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[ZP] Zombie Class: Dummy Zombie[v1.1]


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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 01-29-2010 , 20:24   [ZP] Zombie Class: Dummy Zombie[v1.1]
Reply With Quote #1

Stable Version:
zp_zclass_dummy: v1.1

Requirements:

Main:
AMXModX v1.8.1
Zombie Plague 4.3

Modules:
Engine


----------------------------
Description
----------------------------
Code:
A Zombie Class for Zombie Plague Mod( Dummy Zombie )
What can this do?

* Liez to human and backstab them :D
* Trap them
When you press 'E'(+use default button), it will spawn a fake zombie(Doesn't take up slot) Look above to see what it can do

----------------------------
Update Logs
----------------------------
Code:
v1.0 - Intial Release
v1.1 - Fix a bug whereby when the server has parachute it will spawn the dummy zombie too
     - Remove useless check
     - Added a new origin CVAR
----------------------------
Credits
----------------------------
Code:
007 -> Re-edited it to a zombie :|
Twilight Suzuka -> NPC Plug-in( https://forums.alliedmods.net/showthread.php?t=11756 )
01101101 -> Removing entity on Round Start( https://forums.alliedmods.net/showpost.php?p=1071507&postcount=3 )
I don't think there's any bug o.O
Attached Files
File Type: sma Get Plugin or Get Source (zp_zclass_dummy.sma - 2145 views - 5.3 KB)

Last edited by Excalibur.007; 03-05-2010 at 02:01. Reason: Updated to v1.1
Excalibur.007 is offline
L|c0000000ol-
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Join Date: Dec 2009
Old 01-29-2010 , 23:25   Re: [ZP] Zombie Class: Dummy Zombie[v1.0]
Reply With Quote #2

boring
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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 01-30-2010 , 02:43   Re: [ZP] Zombie Class: Dummy Zombie[v1.0]
Reply With Quote #3

Maybe. But some people say useful. Anyway, give me suggestions.
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sunx
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Join Date: Mar 2009
Location: Germany
Old 01-30-2010 , 04:34   Re: [ZP] Zombie Class: Dummy Zombie[v1.0]
Reply With Quote #4

i think that is realy realy cool i will add on server and test
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SpILL
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Join Date: Oct 2009
Location: Karachi, Pakistan
Old 01-30-2010 , 04:41   Re: [ZP] Zombie Class: Dummy Zombie[v1.0]
Reply With Quote #5

SUNX, you ain't know how it works on your SERVER?
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sunx
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Join Date: Mar 2009
Location: Germany
Old 01-30-2010 , 05:20   Re: [ZP] Zombie Class: Dummy Zombie[v1.0]
Reply With Quote #6

Quote:
Originally Posted by SpILL View Post
SUNX, you ain't know how it works on your SERVER?
of course i know, just testing for runtime errors, bugs & gameplay ;)
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SpILL
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Join Date: Oct 2009
Location: Karachi, Pakistan
Old 01-30-2010 , 05:25   Re: [ZP] Zombie Class: Dummy Zombie[v1.0]
Reply With Quote #7

Quote:
Originally Posted by sunx View Post
of course i know, just testing for runtime errors, bugs & gameplay ;)
hmm, that's nice.. Too BAD, it will make fake Zombies which can NOT be killed.. Just like some BUGGY models (Stupid Death Animation) Therefore i was asking you.
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sunx
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Join Date: Mar 2009
Location: Germany
Old 01-30-2010 , 05:27   Re: [ZP] Zombie Class: Dummy Zombie[v1.0]
Reply With Quote #8

Quote:
Originally Posted by SpILL View Post
hmm, that's nice.. Too BAD, it will make fake Zombies which can NOT be killed.. Just like some BUGGY models (Stupid Death Animation) Therefore i was asking you.
hmm didnt check out allready ... i had a hard night
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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 01-30-2010 , 06:57   Re: [ZP] Zombie Class: Dummy Zombie[v1.0]
Reply With Quote #9

@SpILL
They can be killed.( Unless you change 1 of the CVar )
But no death animation. I don't think there's any bug. I tested this for 30 minutes continuously.
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Old 01-30-2010, 07:49
Temptation
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eXacT
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Join Date: Apr 2009
Location: Buenos Aires
Old 01-30-2010 , 08:05   Re: [ZP] Zombie Class: Dummy Zombie[v1.0]
Reply With Quote #10

engine isn't a include, its a MODULE!
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