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GabenMod v1.3


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cityhonghu77
Junior Member
Join Date: May 2006
Old 05-27-2006 , 13:48  
Reply With Quote #111

Quote:
Originally Posted by Basic-Master
I don't know if it works on a non-steam server, I never use them. And as I already said, I'll fix this rocket bug later.
steam server test to bug
test version:
3213,3326,3329,3382

100% CPU usage
maxplayer=32
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Spanky McNutnut
AMX Mod X Beta Tester
Join Date: Feb 2006
Old 05-27-2006 , 14:02  
Reply With Quote #112

Why not

That would be good, because in some places like in de_rats_1337 the hole at the very top, you fly across the room if you go through it XD
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Basic-Master
Veteran Member
Join Date: Apr 2005
Location: hello pm
Old 05-27-2006 , 14:22  
Reply With Quote #113

Spanky McNutnut: Your CVAR is already added in CVS ;) I will update the attachment this evening, I still wanna test some new bot stuff and add walls and stuff for de_cbble.
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Turambar
Junior Member
Join Date: May 2006
Location: 127.0.0.1
Old 05-27-2006 , 14:51  
Reply With Quote #114

Did anyone make an interesting .gmi for a map? Share it with us, cos I'm not happy with the one's I made...
..btw, is there any way to reduce the bounce when you go through a wall? I tried to add walls to de_survivor and its nice 'cos respawn areas are in some sort of cave, you only need a few walls, but the problem is that the bounce of the wall combined with snow's reduced friction, throws you so hard you lose half the hp when you get out of ct spawn.
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FatalisDK
Senior Member
Join Date: Mar 2006
Location: bacon
Old 05-27-2006 , 16:03  
Reply With Quote #115

Sounds fun.
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Basic-Master
Veteran Member
Join Date: Apr 2005
Location: hello pm
Old 05-27-2006 , 16:38  
Reply With Quote #116

Update: I've added a plugin to make bots use some of the classes' abilities, although they don't know why and when they use it. Furthermore, I've added a few new cvars to customize the respawn delay and the speed you get when you touch a wall (and even to disable it). I've fixed some small bugs too, just normal stuff like that

I haven't fixed this Rocket bug yet but I'll do that today or tomorrow (if fixing this bug is possible).

Edit: Yes, I got this soundbug fixed Somebody should've told me that entities get invalid if their health gets less than or equal to 0.0 This update allows you to shoot rockets halfway too.
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ThomasNguyen
Senior Member
Join Date: May 2006
Old 05-27-2006 , 19:09  
Reply With Quote #117

umm, arent you missing a class. Engineer?
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Basic-Master
Veteran Member
Join Date: Apr 2005
Location: hello pm
Old 05-27-2006 , 19:22  
Reply With Quote #118

nah, that's alchemist.
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ThomasNguyen
Senior Member
Join Date: May 2006
Old 05-27-2006 , 19:50  
Reply With Quote #119

oh.. so im guessing that sentryguns are too much for this plugin? like it will crash the server?
--

Can someone change some of this plugin so the pyro does a little less damage because when im playing on my server and im on a map like cs_assault(the spawns are all over) I would have to make walls in areas that would basically make the map pointless. The reason is because when i dont put up walls they keep spawn camping when no admins are there, and people keep telling me to ban this person and that..
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Basic-Master
Veteran Member
Join Date: Apr 2005
Location: hello pm
Old 05-27-2006 , 19:57  
Reply With Quote #120

uh, alchemists just can't build sentry guns, I guess that's all

1) playing cs_assault with gabenmod is awful ^^
2) the pyro class isn't too strong, just try to stay as far away as possible from their flames. if you can't run it probably seems to strong for you, you can change the maxdmg in the script though (it's a define, nothing special).
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