Raised This Month: $32 Target: $400
 8% 

[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]


Post New Thread Reply   
 
Thread Tools Display Modes
Skyy
AlliedModders Donor
Join Date: Jan 2010
Location: Toronto, Canada
Old 03-22-2024 , 15:07   Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Reply With Quote #1091

Just upgraded to SM1.11 a few weeks ago, after using Sourcemod 1.5 for 10 years, and I've noticed the stability improvements over L4Downtown. Nice job!
Skyy is offline
bumblebee0001
Junior Member
Join Date: Jan 2024
Old 03-27-2024 , 21:56   Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Reply With Quote #1092

I am not sure if this is caused by recent L4D2 update but my server is crashing much more frequently since the update.

PHP Code:
L 03/27/2024 23:37:45: [SMException reported: Function signature "L4DD::CTerrorPlayer::OnIncapacitatedAsSurvivor" was not found.
L 03/27/2024 23:37:45: [SMBlamingleft4dhooks.smx
L 03
/27/2024 23:37:45: [SMCall stack trace:
L 03/27/2024 23:37:45: [SM]   [0DynamicDetour.FromConf
L 03
/27/2024 23:37:45: [SM]   [1Line 629l4dd\l4dd_forwards.sp::CreateDetour
L 03
/27/2024 23:37:45: [SM]   [2Line 418l4dd\l4dd_forwards.sp::SetupDetours
L 03
/27/2024 23:37:45: [SM]   [3Line 1436C:\Servers\L4D2\left4dead2\addons\sourcemod\scripting\left4dhooks.sp::OnMapStart 
In error logs
bumblebee0001 is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 03-28-2024 , 20:18   Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Reply With Quote #1093

Verify you have the latest gamedata for left4dhooks. Can't see an update breaking linux at least.

@bumblebee0001 which server OS?
__________________
Silvers is offline
yezi
Junior Member
Join Date: May 2022
Old 03-28-2024 , 22:02   Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Reply With Quote #1094

Code:
L 03/28/2024 - 21:17:14: SourceMod error session started
L 03/28/2024 - 21:17:14: Info (map "c13m1_alpinecreek") (file "D:\steamcmd\l4d2_sv4\left4dead2\addons\sourcemod\logs\errors_20240328.log")
L 03/28/2024 - 21:17:14: [SM] Exception reported: NULL not allowed
L 03/28/2024 - 21:17:14: [SM] Blaming: left4dhooks.smx
L 03/28/2024 - 21:17:15: [SM] Call stack trace:
L 03/28/2024 - 21:17:15: [SM]   [0] SDKCall
L 03/28/2024 - 21:17:15: [SM]   [1] Line 1044, l4dd\l4dd_natives.sp::Native_ZombieManager_GetRandomPZSpawnPosition
L 03/28/2024 - 21:17:15: [SM]   [3] L4D_GetRandomPZSpawnPosition
L 03/28/2024 - 21:17:15: [SM]   [4] Line 513, C:\Users\Administrator\Desktop\new\scripting\l4d2_boss_spawn.sp::SpawnTank
L 03/28/2024 - 21:17:15: [SM]   [5] Line 464, C:\Users\Administrator\Desktop\new\scripting\l4d2_boss_spawn.sp::tmrCheckFlow
L 03/28/2024 - 21:17:15: [SM] Exception reported: NULL not allowed
L 03/28/2024 - 21:17:15: [SM] Blaming: left4dhooks.smx
L 03/28/2024 - 21:17:15: [SM] Call stack trace:
L 03/28/2024 - 21:17:15: [SM]   [0] SDKCall
L 03/28/2024 - 21:17:16: [SM]   [1] Line 1044, l4dd\l4dd_natives.sp::Native_ZombieManager_GetRandomPZSpawnPosition
L 03/28/2024 - 21:17:16: [SM]   [3] L4D_GetRandomPZSpawnPosition
L 03/28/2024 - 21:17:16: [SM]   [4] Line 513, C:\Users\Administrator\Desktop\new\scripting\l4d2_boss_spawn.sp::SpawnTank
L 03/28/2024 - 21:17:16: [SM]   [5] Line 464, C:\Users\Administrator\Desktop\new\scripting\l4d2_boss_spawn.sp::tmrCheckFlow
L 03/28/2024 - 21:17:16: [SM] Exception reported: NULL not allowed
L 03/28/2024 - 21:17:16: [SM] Blaming: left4dhooks.smx
L 03/28/2024 - 21:17:16: [SM] Call stack trace:
L 03/28/2024 - 21:17:16: [SM]   [0] SDKCall
L 03/28/2024 - 21:17:16: [SM]   [1] Line 1044, l4dd\l4dd_natives.sp::Native_ZombieManager_GetRandomPZSpawnPosition
L 03/28/2024 - 21:17:16: [SM]   [3] L4D_GetRandomPZSpawnPosition
L 03/28/2024 - 21:17:16: [SM]   [4] Line 513, C:\Users\Administrator\Desktop\new\scripting\l4d2_boss_spawn.sp::SpawnTank
L 03/28/2024 - 21:17:16: [SM]   [5] Line 464, C:\Users\Administrator\Desktop\new\scripting\l4d2_boss_spawn.sp::tmrCheckFlow
L 03/28/2024 - 21:17:24: Error log file session closed.
Report an error here
yezi is offline
bumblebee0001
Junior Member
Join Date: Jan 2024
Old 03-28-2024 , 22:41   Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Reply With Quote #1095

