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[L4D] Safe Room Hunter Glitch Blocker


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djromero
Senior Member
Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 03-10-2009 , 20:28   Re: [L4D] Safe Room Hunter Glitch Blocker
Reply With Quote #11

Quote:
Originally Posted by Uberfish View Post
Nice plug-in, but what if there are 4 survivors and one runs ahead to the safe room where I'm waiting as a hunter, he closes the door before I pounce, does this kill me?

I think this needs to be changed so it only kills the hunter if he crosses the saferoom threshold when the door is closed, not if he's in the saferoom when it's closed.
That's exactly what it does .... if you're already inside the saferoom when he closes the door, you won't be killed. No need to change anything ;)
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David Romero


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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 03-11-2009 , 23:30   Re: [L4D] Safe Room Hunter Glitch Blocker
Reply With Quote #12

Aside from the excessive amount of log messages (which doesn't ever log the player's name or identity by the way), this looks like a pretty good plugin.
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ku5h
Member
Join Date: Feb 2009
Old 03-12-2009 , 00:08   Re: [L4D] Safe Room Hunter Glitch Blocker
Reply With Quote #13

WOW thank you, im definently using this on my server. good work
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Downtown1
Veteran Member
Join Date: Mar 2004
Old 03-12-2009 , 04:14   Re: [L4D] Safe Room Hunter Glitch Blocker
Reply With Quote #14

Might want to add a #if DEBUG LogMessage #endif instead of spamming logs.
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djromero
Senior Member
Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 03-12-2009 , 10:29   Re: [L4D] Safe Room Hunter Glitch Blocker
Reply With Quote #15

Quote:
Originally Posted by bl4nk View Post
Aside from the excessive amount of log messages (which doesn't ever log the player's name or identity by the way), this looks like a pretty good plugin.


I didn't implement "#if DEBUG ...." because i was going to remove those log messages but i forgot (it was pretty late when i wrote it) ..... i'll do it now.
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David Romero



Last edited by djromero; 03-12-2009 at 10:33.
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djromero
Senior Member
Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 03-12-2009 , 10:32   Re: [L4D] Safe Room Hunter Glitch Blocker
Reply With Quote #16

Done. No more spamming the logs. I would have keept those log messages (with a switch), but this plugin is so simple that's not worth it.
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David Romero


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djromero
Senior Member
Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 03-13-2009 , 10:36   Re: [L4D] Safe Room Hunter Glitch Blocker
Reply With Quote #17

lol ... someone installed it on TF2??? weird.
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David Romero


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ku5h
Member
Join Date: Feb 2009
Old 03-13-2009 , 14:56   Re: [L4D] Safe Room Hunter Glitch Blocker
Reply With Quote #18

lol
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Visual77
Veteran Member
Join Date: Jan 2009
Old 03-13-2009 , 15:13   Re: [L4D] Safe Room Hunter Glitch Blocker
Reply With Quote #19

I like this fix, but it isn't compatible with sourcemod 1.2.0?
Quote:
[SM] Failed to load plugin "L4DSafeRoomHunterGlitch.smx": Newer SourceMod required (1.2.1-dev or higher)

Last edited by Visual77; 03-13-2009 at 15:35.
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djromero
Senior Member
Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 03-13-2009 , 15:52   Re: [L4D] Safe Room Hunter Glitch Blocker
Reply With Quote #20

Quote:
Originally Posted by Visual77 View Post
I like this fix, but it isn't compatible with sourcemod 1.2.0?
Yes, but make sure you compile it with 1.2.0, because if you use "get plugin", i guess it would be compile with 1.2.1.
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David Romero


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