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quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)


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foo bar
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Old 04-11-2013 , 16:20   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #781

Quote:
Originally Posted by Powerlord View Post
Code:
    else if(GetClientTeam(attackerClient) == GetClientTeam(victimClient) && GetConVarBool(cvarMp) != false)
mp_teamplay defaults to 0 on games other than HL2M, even on games that only support teamplay (CS:S, DoD:S, TF2, CS:GO). The above will fail on any of these games. You really should check that they are on team 2 or higher instead.

Edit: I can't guarantee this cvar is on all the above games, but it IS present on my TF2 test server:
Code:
mp_teamplay
"mp_teamplay" = "0"
 game notify
Interesting. Given that quakesounds_hl2dm.sp is for hl2dm specifically I'm not sure a fix for this is needed, but if so it'd have to do a run time check for the game type.
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Powerlord
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Old 04-11-2013 , 16:26   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #782

Quote:
Originally Posted by foo bar View Post
Interesting. Given that quakesounds_hl2dm.sp is for hl2dm specifically I'm not sure a fix for this is needed, but if so it'd have to do a run time check for the game type.
Whoops, I missed that this is just for hl2dm.
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Ofigenski
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Old 04-12-2013 , 13:47   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #783

Hello. I have an issue with configuering quakesoundslist.cfg
I'm trying to change "config" lines - adjustment of sounds and OSD text.
I changed some lines to 18 but nothing changed in game. It should Play sound to attacker + Print text to attacker (2+16). But it plays sounds and prints text like it was by default. Help me solve this issue please.
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foo bar
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Old 04-12-2013 , 19:09   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #784

Quote:
Originally Posted by Ofigenski View Post
Hello. I have an issue with configuering quakesoundslist.cfg
I'm trying to change "config" lines - adjustment of sounds and OSD text.
I changed some lines to 18 but nothing changed in game. It should Play sound to attacker + Print text to attacker (2+16). But it plays sounds and prints text like it was by default. Help me solve this issue please.
Did you reload the plugin?

I've had no trouble changing addons/sourcemod/configs/quakesoundslist.cfg or addons/sourcemod/translations/plugin.quakesounds.txt.

Perhaps you could post your config?
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Old 04-13-2013 , 04:29   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #785

foo bar,
Thanks. After reloading plugin all works good. I supposed that plugins are automatically reload after map change.
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gtamike
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Join Date: Aug 2009
Location: UK
Old 04-14-2013 , 20:19   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #786

Quote:
Originally Posted by foo bar View Post
I've made a couple of fixes for some problems I was having with this version of Quakesounds:
  • Check if mp_teamplay is enabled when playing the teamkiller sound; otherwise sounds won't play further
  • Add headshot support for hl2dm using SDKHook_TraceAttackPost.

My updates are being posted to https://github.com/foobarhl/sourcemo...ounds_hl2dm.sp but I've attached my copy to this post for reference anyway.
Thanks
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Old 04-15-2013 , 14:51   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #787

Quote:
Originally Posted by foo bar View Post
I've made a couple of fixes for some problems I was having with this version of Quakesounds:
  • Check if mp_teamplay is enabled when playing the teamkiller sound; otherwise sounds won't play further
  • Add headshot support for hl2dm using SDKHook_TraceAttackPost.

My updates are being posted to https://github.com/foobarhl/sourcemo...ounds_hl2dm.sp but I've attached my copy to this post for reference anyway.
You fixed alot for HL2DM Version and its great that most things work now.
It's just the headshot feature that needs improving as it very rarely works/plays right when you headshot players.
At one point the headshot sound and text displayed when I crowbarred someones head.
Having the trigger go off for only the 357 Mag and shotgun on headshot kills would be alot better.

My quakesoundslist.cfg
Spoiler
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Last edited by gtamike; 04-15-2013 at 14:53.
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angel635
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Join Date: Apr 2011
Old 04-17-2013 , 07:52   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #788

Broken after update css


Code:
L 04/17/2013 - 06:50:56: SourceMod error session started
L 04/17/2013 - 06:50:56: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 06:50:56: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 07:39:38: Error log file session closed.
L 04/17/2013 - 07:39:39: SourceMod error session started
L 04/17/2013 - 07:39:39: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 07:39:39: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 08:11:44: Error log file session closed.
L 04/17/2013 - 08:11:44: SourceMod error session started
L 04/17/2013 - 08:11:44: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 08:11:44: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 08:42:53: Error log file session closed.
L 04/17/2013 - 08:42:53: SourceMod error session started
L 04/17/2013 - 08:42:53: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 08:42:53: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 09:14:20: Error log file session closed.
L 04/17/2013 - 09:14:20: SourceMod error session started
L 04/17/2013 - 09:14:20: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 09:14:20: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 09:45:29: Error log file session closed.
L 04/17/2013 - 09:45:29: SourceMod error session started
L 04/17/2013 - 09:45:29: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 09:45:29: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 10:06:03: SourceMod error session started
L 04/17/2013 - 10:06:03: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 10:06:03: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 10:25:11: SourceMod error session started
L 04/17/2013 - 10:25:11: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 10:25:11: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 10:27:08: SourceMod error session started
L 04/17/2013 - 10:27:08: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 10:27:08: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 10:45:03: Error log file session closed.
L 04/17/2013 - 10:45:03: SourceMod error session started
L 04/17/2013 - 10:45:03: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 10:45:03: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 11:17:08: Error log file session closed.
L 04/17/2013 - 11:17:08: SourceMod error session started
L 04/17/2013 - 11:17:08: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 11:17:08: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 11:48:20: Error log file session closed.
L 04/17/2013 - 11:48:20: SourceMod error session started
L 04/17/2013 - 11:48:20: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 11:48:20: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 12:19:34: Error log file session closed.
L 04/17/2013 - 12:19:35: SourceMod error session started
L 04/17/2013 - 12:19:35: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 12:19:35: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 12:51:05: Error log file session closed.
L 04/17/2013 - 12:51:05: SourceMod error session started
L 04/17/2013 - 12:51:05: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 12:51:05: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
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CenT
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Join Date: Aug 2009
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Old 04-17-2013 , 09:27   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #789

Quote:
Originally Posted by angel635 View Post
Broken after update css


Code:
L 04/17/2013 - 06:50:56: SourceMod error session started
L 04/17/2013 - 06:50:56: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 06:50:56: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 07:39:38: Error log file session closed.
L 04/17/2013 - 07:39:39: SourceMod error session started
L 04/17/2013 - 07:39:39: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 07:39:39: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 08:11:44: Error log file session closed.
L 04/17/2013 - 08:11:44: SourceMod error session started
L 04/17/2013 - 08:11:44: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 08:11:44: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 08:42:53: Error log file session closed.
L 04/17/2013 - 08:42:53: SourceMod error session started
L 04/17/2013 - 08:42:53: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 08:42:53: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 09:14:20: Error log file session closed.
L 04/17/2013 - 09:14:20: SourceMod error session started
L 04/17/2013 - 09:14:20: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 09:14:20: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 09:45:29: Error log file session closed.
L 04/17/2013 - 09:45:29: SourceMod error session started
L 04/17/2013 - 09:45:29: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 09:45:29: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 10:06:03: SourceMod error session started
L 04/17/2013 - 10:06:03: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 10:06:03: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 10:25:11: SourceMod error session started
L 04/17/2013 - 10:25:11: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 10:25:11: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 10:27:08: SourceMod error session started
L 04/17/2013 - 10:27:08: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 10:27:08: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 10:45:03: Error log file session closed.
L 04/17/2013 - 10:45:03: SourceMod error session started
L 04/17/2013 - 10:45:03: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 10:45:03: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 11:17:08: Error log file session closed.
L 04/17/2013 - 11:17:08: SourceMod error session started
L 04/17/2013 - 11:17:08: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 11:17:08: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 11:48:20: Error log file session closed.
L 04/17/2013 - 11:48:20: SourceMod error session started
L 04/17/2013 - 11:48:20: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 11:48:20: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 12:19:34: Error log file session closed.
L 04/17/2013 - 12:19:35: SourceMod error session started
L 04/17/2013 - 12:19:35: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 12:19:35: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
L 04/17/2013 - 12:51:05: Error log file session closed.
L 04/17/2013 - 12:51:05: SourceMod error session started
L 04/17/2013 - 12:51:05: Info (map "de_dust2") (file "errors_20130417.log")
L 04/17/2013 - 12:51:05: [weapon_restrict.smx] Sound sound/buttons/weapon_cant_buy.wav dosnt exist
[weapon_restrict.smx] = Plugin Weapon Restrict and not Quake Sound


This plugin works fine with the new update, knowing that I put my sounds in the new directory: "..cstrike/custom/mycustomfolder/sound/quake..." without changing anything in the configuration of the plugin.

Last edited by CenT; 04-17-2013 at 09:30.
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Bacardi
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Join Date: Jan 2010
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Old 04-17-2013 , 11:20   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #790

What I have understand, in server, you not need install custom files in "custom" folder. Just do it same old way like before.

Clients just install all they inside they "custom" folder. And download server files in "downloads" folder.

Quote:
Originally Posted by CenT View Post
This plugin works fine with the new update, knowing that I put my sounds in the new directory: "..cstrike/custom/mycustomfolder/sound/quake..." without changing anything in the configuration of the plugin.
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