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Solved l4d2 cvar Network setting problem


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AK978
Senior Member
Join Date: Jun 2018
Old 06-11-2019 , 07:38   l4d2 cvar Network setting problem
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16+ player.
set a lot of zombies.

Modified the following settings.
Is there a setting that should not be used?

sm_cvar net_splitpacket_maxrate "162096"
sm_cvar net_splitrate "2"
sm_cvar net_maxcleartime "0.015"
sm_cvar net_compresspackets_minsize "0"

Last edited by AK978; 06-12-2019 at 09:36.
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Lux
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Join Date: Jan 2015
Location: Cat
Old 06-12-2019 , 04:05   Re: l4d2 cvar Network setting problem
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sm_cvar net_splitpacket_maxrate 30000 // Set Value to: Tickrate * 1000
sm_cvar net_splitrate "2"
sm_cvar net_maxcleartime 0.00001 //bypasses the rate limits
sm_cvar net_compresspackets_minsize "2400" //what i use


You can look at this post this was experimental stuff i was playing with.
https://forums.alliedmods.net/showpo...51&postcount=3
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AK978
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Join Date: Jun 2018
Old 06-12-2019 , 07:42   Re: l4d2 cvar Network setting problem
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use 30 tickrate.
I must be reduced packet.
Does net_maxcleartime affect player loss?

Last edited by AK978; 06-12-2019 at 07:46.
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Lux
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Old 06-12-2019 , 08:37   Re: l4d2 cvar Network setting problem
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net_maxcleartime will cause packet loss if you don't have sufficient upload bandwidth.
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AK978
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Old 06-12-2019 , 09:35   Re: l4d2 cvar Network setting problem
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thank you.
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