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Mapvote problem (CS:GO update 7.3.)


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Nitro91
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Join Date: Aug 2012
Location: Bayern- Germany
Old 03-07-2013 , 18:51   Re: Mapvote problem (CS:GO update 7.3.)
Reply With Quote #11

The command mp_endmatch_votenextmap dont work. I saw this command in the changelog but when you type in in console it response : Unknow command: mp_endmatch_votenextmap 0.

Did some one know how to fix this?!
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snivel
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Join Date: Mar 2013
Old 03-07-2013 , 23:11   Re: Mapvote problem (CS:GO update 7.3.)
Reply With Quote #12

Soooo, "sm_cvar mp_endmatch_votenextmap 0" is correct, and adding it to server.cfg does issue the command.
Verifying by typing "sm_cvar mp_endmatch_votenextmap" in console does show that it is set to zero, but the vote still comes up at the end of the match.
Guess we'll have to wait for another mini-update for valve to fix it.
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VPPGamingNetwork
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Join Date: Sep 2012
Location: Japan
Old 03-07-2013 , 23:13   Re: Mapvote problem (CS:GO update 7.3.)
Reply With Quote #13

very bad valve
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chuj
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Join Date: Jan 2012
Location: Kraków, Poland
Old 03-08-2013 , 04:22   Re: Mapvote problem (CS:GO update 7.3.)
Reply With Quote #14

Well actually like it is in CS: GO some commands are locked cvars (for example bot_join_delay), like this command is, but it still doesn't work if you change this cvar to 0. I think Valve fu**ed up a little. But for me this voting system is quite nice.
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VJScope
Senior Member
Join Date: Jul 2012
Location: Finland
Old 03-08-2013 , 05:37   Re: Mapvote problem (CS:GO update 7.3.)
Reply With Quote #15

I don't like it at all because can't nominate maps in there...
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chuj
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Join Date: Jan 2012
Location: Kraków, Poland
Old 03-08-2013 , 06:13   Re: Mapvote problem (CS:GO update 7.3.)
Reply With Quote #16

Good point. But it will be nice if someone make a plugin to vote after match ends, including nominations. On my server with mp_match_can_clinch 1 I had mapchooser set to start voting after 14 round... which is not ok if the match will have 20-30 rounds.
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musashiwook
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Join Date: Feb 2011
Old 03-08-2013 , 06:46   Re: Mapvote problem (CS:GO update 7.3.)
Reply With Quote #17

Yesterday evening i was unable to disable vote, even rebooting...
This morning, witout changing anything, server daily reboot same has everyday and i've got this positive issue:

With "sm_cvar mp_endmatch_votenextmap 0" in gamemode_casual_server.cfg and server.cfg it display vote, players votes but server don't set result and mapcycle continue.

I don't know why but its better than nothing
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VJScope
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Join Date: Jul 2012
Location: Finland
Old 03-08-2013 , 07:08   Re: Mapvote problem (CS:GO update 7.3.)
Reply With Quote #18

Quote:
Originally Posted by musashiwook View Post
Yesterday evening i was unable to disable vote, even rebooting...
This morning, witout changing anything, server daily reboot same has everyday and i've got this positive issue:

With "sm_cvar mp_endmatch_votenextmap 0" in gamemode_casual_server.cfg and server.cfg it display vote, players votes but server don't set result and mapcycle continue.

I don't know why but its better than nothing
I can confirm this. Set sm_cvar mp_endmatch_votenextmap 0 in server.cfg or gamemode_casual_server.cfg and it still shows the vote but doesn't set wrong map. Yesterday it didn't work but our server restarts completely every morning.
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Root_
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Join Date: Jan 2012
Location: ryssland
Old 03-08-2013 , 08:07   Re: Mapvote problem (CS:GO update 7.3.)
Reply With Quote #19

I am using Mapchooser Extended 1.9.5 beta with mce_startround "0" and mce_voteduration "12", so it starts vote in same time but changing nextmap after the native vote, so it changing map properly!
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Powerlord
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Join Date: Jun 2008
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Old 03-08-2013 , 09:27   Re: Mapvote problem (CS:GO update 7.3.)
Reply With Quote #20

Quote:
Originally Posted by Root_ View Post
I am using Mapchooser Extended 1.9.5 beta with mce_startround "0" and mce_voteduration "12", so it starts vote in same time but changing nextmap after the native vote, so it changing map properly!
1.9.6 was posted a while back that fixes an issue with an interaction with the NativeVotes plugin. Incidentally, NativeVotes should work on CS:GO, although it still needs more people to try it.

That is, unless yesterday's update changed the CS:GO UserMessages for the vote system. I'm not sure where the protobuf definitions are stored to check this.
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Last edited by Powerlord; 03-08-2013 at 09:35.
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