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[TF2] Be the Horsemann (06/11/2013, v1.4)


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FlaminSarge
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Join Date: Jul 2010
Old 10-17-2011 , 19:50   Re: [TF2] Be the Horsemann (9/18/2011, v1.1)
Reply With Quote #101

Maybe.

I know how to restrict the charge and spy invis, but I liked doing both as an HHH. I'll make it a cvar to disallow those.
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SuperNovaLite
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Join Date: Oct 2010
Location: New Zealand
Old 10-17-2011 , 22:51   Re: [TF2] Be the Horsemann (9/18/2011, v1.1)
Reply With Quote #102

Everytime I die or the client who is the horsemann gets this crash error:
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FlaminSarge
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Join Date: Jul 2010
Old 10-18-2011 , 17:37   Re: [TF2] Be the Horsemann (9/18/2011, v1.1)
Reply With Quote #103

I've seen that too, no idea how to fix it. It's not a plugin crash, so it must be some kind of client crash, not entirely plugin-related (as in, another plugin could do it too).
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SuperNovaLite
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Join Date: Oct 2010
Location: New Zealand
Old 10-19-2011 , 01:28   Re: [TF2] Be the Horsemann (9/18/2011, v1.1)
Reply With Quote #104

It is actually a client side problem. Nothing at all to do with your plugin, sourcemod or any other plugin.

It has happened sometimes when you just charge as a Demoman. I think it might be fixed now. Thanks FlaminSarge.

Last edited by SuperNovaLite; 10-19-2011 at 01:29.
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AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 10-21-2011 , 17:35   Re: [TF2] Be the Horsemann (9/18/2011, v1.1)
Reply With Quote #105

would be a cooldown cvar for the HHH's "Boo" (call Medic) possible?
because you can taunt players every ~2sec.
its to powerfull...

.
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grafik_error
Junior Member
Join Date: Oct 2011
Old 10-22-2011 , 05:49   Re: [TF2] Be the Horsemann (9/18/2011, v1.1)
Reply With Quote #106

It's write : you do no have acces to this command , but i am admin .......
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FlaminSarge
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Join Date: Jul 2010
Old 10-22-2011 , 06:52   Re: [TF2] Be the Horsemann (9/18/2011, v1.1)
Reply With Quote #107

That's not an error with this plugin, that's an error with your setup. I can't help you if that's all you say.

Aero: sure. I would expect that tf_max_voice_speak_delay would take care of spamming BOO but I guess not.
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Bread EOTL GunMettle Invasion Jungle Inferno will break everything. Don't even ask.

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Jessy
Junior Member
Join Date: Oct 2011
Old 10-27-2011 , 09:46   Re: [TF2] Be the Horsemann (9/18/2011, v1.1)
Reply With Quote #108

I don't totally understand the Version cvar, do i need to put

bethehorsemann_version 1.1
bethehorsemann_version v1.1

or

bethehorsemann_version - v1.1
bethehorsemann_version - 1.1

Sorry for the noob question
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mikehawk1339
Member
Join Date: May 2011
Old 10-27-2011 , 11:24   Re: [TF2] Be the Horsemann (9/18/2011, v1.1)
Reply With Quote #109

Quote:
Originally Posted by Jessy View Post
I don't totally understand the Version cvar, do i need to put

bethehorsemann_version 1.1
bethehorsemann_version v1.1

or

bethehorsemann_version - v1.1
bethehorsemann_version - 1.1

Sorry for the noob question
You don't have to put anything for that. It's there to specify what version of the plugin is running and is already defined in the plugin itself.
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Jessy
Junior Member
Join Date: Oct 2011
Old 10-27-2011 , 12:30   Re: [TF2] Be the Horsemann (9/18/2011, v1.1)
Reply With Quote #110

Oh i see, that got it to work. Question, ois there a way to be firstperson? (console command doesn't work?)


the movement in 3rd person is very choppy and makes me feel abit sick. but otherwise this is an awesome mod

and is there away to kill your own team?
oh one more, is it right that you can only do 1 damage to him?

Last edited by Jessy; 10-27-2011 at 12:47.
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