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[ANY] VoiceHook


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fbef0102
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Join Date: Sep 2017
Location: TW
Old 11-14-2019 , 13:27   Re: [ANY] VoiceHook
Reply With Quote #21

Quote:
Originally Posted by Dragokas View Post
sm 1.9, 1.10
meta 1.10.7
thanks, bro, it works on l4d1 linux server
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Dragokas
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Join Date: Nov 2017
Location: Ukraine
Old 11-14-2019 , 20:20   Re: [ANY] VoiceHook
Reply With Quote #22

Thanks to Accelerator74 for updating the voice detection method and kind instructions on compilation.
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cravenge
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Join Date: Nov 2015
Location: Black Hole
Old 11-18-2019 , 02:41   Re: [L4D/L4D2/CS:GO] VoiceHook
Reply With Quote #23

Quote:
Originally Posted by foxhound27 View Post
[...]
I see the cause of the problem where players can't move while they speak and it lies in this part of the code:
Code:
public MRESReturn:Hook_ProcessVoiceData(Address:this_adr, Handle:hParams)
{
	[...]
    
    ----- This here triggers the bug -----
    
	if (!returnBool)
	{
		return MRES_Supercede;
	}
    
    ----- since the function gets skipped-----
	
	[...]
}

Last edited by cravenge; 11-18-2019 at 22:10.
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