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[L4D2] Footlocker Spawner (1.19) [22-Nov-2023]


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Silvers
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Join Date: Aug 2010
Location: SpaceX
Old 04-24-2021 , 08:49   Re: [L4D2] Footlocker Spawner (1.16) [30-Sep-2020]
Reply With Quote #101

Verify the file "data/l4d2_footlocker.cfg" is not read only and that the file and folder have the right permissions for the server to read and write. There's nothing wrong with the plugin, it's something with your server. Do you have issues with other entity spawners saving to map?
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AzureStars
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Location: Milky Way
Old 10-18-2021 , 21:51   Re: [L4D2] Footlocker Spawner (1.16) [30-Sep-2020]
Reply With Quote #102

Quote:
Originally Posted by Tonblader View Post
Sometimes this works well and sometimes it doesn't.
I mean, when I try to grab the fireworks boxes from the footklocker, sometimes I can take (+use) all of them without any problem and other times I can't take (+use) all of them.
On different maps it behaves in different ways.
I think this is due to position or angle problems.
THIS ^^

Just started using this plugin and having the same issue. Sometimes we can grab only one box of fireworks or none at all, then other times it's fine. Its hit and miss each footlocker that contains fireworks.
Will play with it more soon in testing as mentioned might be the positioning of the boxes, some are in tight spots.

Other than that this is excellent plugin. I just wish some contained ammo piles i think that would be a worthy addition.
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Silvers
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Join Date: Aug 2010
Location: SpaceX
Old 10-19-2021 , 03:22   Re: [L4D2] Footlocker Spawner (1.16) [30-Sep-2020]
Reply With Quote #103

If you can tell me which Footlocker and which map I'll have a look. Doubt theres anything I can do, suggest changing the position of the Footlocker. If they're part of the default config provided then let me know which ones and I'll modify them.
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AzureStars
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Old 10-20-2021 , 07:57   Re: [L4D2] Footlocker Spawner (1.16) [30-Sep-2020]
Reply With Quote #104

Quote:
Originally Posted by Silvers View Post
If you can tell me which Footlocker and which map I'll have a look. Doubt theres anything I can do, suggest changing the position of the Footlocker. If they're part of the default config provided then let me know which ones and I'll modify them.

Thanks for your reply Silvers i've found the issue. This post here by Marttt is relevant to why this was happening.

https://forums.alliedmods.net/showpo...2&postcount=98

We use "Physics Fix" on our server. So i took it out to test this and sure enough i could now grab every single firework crate in every footlocker. It might be worth mentioning these two plugins and firework crate issues in the main thread is easier to see there incase others experience the same problem.

My bad for not reading whole thread and not seeing Marttt's input and fix , which does indeed work

Maybe update and add this fix to the main plugin itself?

Last edited by AzureStars; 10-20-2021 at 07:59.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 10-27-2021 , 04:28   Re: [L4D2] Footlocker Spawner (1.17) [27-Oct-2020]
Reply With Quote #105

Code:
1.17 (27-Oct-2021)
    - Changed the way Firework Crates are spawned to be compatible with "Physics fix" plugin. Thanks to "Marttt" for fixing.
Done.


Edit: @below: fixed.
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Last edited by Silvers; 10-30-2021 at 07:01.
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Tonblader
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Location: Peru
Old 10-30-2021 , 01:00   Re: [L4D2] Footlocker Spawner (1.17) [27-Oct-2020]
Reply With Quote #106

Get Plugin button broken:

Spoiler
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AzureStars
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Location: Milky Way
Old 11-02-2021 , 10:53   Re: [L4D2] Footlocker Spawner (1.17) [27-Oct-2020]
Reply With Quote #107

Quote:
Originally Posted by Silvers View Post
Code:
1.17 (27-Oct-2021)
    - Changed the way Firework Crates are spawned to be compatible with "Physics fix" plugin. Thanks to "Marttt" for fixing.
Done.


Edit: @below: fixed.

Thanks Silvers
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 12-27-2022 , 05:24   Re: [L4D2] Footlocker Spawner (1.18) [11-Dec-2022]
Reply With Quote #108

The command to spawn one allows you to specify how many items the footlocker will have.
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Last edited by Silvers; 09-28-2023 at 05:04.
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