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GunGame AMXX


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Lenfitz
Senior Member
Join Date: Jan 2007
Old 01-31-2007 , 00:06   Re: GunGame AMXX 1.13
#681

Not sure if this is a gungame or csdm thing but when a ct dies it leaves 2 black packs on the ground where he died. Pretty soon the map fills up with these packs all over the ground. Any idea how i turn this off. Getting tired of cleaning up all the packs off the ground after each game :-P
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polakpolak
Senior Member
Join Date: Mar 2005
Location: Montreal, Canada
Old 01-31-2007 , 00:27   Re: GunGame AMXX 1.13
#682

Quote:
Originally Posted by XxAvalanchexX View Post
Code:
Error: server failed to transmit file 'AY&SYM'
...
46290 0594 svc_filetxferfailed
BAD:  605:svc_bad
What plugin do you have that is attempting to precache the file 'AY&SYM'?
I wish I knew :\ , can you point me in wich direction too look?

Thanks again
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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 01-31-2007 , 00:48   Re: GunGame AMXX 1.13
#683

Lenfitz: Black packs? Like a defusal kit? GunGame's deathmatch mode should get rid of them, and I was pretty sure that CSDM did as well, but I'm not sure.

polakpolak: PM me your plugins.ini.
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Lenfitz
Senior Member
Join Date: Jan 2007
Old 01-31-2007 , 01:14   Re: GunGame AMXX 1.13
#684

[quote=XxAvalanchexX;433740]Lenfitz: Black packs? Like a defusal kit? GunGame's deathmatch mode should get rid of them, and I was pretty sure that CSDM did as well, but I'm not sure.

Yes im guessing its a defusal kit. im using csdm's deathmatch mod so players can spawn at random places instead of t or ct spawn. Players get a bit miffed running from spawn to the action all the time and once a side gets the upper hand they tend to camp the others spawn.
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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 01-31-2007 , 01:28   Re: GunGame AMXX 1.13
#685

You can use CSDM's spawn files with GunGame's deathmatch mode. Just install the spawn files like you would if you were actually using CSDM and set gg_dm_spawn_random to 1.
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aligind4h0us3
Senior Member
Join Date: Sep 2006
Location: Sydney, Australia
Old 01-31-2007 , 02:46   Re: GunGame AMXX 1.13
#686

Quote:
Originally Posted by XxAvalanchexX View Post
You can use CSDM's spawn files with GunGame's deathmatch mode. Just install the spawn files like you would if you were actually using CSDM and set gg_dm_spawn_random to 1.
And remember to remove the csdm module file so it stops running on your server. A reboot is necessary I think.
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HelllBoy
Member
Join Date: Aug 2006
Location: Romania
Old 01-31-2007 , 03:10   Re: GunGame AMXX 1.13
#687

i come with another problem :

if in gungame.cfg

i put 2 line for level up or lvldown , like that :
gg_sound_levelup "gungame/smb3_powerup.wav"
gg_sound_levelup "gungame/??????.wav"

what hapends the server take random the sound for lvlup or dosen`t work ?
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nostradamus01
Junior Member
Join Date: Jan 2007
Old 01-31-2007 , 05:04   Re: GunGame AMXX 1.13
#688

ok hi again i typed amx_plugins and meta list in console and got these results

Admin Base 1.75 AMXX Dev Team admin.amxx running
Admin Commands 1.75 AMXX Dev Team admincmd.amxx running
Admin Help 1.75 AMXX Dev Team adminhelp.amxx running
Slots Reservation 1.75 AMXX Dev Team adminslots.amxx running
Multi-Lingual Sys 1.75 AMXX Dev Team multilingual.am running
Menus Front-End 1.75 AMXX Dev Team menufront.amxx running
Commands Menu 1.75 AMXX Dev Team cmdmenu.amxx running
Players Menu 1.75 AMXX Dev Team plmenu.amxx running
Maps Menu 1.75 AMXX Dev Team mapsmenu.amxx running
Admin Chat 1.75 AMXX Dev Team adminchat.amxx running
Anti Flood 1.75 AMXX Dev Team antiflood.amxx running
Scrolling Message 1.75 AMXX Dev Team scrollmsg.amxx running
Info. Messages 1.75 AMXX Dev Team imessage.amxx running
Admin Votes 1.75 AMXX Dev Team adminvote.amxx running
NextMap 1.75 AMXX Dev Team nextmap.amxx running
Nextmap Chooser 1.75 AMXX Dev Team mapchooser.amxx running
TimeLeft 1.75 AMXX Dev Team timeleft.amxx running
Pause Plugins 1.75 AMXX Dev Team pausecfg.amxx running
Stats Configurati 1.75 AMXX Dev Team statscfg.amxx running
StatsX 1.75 AMXX Dev Team statsx.amxx running
CS Misc. Stats 1.75 AMXX Dev Team miscstats.amxx running
CS Stats Logging 1.75 AMXX Dev Team stats_logging.a running
SuperHero Mod 1.18e JTP10181/{HOJ}Ba superheromodnva running
SUPERHERO Anubis 1.18 AssKicR/JTP10181 sh_anubis.amxx running
SUPERHERO Aquaman 1.18 AssKicR/Lazy/JTP sh_aquaman.amxx running
SUPERHERO Batman 1.18 {HOJ} Batman/JTP sh_batman.amxx running
SUPERHERO Bomberm 1.18 AssKicR sh_bomberman.am running
SUPERHERO Captain 1.18 {HOJ} Batman/JTP sh_captaina.amx running
SUPERHERO Cyclops 1.18 AssKicR/Batman/J sh_cyclops.amxx running
SUPERHERO Daredev 1.18 {HOJ} Batman/JTP sh_daredevil.am running
SUPERHERO Dazzler 1.18 {HOJ} Batman sh_dazzler.amxx running
SUPERHERO Dracula 1.18 {HOJ} Batman/JTP sh_dracula.amxx running
SUPERHERO Flash 1.18 {HOJ} Batman sh_flash.amxx running
SUPERHERO Hobgobl 1.18 {HOJ} Batman/JTP sh_hobgoblin.am running
SUPERHERO Hulk 1.18 {HOJ} Batman sh_hulk.amxx running
SUPERHERO Human T 1.18 {HOJ} Batman/JTP sh_humantorch.a running
SUPERHERO Ironman 1.18 {HOJ} Batman/JTP sh_ironman.amxx running
SUPERHERO Kamikaz 1.18 AssKicR/JTP10181 sh_kamikaze.amx running
SUPERHERO Magneto 1.18 AssKicR / JTP101 sh_magneto.amxx running
SUPERHERO Mystiqu 1.18 {HOJ} Batman sh_mystique.amx running
SUPERHERO Nightcr 1.18 {HOJ} Batman sh_nightcrawler running
SUPERHERO Punishe 1.18 {HOJ} Batman sh_punisher.amx running
SUPERHERO Skeleto 1.18 {HOJ} Batman sh_skeletor.amx running
SUPERHERO Spider- 1.18 {HOJ} Batman/JTP sh_spiderman.am running
SUPERHERO Superma 1.18 {HOJ} Batman sh_superman.amx running
SUPERHERO Wind Wa 1.18 AssKicR/JTP10181 sh_windwalker.a running
SUPERHERO Wolveri 1.18 {HOJ}Batman/JTP1 sh_wolverine.am running
SUPERHERO Xavier 1.18 {HOJ} Batman sh_xavier.amxx running
SUPERHERO Zeus 1.18 {HOJ} Batman/JTP sh_zeus.amxx running
SUPERHERO Bazooka 4.0 JTP10181 / AssKi sh_bazooka.amxx running
SUPERHERO Wolveri 1.18 {HOJ}Batman/JTP1 sh_wolverine.am running
SUPERHERO Agent 1.2 AssKicR & -|-LoA sh_agent.amxx running
SUPERHERO Batgirl 1.1 sharky/JTP10181 sh_batgirl.amxx running
SUPERHERO Beast 1.0 Vectren sh_beast.amxx running
SUPERHERO Demolit 1.2.1 AssKicR / jtp101 sh_demoman.amxx running
SUPERHERO The Inv 1.1 AssKicR sh_invisman.amx running
SUPERHERO Morpheu 1.3 RadidEskimo & Fr sh_morpheus.amx running
