I may actually attempt to retexture this model a bit once I get more animations (and music) added.
Alright as this has been in the forms for a while now, I shall now fully explain what this 'Freak Fortress 2/Public" version of my hale is. In case you don't know, there is already an existing "VSH2" version of Bonk Girl in a X1 and X10 server. I have been holding on to the old Freak Fortress code for quite some time and have finally decided to recycle it. However, I wanted to have some creative fun with this old code. The improvised "lore" goes like this:
Due to having two different versions of her using different coding. Bonk Girl's recycled "Freak Fortress" code actually conflicts with her newer "VSH2" code causing her stats to go all over the place when outside her home servers/respective coding. In other words, I wanted to try something fun and updated this old code to be a mix of her existing X1 and X10 versions utilizing the "VSH2" coding. Or as I like to call it, the "Glitched X5" version of Bonk Girl. (lol)
Hello friends and say hello to one of my existing hales. (She's been around for about a year, you may have seen her) Now that my hale has become more advanced I have decided to go ahead and share her old FF2 code to be prepared for the (not too likely) event in where I'm working on another version of her and need to fall to a backup server. Enjoy
Helen Cooper (AKA Bonk Girl)
-Speed: 450 Hammer units
- Has one custom theme/arrangement and/or remix (with another one in the making)
-Currently has one custom animation/sequence (Must be using a "Melee" weapon to work. This will not work if she is using an "All Class" melee weapon as that uses a different sequence.)
(This is how her custom "airwalk_melee" sequence looks like in-game. Her Atomizer won't show for some annoying reason)
-She is equipped with an Atomizer that changes damage depending on HP (AKA "The Shahanshah" stats)
*When half alive, she does her "X1" base damage of 74-79
*When half dead, she does her "X10" base damage of 109-110
-Has the Triple Jump ability as well as mini-crit damage when airborn.
-Atomizer should 2 or 3 shot a level 3 building
-She can also track enemy HP using her Dues Specs (cough cough weapon attribute)
-Ubercharge while gaining a powerful sandman that does 169 damage with 100 baseballs for 10 seconds
-Gains 5 seconds of Mini-Crits on kill
-A random crit will destroy weaker classes (for this to work properly, random crits needs to be enabled in your server.)
-Damage done with her sandman will cause air blast (if that even works)
-Sandman swings very slow
- Sandman should one or two shot most buildings
-She has a custom "flying" animation that I created for her.
-Her custom theme is called "Illuminating Valor" and was created by me.
-Bonk Girl currently has an upcoming second theme which will be a cover/arrangement of “Interlude” by “Attack “Attack” from myself as well.
-This specific version of Bonk Girl has at least one "Easter egg like" voice line. See if you can find it. (or hear it)
Please let me know if anything does not work.