Quote:
Originally Posted by Silvers View Post
Verify you have the latest gamedata for left4dhooks. Can't see an update breaking linux at least.

@bumblebee0001 which server OS?
Linux and everything is verified up to date
bumblebee0001 is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 03-29-2024 , 08:00   Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Reply With Quote #1096

Quote:
Originally Posted by yezi View Post
-
Problem is with l4d2_boss_spawn, not left4dhooks. That plugin needs to validate client index before calling the native.
__________________
Silvers is offline
yezi
Junior Member
Join Date: May 2022
Old 03-29-2024 , 09:41   Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Reply With Quote #1097

Quote:
Originally Posted by Silvers View Post
Problem is with l4d2_boss_spawn, not left4dhooks. That plugin needs to validate client index before calling the native.
thanks
yezi is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-03-2024 , 06:11   Re: [L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Reply With Quote #1098

Code:
1.145 (03-Apr-2024)
    - Changed natives "L4D_IsPositionInFirstCheckpoint" and "L4D_IsPositionInLastCheckpoint" to scan for the nearest visible NavArea to prevent finding those outside saferooms, and accurately return true.
    - Fixed target filters that match specific Survivors not working for multiples of the same characters in L4D1. Thanks to "HarryPotter" for reporting.
    - Fixed native "L4D_IsCoopMode" in L4D2 reporting true for Realism mode. Thanks to "HarryPotter" for reporting.
    - Really fixed forward "L4D2_OnChooseVictim_Pre" throwing errors in L4D1 (for some reason the changes in gamedata did not carry over to release version).

    - Updated: Plugin plugin.
    - Updated: "/gamedata/l4dd/left4dhooks.l4d1.txt" GameData file.
    - Updated: "/scripting/include/left4dhooks.inc" Include file.
    - Updated: "/scripting/l4dd/l4dd_natives.sp" project file.
    - Updated: "/scripting/l4dd/l4dd_targetfilters.sp" project file.
__________________
Silvers is offline
ReCreator
Member
Join Date: Nov 2017
Location: Ukraine,Kyiv
Old Yesterday , 12:50   Re: [L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Reply With Quote #1099

Spoiler

L4D1, linux, sm 1.11
__________________
Sorry for my pure English...
ReCreator is offline
HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old Yesterday , 21:31   Re: [L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Reply With Quote #1100

Quote:
Originally Posted by ReCreator View Post
Spoiler

L4D1, linux, sm 1.11
Check if entity is valid first in BmsGlobalShit.sp
__________________
HarryPotter is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 00:33.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode