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[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!


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Thefollors
Member
Join Date: Nov 2021
Old 02-03-2022 , 18:31   Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Reply With Quote #251

Hello friend, the menu does not appear automatically at the end of each campaign. Also, I have already put the command in the console acs_voting_ad_mode 3 to verify if it is in 3, I also put acs_voting_ad_mode 2 and nothing works, do you have any solution?
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laurauwu
Member
Join Date: Feb 2022
Location: Curitiba / PR - Brazil
Old 03-06-2022 , 20:21   Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Reply With Quote #252

last map doesn't change teams

ends in a round, can someone help me fix this?
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laurauwu
Member
Join Date: Feb 2022
Location: Curitiba / PR - Brazil
Old 03-07-2022 , 11:00   Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Reply With Quote #253

Code:
L 03/07/2022 - 12:53:12: [SM] Exception reported: Array index out-of-bounds (index -1)
L 03/07/2022 - 12:53:12: [SM] Blaming: acs.smx
L 03/07/2022 - 12:53:12: [SM] Call stack trace:
L 03/07/2022 - 12:53:12: [SM]   [1] Line 134, ACS\VoteSystem.sp::SetTheCurrentVoteWinner
L 03/07/2022 - 12:53:12: [SM]   [2] Line 123, ACS\Events.sp::Event_PlayerDisconnect

someone help with this last version github
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laurauwu
Member
Join Date: Feb 2022
Location: Curitiba / PR - Brazil
Old 03-09-2022 , 22:01   Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Reply With Quote #254

Code:
L 03/09/2022 - 23:58:39: [SM] Blaming: acs.smx
L 03/09/2022 - 23:58:39: [SM] Call stack trace:
L 03/09/2022 - 23:58:39: [SM]   [1] Line 134, ACS/VoteSystem.sp::SetTheCurrentVoteWinner
L 03/09/2022 - 23:58:39: [SM]   [2] Line 123, ACS/Events.sp::Event_PlayerDisconnect
L 03/09/2022 - 23:58:39: [SM]   [4] FireEvent
L 03/09/2022 - 23:58:39: [SM]   [5] Line 281, C:\Compiler And Decompiler\SM 1.9.1\Windows Server Files\left4dead\addons\sourcemod\scripting\l4d_cannounce.sp::event_PlayerDisconnect_Suppress
L 03/09/2022 - 23:58:39: [SM]   [6] Line 241, C:\Compiler And Decompiler\SM 1.9.1\Windows Server Files\left4dead\addons\sourcemod\scripting\l4d_cannounce.sp::PlayerDisconnect
L 03/09/2022 - 23:58:39: [SM] Exception reported: Array index out-of-bounds (index -1)
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ZzZombo
Member
Join Date: May 2012
Location: Ravenholm
Old 05-03-2022 , 11:06   Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Reply With Quote #255

Could a command to load a random allowed campaign of the given type be added? I'd like to load random campaigns on startup.
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3A2watup
Junior Member
Join Date: Jun 2014
Old 05-05-2022 , 12:01   Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Reply With Quote #256

Github version works partially for me
I've always had this problem with ACS; the voting panel won't show automatically on coop finales, players have to call it. The exception was a random version I found here a long time ago before TLS update

Maybe I'm doing something wrong?
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zaviier
Senior Member
Join Date: Aug 2017
Location: Indonesia
Old 09-10-2022 , 22:52   Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Reply With Quote #257

did i just got auto update or something?
i remember first time i use this plugin, have zero error. but right now, i got this error. what happen?

PHP Code:
L 09/07/2022 23:59:27: [SMBlamingacs.smx
L 09
/07/2022 23:59:27: [SMCall stack trace:
L 09/07/2022 23:59:27: [SM]   [1Line 134ACS/VoteSystem.sp::SetTheCurrentVoteWinner
L 09
/07/2022 23:59:27: [SM]   [2Line 123ACS/Events.sp::Event_PlayerDisconnect 

Last edited by zaviier; 09-10-2022 at 22:52.
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valedar
Member
Join Date: May 2022
Location: Russian
Old 11-01-2022 , 06:15   Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Reply With Quote #258

Quote:
L 11/01/2022 - 043:58: SourceMod error session started
L 11/01/2022 - 043:58: Info (map "c8m1_apartment") (file "/game/left4dead2/addons/sourcemod/logs/errors_20221101.log")
L 11/01/2022 - 043:58: [SM] Exception reported: Array index out-of-bounds (index -1, limit 5)
L 11/01/2022 - 043:58: [SM] Blaming: acs.smx
L 11/01/2022 - 043:58: [SM] Call stack trace:
L 11/01/2022 - 043:58: [SM] [1] Line 221, ACS\FileIO.sp::SetCurrentMapIndexRangeForCurr entGameMode
L 11/01/2022 - 043:58: [SM] [2] Line 42, ACS\Events.sp::OnMapStart
L 11/01/2022 - 044:26: [SM] Exception reported: Array index out-of-bounds (index -1)
L 11/01/2022 - 044:26: [SM] Blaming: acs.smx
L 11/01/2022 - 044:26: [SM] Call stack trace:
L 11/01/2022 - 044:26: [SM] [1] Line 135, ACS\VoteSystem.sp::SetTheCurrentVoteWinner
L 11/01/2022 - 044:26: [SM] [2] Line 123, ACS\Events.sp::Event_PlayerDisconnect
L 11/01/2022 - 044:42: [SM] Exception reported: Array index out-of-bounds (index -1)
L 11/01/2022 - 044:50: [SM] Blaming: acs.smx
L 11/01/2022 - 044:50: [SM] Call stack trace:
L 11/01/2022 - 044:50: [SM] [1] Line 25, ACS\UtilityFunctions.sp::OnFinaleOrScavengeOr SurvivalMap
L 11/01/2022 - 044:50: [SM] [2] Line 64, ACS\Events.sp::Event_PlayerLeftStartArea
L 11/01/2022 - 044:56: [SM] Exception reported: Array index out-of-bounds (index -1)
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valedar
Member
Join Date: May 2022
Location: Russian
Old 11-01-2022 , 06:17   Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Reply With Quote #259

Quote:
L 11/01/2022 - 045:50: [SM] Blaming: acs.smx
L 11/01/2022 - 045:50: [SM] Call stack trace:
L 11/01/2022 - 045:50: [SM] [1] Line 135, ACS\VoteSystem.sp::SetTheCurrentVoteWinner
L 11/01/2022 - 045:50: [SM] [2] Line 123, ACS\Events.sp::Event_PlayerDisconnect
L 11/01/2022 - 045:50: [SM] [4] ServerExecute
L 11/01/2022 - 045:50: [SM] [5] Line 234, D:\sourcemod-1.11.0-git6914-windows\compiler 6914\command_buffer.sp::OnNextFrame
L 11/01/2022 - 046:09: [SM] Exception reported: Array index out-of-bounds (index -1)
L 11/01/2022 - 054:19: [SM] Blaming: acs.smx
L 11/01/2022 - 054:19: [SM] Call stack trace:
L 11/01/2022 - 054:19: [SM] [1] Line 135, ACS\VoteSystem.sp::SetTheCurrentVoteWinner
L 11/01/2022 - 054:19: [SM] [2] Line 123, ACS\Events.sp::Event_PlayerDisconnect
L 11/01/2022 - 054:19: [SM] Exception reported: Array index out-of-bounds (index -1)
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etozhesandy
Junior Member
Join Date: Jul 2023
Old 01-30-2024 , 09:45   Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Reply With Quote #260

there is not enough random change of voting cards, as well as a blacklist in order to exclude some campaigns from voting, such as the last stand lol
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