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Model texture


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joropito
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Join Date: Mar 2009
Location: pfnAddToFullPack
Old 12-15-2009 , 12:00   Model texture
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I wonder if there's a way to change texture of entities on-the-fly.

What I want to do is precache some textures (bmp or spr files maybe?) then (in game) spawn an entity and put a random texture to it.

I found this post of Twilight Suzuka of Twil but can't find an example.
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.Dare Devil.
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Join Date: Sep 2010
Old 04-20-2013 , 10:39   Re: Model texture
Reply With Quote #2

Sorry for bumping old thread but this is what i want too, so BUMP!
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Destro-
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Old 08-06-2013 , 22:53   Re: Model texture
Reply With Quote #3

bump
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ConnorMcLeod
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Old 08-07-2013 , 00:43   Re: Model texture
Reply With Quote #4

I remembered testing lots of render possibilities on some brush entities, and some combinaisons (render + renderfx) made entities have other textures from map.
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