SUPERHERO Neo Rel 1.3 JTP10181/[Pentiu sh_neoreloaded. running
SUPERHERO Rambo 1.1 Glooba sh_rambo.amxx running
SUPERHERO Riddick 1.0 JTP10181 sh_riddick.amxx running
SUPERHERO Bass 1.3 Op sh_bass.amxx running
SUPERHERO Chucky 1.3 LiToViEtBoI / vi sh_chucky.amxx running
SUPERHERO Darth M 1.2 Chivas2973 sh_darthmaul.am running
SUPERHERO Gohan 1.2 sharky sh_gohan.amxx running
SUPERHERO Goten 1.3 buttface / vittu sh_goten.amxx running
SUPERHERO Madness 1.3 Assassin sh_madness.amxx running
SUPERHERO Master 1.4 Spartan-117/vitt sh_masterchief. running
SUPERHERO Poison 1.5 AssKicR / vittu sh_poisonivy.am running
SUPERHERO Sonic 1.2 D-unit sh_sonic.amxx running
SUPERHERO Supergi 2.2 AssKicR sh_supergirl.am running
SUPERHERO Vash th 1.4 sharky / vittu sh_vash.amxx running
SUPERHERO Yoda 1.2 AssKicR / Freeco sh_yoda.amxx running
SUPERHERO Gambit 1.3 Vectren / vittu sh_gambit.amxx running
SUPERHERO Goku 1.5 |RIC|_ALBANIAN / sh_goku.amxx running
SUPERHERO Super S 1.0 vittu sh_ssjgohan.amx running
SUPERHERO Grim Re 1.1 SniperX sh_grimreaper.a running
SUPERHERO Penguin 1.2 Yang/vittu sh_penguin.amxx running
SUPERHERO Thor 1.1 TreDizzle sh_thor.amxx running
SUPERHERO Noob 1.2 AssKicR sh_noob.amxx running
SUPERHERO Casper 1.1 BLU3 V1Z10N / ma sh_casper.amxx running
SUPERHERO Cola Lo 1.3 Dr Dream sh_colalover.am running
unknown unknown unknown csdm_main.amxx bad load
unknown unknown unknown csdm_equip.amxx bad load
unknown unknown unknown csdm_spawn_pres bad load
unknown unknown unknown spawn_editor.am bad load
unknown unknown unknown csdm_misc.amxx bad load
unknown unknown unknown csdm_protection bad load
unknown unknown unknown csdm_ffa.amxx bad load
88 plugins, 81 running
] meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.76c ini ANY ANY
[ 2] Monster RUN - monster_mm.dll v3.02.01 ini Chlvl Chlvl
[ 3] Fun RUN - fun_amxx.dll v1.76 pl1 ANY ANY
[ 4] CStrike RUN - cstrike_amxx.dll v1.76 pl1 ANY ANY
[ 5] CSX RUN - csx_amxx.dll v1.76c pl1 ANY ANY
[ 6] Engine RUN - engine_amxx.dll v1.75 pl1 ANY ANY
[ 7] FakeMeta RUN - fakemeta_amxx.dl v1.76b pl1 ANY ANY
7 plugins, 7 running

i hope that is of some help or that some1 understands that...lol
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aligind4h0us3
Senior Member
Join Date: Sep 2006
Location: Sydney, Australia
Old 01-31-2007 , 06:30   Re: GunGame AMXX 1.13
#689

Seems to me like you haven't put gungame.amxx into your plugins folder nor typed gungame.amxx in your plugins.ini file. Also, put the language file in your amxmodx>data>lang folder and the gungame sounds in your cstrike>sound folder.
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nostradamus01
Junior Member
Join Date: Jan 2007
Old 01-31-2007 , 06:47   Re: GunGame AMXX 1.13
#690

Quote:
Originally Posted by aligind4h0us3 View Post
Seems to me like you haven't put gungame.amxx into your plugins folder nor typed gungame.amxx in your plugins.ini file. Also, put the language file in your amxmodx>data>lang folder and the gungame sounds in your cstrike>sound folder.
thnx for replying ive got the lang and sounds in the folders and gungame.amxx is in the plugins.ini file but where you said seems like ive not got the gungame.amxx in my plugins folder i have 2 plugins folders

cstrike\addons\amxmodx\plugins thats where the gungame.amxx file is but should it go
cstrike\addons\amxmodx\addons\amxmodx\plugins in that1 instead cheers for all the help
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