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BF2 Rank Mod 1.5.5 [4/21/11] (pRED*)


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sytremelaker
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Join Date: Jun 2006
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Old 03-15-2007 , 20:15   Re: Bf2 Rank Mod
Reply With Quote #121

Only Bug found was some small lagg with the Sprite Models. Only noticable if your playing fast-paced rounds.

I'm going to revert to an older version without the sprites until lag is somewhat fixed.
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Last edited by sytremelaker; 03-15-2007 at 21:03.
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artikz
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Old 03-16-2007 , 00:58   Re: Bf2 Rank Mod
Reply With Quote #122

for me it does not saves the ranks , and i dont know why
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sytremelaker
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Old 03-16-2007 , 01:02   Re: Bf2 Rank Mod
Reply With Quote #123

What kind of saving method are you using? Vault or SQL. If are using SQL, then you have to set it up first and that may be your problem.

Check your cvar bf2_sql and tell me if it is set to "1" or "0"
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artikz
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Old 03-16-2007 , 01:09   Re: Bf2 Rank Mod
Reply With Quote #124

bf2_sql 1 its written in my amxx.cfg
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sytremelaker
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Old 03-16-2007 , 01:12   Re: Bf2 Rank Mod
Reply With Quote #125

Try switching to Vault style saving, the method I use.

bf2_sql 0

Is what needs to be in your amxx.cfg
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artikz
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Old 03-16-2007 , 01:14   Re: Bf2 Rank Mod
Reply With Quote #126

but it will save in sql yes?or im wrong?
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sytremelaker
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Old 03-16-2007 , 01:16   Re: Bf2 Rank Mod
Reply With Quote #127

No, this is a different style of saving. Personally, I rather not use SQL even though I hear it is much more reliable.
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artikz
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Old 03-16-2007 , 01:22   Re: Bf2 Rank Mod
Reply With Quote #128

oh than thx ill use that one , cuz i had problems with setting up sql
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sytremelaker
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Old 03-16-2007 , 21:28   Re: Bf2 Rank Mod
Reply With Quote #129

I'm pretty sure that the newest version of BF2 Rank Mod lags the server, esspecially when multiple people die at the same time. Any chance of increasing it so it check people after evry 5 deaths?

Also, I think something is wrong when it refreshes 5 seconds before map switch, it causes major lagg.
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Last edited by sytremelaker; 03-16-2007 at 21:30.
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pRED*
Join Date: Dec 2006
Old 03-19-2007 , 03:04   Re: Bf2 Rank Mod
Reply With Quote #130

Ok im back. Got lots of uni work to catch up but I'll try sort out some things.

With the sprite lag.. Try lowering your bf2_hold_time value.. I know you like using 2.5 but that will definately add to the lag. Try using something small like 0.5 or 1 and see if that fixes the lag. Then try increasing it a bit.

Ill make the amount of deaths before badge updating a cvar so you can also vary it to suit your server. And I'll have a look with the lagging 5 seconds before round end. Is it still a problem in the newest version (sprite one) because I made an attempt to change some stuff then..

Oh and thanks for helping that guy get the server set up. I'm going to update the front page properly once I debug the sprite version to an acceptable level
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