edit: For some reason I got this error because I used
Ham_CS_RoundRespawn on "victim" in event
DeathMsg.
HamletEagle suggested that I instead put it in
Ham_Killed.
Much thanks to him for helping me with this, I will release this plugin in a few days.
Original post:
Quote:
I'm working on a plugin that crashes my server for some reason, it only happens after a while.
Quote:
FATAL ERROR (shutting down): SZ_GetSpace: overflow without FSB_ALLOWOVERFLOW set on Server Reliable Datagram
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I would like to know if there is anything obvious that I have done wrong here.
And I'd also like to know why I have to precache sounds that are already in the valve/sounds folder.
I did not have to precache "suitchargeok1.wav", but I did with the other two.
Also my function that respawns the player is not working.
Keep in mind that I used PODBOTs to test this plugin.
The idea is something like this: One player joins terrorists, the rest will join CT.
When there is a new round, the player carrying the bomb will become the gladiator.
The gladiator will be given an AK47 and 200 armor.
The CTs will become slaves.
If a slave kills the gladiator he/she becomes the gladiator instead.
If the gladiator kills a slave, he/she is given full health/amor and ammo.
Everyone will keep respawning until roundtime is over.
Thanks to anyone helping me out here.
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