Raised This Month: $12 Target: $400
 3% 

Accelerator - Crash Reporting That Doesn't Suck


Post New Thread Reply   
 
Thread Tools Display Modes
eric0279
AlliedModders Donor
Join Date: May 2007
Old 02-02-2016 , 21:24   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #21

hello i try to compile but i get:

Code:
git clone https://github.com/asherkin/accelerator.git accelerator
cd accelerator
mkdir build && cd build
python ../configure.py --enable-optimize
Quote:
Checking c compiler (vendor test gcc)... ['gcc', 'test.c', '-o', 'test']
found gcc version 4.7
Checking cxx compiler (vendor test gcc)... ['g++', '-fno-exceptions', '-fno-rtti', 'test.cxx', '-o', 'testp']
found gcc version 4.7
git rev-list --count HEAD
git log --pretty=format:%h -n 1
Adding job breakpad.
Adding job accelerator.ext.
Adding job package.
Code:
ambuild
Quote:
Error: folder was not configured for AMBuild.

Last edited by eric0279; 02-02-2016 at 21:29.
eric0279 is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 02-04-2016 , 14:14   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #22

Accelerator is using AMBuild1, not AMBuild2 - see the TravisCI (.travis.yml) or AppVeyor (appveyor.yml) configs for what dependencies you need and commands you need to run.
__________________
asherkin is offline
eric0279
AlliedModders Donor
Join Date: May 2007
Old 02-04-2016 , 23:39   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #23

Thanks!
eric0279 is offline
Potato Uno
Veteran Member
Join Date: Jan 2014
Location: Atlanta, Georgia
Old 02-09-2016 , 11:56   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #24

So I just learned how to find windows signatures and how to decipher windows stack traces.

Does this extension cause any noticeable overhead while it's being run on the server or none?

Thanks!
Potato Uno is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 02-09-2016 , 12:08   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #25

Effectively none, it only does work on a crash and when the server first starts (which is all offloaded to a thread in current versions).
__________________
asherkin is offline
Bara
AlliedModders Donor
Join Date: Apr 2012
Location: Germany
Old 02-14-2016 , 08:30   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #26

Quote:
Uploaded crash dump: Crash ID: XXXX-XXXX-XXXX
Uploaded crash dump: Crash ID: XXXX-XXXX-XXXX
Uploaded crash dump: Crash ID: XXXX-XXXX-XXXX
Maybe timestamp for logs ?
Bara is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 02-14-2016 , 08:46   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #27

You can find timestamped log messages in the SourceMod error log.
__________________
asherkin is offline
barvica
Senior Member
Join Date: Oct 2014
Old 02-15-2016 , 10:15   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #28

My server crashes evertyime map changes during the game not like on start, accelerator says dump was created with ID ( number) but when i look at dumps folder its empty
barvica is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 02-15-2016 , 10:27   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #29

They are deleted after upload, enter the ID you were given into the web page.
__________________
asherkin is offline
Potato Uno
Veteran Member
Join Date: Jan 2014
Location: Atlanta, Georgia
Old 02-17-2016 , 08:40   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #30

Just saw this in a random crash report:

"The server that this crash is from has been modified to allow pirated game clients to join."

Why aren't you just outright discarding and refusing to process these crashes? Don't we reject no-steam servers? Even if you must fully process them to determine it is a cracked server, I still don't see any harm in just discarding the processed data and saying "no-steam servers are not supported by this application".

I could be talking out of my ass so I don't know.

Last edited by Potato Uno; 02-17-2016 at 08:45.
Potato Uno is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:26.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode