ColorChat(id, "!tAi primit !gMP5 NAVY ")
give_item(id, "weapon_mp5navy")
cs_set_user_bpammo(id, CSW_MP5NAVY, 120)
aleardyuse[id] = true
}
case 15:{
ColorChat(id, "!tAi primit !gUMP45")
give_item(id, "weapon_ump45")
cs_set_user_bpammo(id, CSW_UMP45, 100)
aleardyuse[id] = true
}
case 16: {
ColorChat(id, "!tAi primit !gP90")
give_item(id, "weapon_p90")
cs_set_user_bpammo(id, CSW_P90, 100)
aleardyuse[id] = true
}
case 17:{
ColorChat(id, "!tAi primit !gTMP")
give_item(id, "weapon_tmp")
cs_set_user_bpammo(id, CSW_TMP, 90)
aleardyuse[id] = true
}
case 18: {
ColorChat(id, "!tAi primit !gMAC10")
give_item(id, "weapon_mac10")
cs_set_user_bpammo(id, CSW_MAC10, 90)
aleardyuse[id] = true
}
}
return PLUGIN_HANDLED
}
public pistoaleMenu(id) {
if(!aleardyusepistol[id]) {
new menu = menu_create("Pistoale Menu", "give")
menu_additem(menu, "DEAGLE", "1", 0)
menu_additem(menu, "USP", "2", 0)
menu_additem(menu, "GLOCK 18", "3", 0)
menu_additem(menu, "FIVE SEVEN", "4", 0)
menu_additem(menu, "ELITE", "5", 0)
menu_setprop(menu, MPROP_EXITNAME, "Iesire")
menu_display(id, menu);
}
}
public give(id, menu, item) {
if( item < 0 ) return PLUGIN_CONTINUE;
new cmd[3], access, callback;
menu_item_getinfo(menu, item, access, cmd,2,_,_, callback);
new Choise = str_to_num(cmd)
switch (Choise) {
case 1:{
ColorChat(id, "!tAi primit !gDEAGLE")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
aleardyusepistol[id] = true
}
case 2: {
ColorChat(id, "!tAi primit !gUSP")
give_item(id, "weapon_usp")
cs_set_user_bpammo(id, CSW_USP, 100)
aleardyusepistol[id] = true
}
case 3:{
ColorChat(id, "!tAi primit !gGLOCK 18")
give_item(id, "weapon_glock18")
cs_set_user_bpammo(id, CSW_GLOCK18, 120)
aleardyusepistol[id] = true
}
case 4:{
ColorChat(id, "!tAi primit !gFIVE SEVEN")
give_item(id, "weapon_fiveseven")
cs_set_user_bpammo(id, CSW_FIVESEVEN, 100)
aleardyusepistol[id] = true
}
case 5: {
ColorChat(id, "!tAi primit !gELITE")
give_item(id, "weapon_elite")
cs_set_user_bpammo(id, CSW_ELITE, 120)
aleardyusepistol[id] = true
}
}
return PLUGIN_HANDLED
}
stock ColorChat(const id, const input[], any:...)
{
new count = 1, players[ 32 ]
static msg[ 191 ]
vformat( msg, 190, input, 3 )
replace_all( msg, 190, "!g", "^4" )
replace_all( msg, 190, "!y", "^1" )
replace_all( msg, 190, "!t", "^3" )
if(id) players[ 0 ] = id; else get_players( players, count, "ch" )
{
for(new i = 0; i < count; i++)
{
if( is_user_connected( players[ i ] ) )
{
message_begin( MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[ i ] )
write_byte( players[ i ] )
write_string( msg )
message_end( )
}
}
}
}