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Accelerator - Take back control


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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 05-17-2013 , 10:08   Re: Accelerator - Take back control
#141

I just finished making the folders ;p but thanks for the update. It loads now though. I've installed it on all boxes.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 05-30-2013 , 14:27   Re: Accelerator - Take back control
#142

I haven't check this in a while. Does the new Throttle site still accept crash dumps from the old Accelerator MM:S plugin (after copying over the required .so file)? If so, will crash dumps still be assigned to the account specified in breakpad_account? If so, does it require Steam64 now or still Steam32?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 05-30-2013 , 14:29   Re: Accelerator - Take back control
#143

Quote:
Originally Posted by Dr. McKay View Post
I haven't check this in a while. Does the new Throttle site still accept crash dumps from the old Accelerator MM:S plugin (after copying over the required .so file)?
It does.

Quote:
Originally Posted by Dr. McKay View Post
If so, will crash dumps still be assigned to the account specified in breakpad_account?
They will.

Quote:
Originally Posted by Dr. McKay View Post
If so, does it require Steam64 now or still Steam32?
Still the rendered form.
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Dr. McKay
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Old 05-30-2013 , 14:31   Re: Accelerator - Take back control
#144

Most excellent!
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Dr. McKay
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Old 06-07-2013 , 02:33   Re: Accelerator - Take back control
#145

Getting an error when trying to load Accelerator:

Code:
Failed to load plugin addons/breakpad_mm (/lib/libm.so.6: version `GLIBC_2.15' not found (required by bin/libvstdlib.so)).
I've Googled for about 10 minutes but I didn't come across anything helpful. CentOS 6.4 x86_64. I have glibc.i686 and glibc.x86_64 installed, which is the most help I could find from Google, but they were already installed.
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snelvuur
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Join Date: Jun 2008
Location: Netherlands
Old 06-07-2013 , 02:58   Re: Accelerator - Take back control
#146

I think i had the same error message before, but cant really remember what. Perhaps ash still knows. Stupid question but i have to ask, you took the latest from http://builds.limetech.org/ ?
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Dr. McKay
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Join Date: Aug 2011
Location: Atlantis
Old 06-07-2013 , 03:37   Re: Accelerator - Take back control
#147

Quote:
Originally Posted by snelvuur View Post
I think i had the same error message before, but cant really remember what. Perhaps ash still knows. Stupid question but i have to ask, you took the latest from http://builds.limetech.org/ ?
I'm using the MM:S plugin, as I'm not very comfortable running an alpha extension on live servers. Asher has said the MM:S plugin will still work.
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asherkin
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Join Date: Aug 2009
Location: OnGameFrame()
Old 06-07-2013 , 03:50   Re: Accelerator - Take back control
#148

Quote:
Originally Posted by Dr. McKay View Post
I'm using the MM:S plugin, as I'm not very comfortable running an alpha extension on live servers. Asher has said the MM:S plugin will still work.
You'll need to compile it yourself - however, even as an alpha the extension has less issues than Valve's crash handler.
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Last edited by asherkin; 06-07-2013 at 03:50.
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snelvuur
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Old 06-07-2013 , 04:12   Re: Accelerator - Take back control
#149

i have the extension running on +- 30 servers, never seen issues with it so far. Any servers that do crash are saxton/freak/etc on my end, but thats in my book "normal"
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Dr. McKay
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Join Date: Aug 2011
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Old 06-07-2013 , 14:11   Re: Accelerator - Take back control
#150

Quote:
Originally Posted by snelvuur View Post
i have the extension running on +- 30 servers, never seen issues with it so far. Any servers that do crash are saxton/freak/etc on my end, but thats in my book "normal"
If this is the case, then I'll give the extension a go.
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