Raised This Month: $51 Target: $400
 12% 

No Objectives v0.3 (+no round timer)


Post New Thread Reply   
 
Thread Tools Display Modes
VEN
Veteran Member
Join Date: Jan 2005
Old 04-12-2007 , 11:35   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #11

Version 0.3 released, the changes is listed below:
  • added support for all objective entities
  • fixed: timer wasn't shown on multi objective maps if objectives wasn't completely removed
  • improvements in objective modes routine
commonbullet: Of course, somehow forgot about some rare/"non-primary" entities, added these two and also another "especial" one, thanks.

nick123 and vvg125: Recently i was asked here for a link to a similar plugin. And i found one similar plugin that is poorly written. I just didn't want to provide a link to a plugin that is potential to crash. So i just had to create a better one.

This plugin has unique features like partial objectives removal (can be used to remove only certain type of objectives) and timer removal (for non-objective maps) to avoid possible confusions related to monents when round time is reaching 0:00.

Last edited by VEN; 04-12-2007 at 11:49.
VEN is offline
jqp122
Junior Member
Join Date: Jun 2006
Old 04-12-2007 , 23:09   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #12

what's T escape? i never EVER saw a map with that objective lol.
__________________
jqp122 is offline
Bo0m!
Veteran Member
Join Date: Mar 2006
Location: New Jersey
Old 04-12-2007 , 23:24   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #13

You've never played maps like es_antfarm?
__________________
Bo0m! is offline
Send a message via AIM to Bo0m! Send a message via MSN to Bo0m! Send a message via Yahoo to Bo0m!
VEN
Veteran Member
Join Date: Jan 2005
Old 04-14-2007 , 04:12   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #14

Quote:
what's T escape? i never EVER saw a map with that objective lol.
Quote:
Originally Posted by VALVe
The terrorist team starts out in a fortified location and must "escape" to one of the pre-defined escape points. The CT's must exterminate them before they can escape. The Terrorists win the round once 50% of the team has successfully escaped. They can also break into the armory to steal weapons, or just get out of there. The two teams will switch roles after every 8 rounds of play. Both sides can also win the scenario if they manage to wipe the opposition team out.
VEN is offline
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 04-14-2007 , 06:44   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #15

Some part of csdm_misc does the same thing (except es_xx maps support). You can also remove buzyones and block buy icon like it's done there in beta version. Then You will have "b" flag to complet all flags (now "b" is missing).
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.

Last edited by KWo; 04-14-2007 at 06:46.
KWo is offline
VEN
Veteran Member
Join Date: Jan 2005
Old 04-14-2007 , 08:06   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #16

Unfortunately buyzone isn't objective entity so it wouldn't feet into this plugin. If someone want to block buying he can use my Buyzone Range plugin.
VEN is offline
AdogeN
Senior Member
Join Date: Feb 2007
Old 04-14-2007 , 08:27   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #17

nice.^^
i use noobjectives + respawn + nodropwepon .
funy .^_^
AdogeN is offline
P4rD0nM3
Veteran Member
Join Date: Feb 2006
Old 04-27-2007 , 13:13   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #18

I'll try to use this on my Gungame server.
P4rD0nM3 is offline
Tramp
Senior Member
Join Date: Aug 2005
Old 05-07-2007 , 15:01   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #19

it dont work on fy maps
Tramp is offline
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-07-2007 , 15:08   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #20

Quote:
Originally Posted by Tramp View Post
it dont work on fy maps
fy_ maps are not maps with objectives.
__________________
Arkshine is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 22:01.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode