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CS:GO 5/12/17 Update Thread


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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 05-13-2017 , 04:04   Re: CS:GO 5/12/17 Update Thread
Reply With Quote #21

PTaH gamedata: https://forums.alliedmods.net/showpo...9&postcount=47
Cleaner gamedata: https://forums.alliedmods.net/showpo...&postcount=296

Also added this to the first post
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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 05-13-2017 , 04:37   Re: CS:GO 5/12/17 Update Thread
Reply With Quote #22

Quote:
Originally Posted by Fastmancz View Post
Somebody with update PTaH? This extension causes crashes server. Thanks.
Just got up.

Gonna confirm this one with my last server which is crashing.

Edit:

Confirmed calls CS_SwitchTeam are crashing on windows.
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Last edited by Neuro Toxin; 05-13-2017 at 04:41.
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Fastmancz
Senior Member
Join Date: Jul 2013
Location: Czech Republic
Old 05-13-2017 , 04:55   Re: CS:GO 5/12/17 Update Thread
Reply With Quote #23

Thanks for information sneaK. I have now problem with csgo_movement_unlocker.smx, doesn't work.

Update:
https://forums.alliedmods.net/showpo...&postcount=110
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Last edited by Fastmancz; 05-13-2017 at 05:05.
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Byte
Senior Member
Join Date: Jun 2010
Location: 📦 CCSPlayer
Old 05-13-2017 , 05:25   Re: CS:GO 5/12/17 Update Thread
Reply With Quote #24

Quote:
Originally Posted by Neuro Toxin View Post
Just got up.

Gonna confirm this one with my last server which is crashing.

Edit:

Confirmed calls CS_SwitchTeam are crashing on windows.
Works fine for me, tested with:
PHP Code:
#include <sourcemod>
#include <cstrike>

public void OnPluginStart()
{
  
RegConsoleCmd("sm_test"Command_Test);
}

public 
Action Command_Test(int clientint args)
{
  
CS_SwitchTeam(clientCS_TEAM_T);
  
  return 
Plugin_Handled;

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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 05-13-2017 , 08:47   Re: CS:GO 5/12/17 Update Thread
Reply With Quote #25

CS_SwitchTeam signature is definitely correct its pretty hard to mess that one up.
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luckykevin
Member
Join Date: Feb 2017
Old 05-13-2017 , 10:18   Re: CS:GO 5/12/17 Update Thread
Reply With Quote #26

PugSetup continues to crash on live match, with SM 5994.

From console.log right before crash:
Code:
[PUG] *********LIVE!
[PUG] *********LIVE!
[PUG] *********LIVE!
[PUG] *********LIVE!
lucKykev: LIVE
L 05/13/2017 - 09:10:32: "lucKykev<4><STEAM_1:0:203268460><CT>" say "LIVE"
L 05/13/2017 - 09:10:32: Starting Freeze period
L 05/13/2017 - 09:10:32: World triggered "Match_Start" on "de_mirage"
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
https://github.com/splewis/csgo-pug-...tup/liveon3.sp
https://github.com/splewis/csgo-pug-...ng/pugsetup.sp

EDIT: Attempting to debug with Techno now...

Last edited by luckykevin; 05-13-2017 at 11:30.
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Byte
Senior Member
Join Date: Jun 2010
Location: 📦 CCSPlayer
Old 05-13-2017 , 11:34   Re: CS:GO 5/12/17 Update Thread
Reply With Quote #27

Quote:
Originally Posted by luckykevin View Post
PugSetup continues to crash on live match, with SM 5994.

From console.log right before crash:
Code:
[PUG] *********LIVE!
[PUG] *********LIVE!
[PUG] *********LIVE!
[PUG] *********LIVE!
lucKykev: LIVE
L 05/13/2017 - 09:10:32: "lucKykev<4><STEAM_1:0:203268460><CT>" say "LIVE"
L 05/13/2017 - 09:10:32: Starting Freeze period
L 05/13/2017 - 09:10:32: World triggered "Match_Start" on "de_mirage"
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
https://github.com/splewis/csgo-pug-...tup/liveon3.sp
https://github.com/splewis/csgo-pug-...ng/pugsetup.sp

EDIT: Attempting to debug with Techno now...
What gamedata does that plugin use? None from what I can see?
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Technoblazed
Senior Member
Join Date: May 2016
Location: United Kingdom
Old 05-13-2017 , 11:49   Re: CS:GO 5/12/17 Update Thread
Reply With Quote #28

Quote:
Originally Posted by Byte View Post
What gamedata does that plugin use? None from what I can see?
Gamedata isn't the problem, seems to be some other event.
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Technoblazed
Senior Member
Join Date: May 2016
Location: United Kingdom
Old 05-13-2017 , 12:02   Re: CS:GO 5/12/17 Update Thread
Reply With Quote #29

Just ran an accelerator test, looks like "CS_GetTeamScore" gamedata might not be correct, any chance you can give it a look?
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Technoblazed
Senior Member
Join Date: May 2016
Location: United Kingdom
Old 05-13-2017 , 12:23   Re: CS:GO 5/12/17 Update Thread
Reply With Quote #30

Just updated the to the gamedata that was pushed, still getting the same accelerator crash:
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