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[HL] RPG & Hornet Trail Color


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GordonFreeman (RU)
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Join Date: Jan 2010
Location: Uzbekistan
Old 04-26-2012 , 08:53   [HL] RPG & Hornet Trail Color
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RPG & Hornet Trail Color

Author: Turanga_Leela
Version: 1.3 (1.1 by LetiLetiLepestok (RPG Trail))

Description:
RPG & Hornet Trail Color. Just see screenshot. In deathmatch trail color will be random, but in team deathmatc trail color trace will be as team color.
Cvars:
rpg_trail_color 128 255 0 - rgb color of follow beam, empty = random
Attached Files
File Type: sma Get Plugin or Get Source (rpg_&_hornet_color.sma - 933 views - 1.6 KB)

Last edited by GordonFreeman (RU); 06-02-2012 at 07:31.
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GuskiS
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Join Date: Aug 2007
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Old 04-26-2012 , 10:18   Re: [HL] RPG & Hornet Trail Color
Reply With Quote #2

Can I use your HL plugins in CS 1.6?
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GordonFreeman (RU)
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Old 04-26-2012 , 10:45   Re: [HL] RPG & Hornet Trail Color
Reply With Quote #3

you cant use it in CS 1.6
because there is no rockets or hornets trails in cs - trail maked by TE_BEAMFOLLOW message
i can modify source to change trail color for TE_BEAMFOLLOW
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Arkshine
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Join Date: Oct 2005
Old 06-02-2012 , 06:04   Re: [HL] RPG & Hornet Trail Color
Reply With Quote #4

- Using equal is enough, it's not going to be changed.
- You could filter more by checking if message is MSG_BROADCAST.
- Hardcoding color is not cool.
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GordonFreeman (RU)
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Old 06-02-2012 , 07:31   Re: [HL] RPG & Hornet Trail Color
Reply With Quote #5

updated
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Arkshine
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Join Date: Oct 2005
Old 06-02-2012 , 07:54   Re: [HL] RPG & Hornet Trail Color
Reply With Quote #6

I was talking about the team color too.
if(!team) : are you sure the native won't return -1 in deathmatch ?
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Arkshine
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Join Date: Oct 2005
Old 06-17-2012 , 13:25   Re: [HL] RPG & Hornet Trail Color
Reply With Quote #7

No answers/changes after more than 15 days. Assuming author is inactive.

Unapproved.
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GordonFreeman (RU)
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Old 06-18-2012 , 02:44   Re: [HL] RPG & Hornet Trail Color
Reply With Quote #8

Quote:
Originally Posted by Arkshine View Post
I was talking about the team color too.
if(!team) : are you sure the native won't return -1 in deathmatch ?
author is active, but dont have time to answer, because f4c3d exams
get_user_team always return 0 in dm, if entity is player

also team color means team color
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Arkshine
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Join Date: Oct 2005
Old 06-18-2012 , 03:37   Re: [HL] RPG & Hornet Trail Color
Reply With Quote #9

If you can't answer, you are considerated as inactive. Like said in another thread, it was to clean up the section. Just because you are unapproved doesn't mean you can't be reviewed again. Once you are active, and answer/make changes, you can request to be reviewed anytime.
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IntelliQ
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Join Date: Jul 2005
Old 07-21-2012 , 19:40   Re: [HL] RPG & Hornet Trail Color
Reply With Quote #10

Works nice..
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