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Toggle Weapon Sounds


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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 11-12-2012 , 07:08   Re: Toggle Weapon Sounds
Reply With Quote #21

Quote:
Originally Posted by veli View Post
U are great :d thanks. But i played on a zombieserver last time and it is still working in that server.
They probably updated it themselves. It only required a minor change. Can you test to see if this works with CS:GO?
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File Type: sp Get Plugin or Get Source (toggle_weapon_sounds.sp - 1733 views - 4.8 KB)
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veli
Senior Member
Join Date: Apr 2012
Location: Netherlands
Old 11-12-2012 , 07:27   Re: Toggle Weapon Sounds
Reply With Quote #22

With big pleasure tested . It is working fine now. thank you very much. I hear only my own weaponsound now.

great job.

Last edited by veli; 11-12-2012 at 07:31.
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AlfredSpain
Senior Member
Join Date: Oct 2010
Old 03-05-2013 , 20:08   Re: Toggle Weapon Sounds
Reply With Quote #23

This possible fix how to disable only shots from teammates?
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Last edited by AlfredSpain; 03-06-2013 at 04:36.
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ColdZero
Junior Member
Join Date: Oct 2012
Old 04-24-2013 , 14:54   Re: Toggle Weapon Sounds
Reply With Quote #24

Quote:
Originally Posted by GoD-Tony View Post
Yes. I've made a plugin to disable map sounds/music, but I'm not sure whether to merge it with this one or release it separately.

Edit: I'm just going to post it here in the meantime. Command = sm_stopmusic
Hey, it would be cool if you could make an extended version of this plugin. At the moment players can only disable the music during one round. As soon as the round starts again, they can hear it again.

Thanks
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vodka00
Veteran Member
Join Date: Jun 2012
Location: Los Angeles
Old 04-30-2013 , 05:55   Re: Toggle Weapon Sounds
Reply With Quote #25

Quote:
Originally Posted by GoD-Tony View Post
Yes. I've made a plugin to disable map sounds/music, but I'm not sure whether to merge it with this one or release it separately.

Edit: I'm just going to post it here in the meantime. Command = sm_stopmusic
Hey, currently it finds ambient_generic entities to mute them.

How do I add env_soundscape, so that people are able to mute that too?
Thanks
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Pcsl
SourceMod Donor
Join Date: Jun 2013
Old 08-02-2013 , 02:54   Re: Toggle Weapon Sounds
Reply With Quote #26

Quote:
Originally Posted by ColdZero View Post
Hey, it would be cool if you could make an extended version of this plugin. At the moment players can only disable the music during one round. As soon as the round starts again, they can hear it again.

Thanks
Quote:
Originally Posted by vodka00 View Post
Hey, currently it finds ambient_generic entities to mute them.

How do I add env_soundscape, so that people are able to mute that too?
Thanks
These two options would be awesome.
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stickz
Senior Member
Join Date: Oct 2012
Location: Ontario, Canada
Old 08-16-2013 , 15:35   Re: Toggle Weapon Sounds
Reply With Quote #27

is there any chance this plugin could support more games? such as left 4 dead 2 and nuclear dawn?
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 08-16-2013 , 16:27   Re: Toggle Weapon Sounds
Reply With Quote #28

Quote:
Originally Posted by stickz View Post
is there any chance this plugin could support more games? such as left 4 dead 2 and nuclear dawn?
I have an update sometime soon with the above features. I should be able to include support for these games as well.
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checkster
BANNED
Join Date: Apr 2007
Location: Norway
Old 09-03-2013 , 16:35   Re: Toggle Weapon Sounds
Reply With Quote #29

Quote:
Originally Posted by stickz View Post
is there any chance this plugin could support more games? such as left 4 dead 2 and nuclear dawn?
It will if based on the old code support l4d2, well most of the featues.

@ Tony keep me updated on when you will have this public please.
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moxie2020
Veteran Member
Join Date: Aug 2011
Old 11-12-2013 , 01:49   Re: Toggle Weapon Sounds
Reply With Quote #30

In TF2, I loaded up some bots and I can hear their weapons loud and clear. Tried toggling several times.
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