I'm using this Biohazard plugin:
biohazard.sma
Everything works fine, but I'm having trouble with a couple of bugs:
If a player spawns originally as a zombie, the zombie model looks ok, but if he's infected during the round, zombie model gets set on top of the human model.
Original zombie:
Human infected by zombie:
It happens with whatever model I try.
Also, from time to time, there's a zombie that looks completely like a human with weapons and all but he can't get killed by humans or infect humans...
What do I need to modify in order to set it right?