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Sound Blocker 1.2


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xzec
Member
Join Date: May 2007
Old 02-28-2011 , 21:37   Re: Sound Blocker 1.2
Reply With Quote #21

Which sounds do I have to block to silence respawning, picking up weapons etc.?

Okay, I've checked every single sound file in counter-strike.gfc with GFCScape, but none which are for when you pick up weapons.
I have a feeling that picking up weapons is the same sound file as respawning.
If there's no way to block these sounds, then would it be possible to check the clients' current volume, set it to 0 and back to their previous volume?


Nvm, finally found it in half-life.gfc.

Items
items/9mmclip1
items/gunpickup2
items/ammopickup2

Weapons
weapons/zoom
weapons/knife_deploy1
weapons/dryfire_pistol
weapons/dryfire_rifle
weapons/reload1
weapons/reload2
weapons/reload3


For small maps like fy_pool_day, if you know the spawn points well and hears where they spawn, it's ridiculously easy to spawnkill; to prevent any of that lamez0er, then block this one:
items/ammopickup2 - Picking up weapons and respawning

With plugins like Pistol Rounds or Starting weapons you may also want to block these too:
items/gunpickup2 - Picking up armor
items/9mmclip1 - Buying ammo


Suggestion:
Block sounds for a period of time every round (e.g. block "ammopickup2" for 2 seconds every round) to block the "respawn sound" yet make a sound when picking up weapons.

Last edited by xzec; 03-02-2011 at 04:25.
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_ck
Junior Member
Join Date: May 2013
Location: Russia, Togliatti
Old 05-21-2013 , 07:03   Re: Sound Blocker 1.2
Reply With Quote #22

Help me,please!
SOUND FATAL ERROR!

Sorry, I do not know English, I use google translate
Hello everyone! Please help me to correct the error in the plugin Sound Blocker 1.2 by Jon (with the author himself could not be reached), in fact, to the point:
Plug-blocking play sounds on certain maps (or on all cards), and at cs_italy de_2minaret32 he copes fine, but that's on the map cs_mansion2 ... There is a strange Oo

Win32 (windows 7 x64)
If you start the server with any card, and then changed to cs_mansion2, everything works .. the sound is blocked, but if you run the server from the card immediately cs_mansion2, then the application is closed because of an error "NUM_FOR_EDICT: bad pointer"

linux (ubuntu 10.4 x64)
No matter, change, or immediately run a card vylaziet fatal error:
NUM_FOR_EDICT: bad pointer FATAL ERROR (shutting down): NUM_FOR_EDICT: bad pointer


contents of the file blockedsounds.ini

[de_2minaret32]
ambience/arabmusic.wav
[cs_mansion2]
ambience/waterfall3.wav
[cs_italy]
ambience/Opera.wav


[ru]

Всем привет! Помогите,пожалуйста, исправить ошибку в плагине Sound Blocker 1.2 by Jon (с самим автором связаться не удалось)собственно,к сути:
Плагин блокирует воспроизведение звуков на определённых картах (или на всех картах), на cs_italy и de_2minaret32 он справляется отлично,но вот на карте cs_mansion2... Происходит непонятное Оо

Win32 (windows 7 x64)
Если запустить сервер с любой картой,а потом сменить на cs_mansion2,то всё работает.. звук блокируется,но если запустить сервер сразу с карты cs_mansion2, то приложение закрывается из-за ошибки "NUM_FOR_EDICT: bad pointer"

linux (ubuntu 10.4 x64)
Неважно,менять или сразу запускать карту,вылазиет фатальная ошибка:
NUM_FOR_EDICT: bad pointer FATAL ERROR (shutting down): NUM_FOR_EDICT: bad pointer

Last edited by _ck; 05-21-2013 at 07:04. Reason: Remove link
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Old 09-07-2013, 12:31
Jon
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Icery
Junior Member
Join Date: Feb 2012
Old 09-01-2014 , 03:47   Re: Sound Blocker 1.2
Reply With Quote #23

Why i could not block the weapons sounds in my server
i set the file like this
Quote:
[all]
weapons/usp1.wav
weapons/usp2.wav

Last edited by Icery; 09-01-2014 at 03:47. Reason: add "[all]"
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 09-01-2014 , 06:35   Re: Sound Blocker 1.2
Reply With Quote #24

Quote:
Originally Posted by Icery View Post
Why i could not block the weapons sounds in my server
because it's already explained in the main post.
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Icery
Junior Member
Join Date: Feb 2012
Old 09-01-2014 , 07:12   Re: Sound Blocker 1.2
Reply With Quote #25

Sorry I didn't saw it,btw,is there anyways to block the weapons sounds in the server?
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 09-01-2014 , 09:43   Re: Sound Blocker 1.2
Reply With Quote #26

Quote:
Originally Posted by Icery View Post
is there anyways to block the weapons sounds in the server?
read this.
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TCB_WyattEarp
Member
Join Date: Sep 2013
Old 11-14-2016 , 20:04   Re: Sound Blocker 1.2
Reply With Quote #27

I have this installed on the plugin is running according to amx_plugins - However sounds are not being blocked. Specifically the map de_arabian_slaughter and wave file birds9 which is annoying as hell...
Any idea how to fix would be appreciated....
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TCB_WyattEarp
Member
Join Date: Sep 2013
Old 11-15-2016 , 21:29   Re: Sound Blocker 1.2
Reply With Quote #28

Anyone? Still using this plugin or still supporting it?
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