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[CSGO] Is it possible to unload a plugin before mapchange?


  
 
 
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shanapu
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Join Date: Apr 2015
Location: .de
Old 09-20-2018 , 16:00   Re: [CSGO] Is it possible to unload a plugin before mapchange?
Reply With Quote #18

Quote:
Originally Posted by Hunter6272 View Post
One of them is store zephstore, other one is private. Apparantely with zephstore in the plugins folder, it crashes server on every mapchange. Without each other they both work perfectly
Default Zephyrus store don't crash server on map change.
Your issue is somewhere else.
Does 'zstore' crash your server when your private plugin is disabled?
You say "Without each other they both work perfectly" so the issue is definitely in your other plugin. edit
IMHO, a workaround is not the right solution.
Any crash log?

edit2:
Quote:
Originally Posted by Hunter6272 View Post
...
I showed this problem to 7 SourceMod Plugin Developers and they all rejected the request by saying "I don't have time to put my head in this.."
Did you offer them compensation for their work?
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Last edited by shanapu; 09-20-2018 at 16:08. Reason: edit
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