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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


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Maxximou5
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Join Date: Feb 2013
Old 10-18-2017 , 18:34   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #401

Quote:
Originally Posted by gorgitko View Post
When the server is started, deatmatch.ini is overwritten with:
Spoiler

So deathmatch plugin naturally won't start. I suppose there is some problem with the server from which is the update downloaded.
Looks like your web server is overwriting files, or your server is compromised.
Quote:
Originally Posted by nowva View Post
Hi Completely new to this CSGO servers.

I have been using csgosl (windows gui based)

how do i get this plugin to run?

i have installed it following the instructions exactly, insalled cUrl

In the csgosl GUI i set the gamemodetype to deathmatch. but the deathmatch v2 plugin wont run

can anyone help? :-)
You shouldn't run deathmatch with a deathmatch plugin, use casual or competitive.
Quote:
Originally Posted by dedimark View Post
Hello

i want to ask

How i can hide



Same weapons
Same weapons every round
Random weapons every round

and make menu

New weapons
Random weapons

to select one time like https://forums.alliedmods.net/showth...33685&page=230 because this plugin no more maintaining

Thanks
That doesn't exist in this plugin, but if you make a request on GitHub, it could be added in the future.
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neploho
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Join Date: Jul 2010
Old 10-19-2017 , 01:06   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #402

Anyone got the new dust2 spawns?
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Rale
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Join Date: Sep 2010
Old 10-19-2017 , 13:01   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #403

Quote:
Originally Posted by neploho View Post
Anyone got the new dust2 spawns?
+1
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SpicyGamers
Member
Join Date: Feb 2017
Location: Bragança
Old 10-19-2017 , 14:37   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #404

Can someone send the new spawns the new dust2?
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BARCODEU
New Member
Join Date: Oct 2017
Old 10-19-2017 , 18:56   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #405

Hi!
I'm having trouble configuring this on my server.
The problem I'm facing is the round ends if all players of a team are dead at the same time. Setting mp_ignore_round_win_conditions to 1 makes this problem disappear, but rounds don't end when time is 0.
How can I solve this?

EDIT: Seem to have fixed this setting mp_ignore_round_win_conditions to 0 and both mp_respawn_on_death_t and mp_respawn_on_death_ct to 1

Last edited by BARCODEU; 10-19-2017 at 19:22.
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Maxximou5
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Join Date: Feb 2013
Old 10-19-2017 , 19:29   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #406

Quote:
Originally Posted by neploho View Post
Anyone got the new dust2 spawns?
Quote:
Originally Posted by Rale View Post
+1
Quote:
Originally Posted by SpicyGamers View Post
Can someone send the new spawns the new dust2?
There's a whole integrated spawn system in the plugin itself with a menu that allows you to visually see the spawn points and edit them. Most the spawn points are the same but some are obviously going to be broken.

Use the command: dm_spawn_menu
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kisc
Junior Member
Join Date: Nov 2015
Old 10-20-2017 , 18:28   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #407

Quote:
Originally Posted by neploho View Post
Anyone got the new dust2 spawns?
i made one for my ffa server, you can use if you want.
Attached Files
File Type: txt de_dust2.txt (8.8 KB, 359 views)
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OcC
Senior Member
Join Date: Mar 2012
Location: Romania
Old 10-21-2017 , 08:35   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #408

Quote:
Originally Posted by kisc View Post
i made one for my ffa server, you can use if you want.
Thx man
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SpicyGamers
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Join Date: Feb 2017
Location: Bragança
Old 10-21-2017 , 14:11   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #409

Quote:
Originally Posted by kisc View Post
i made one for my ffa server, you can use if you want.
Thanks bro ;)
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r0xi
BANNED
Join Date: Oct 2012
Location: Sofia
Old 10-25-2017 , 07:37   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #410

Hello, how set this deathmatch
first 5min - only pistols sections
after 5min - only smg sections
after 5 min - only riffle sections
afte 5 min - only knife sections

can u help me with this ?

Last edited by r0xi; 10-25-2017 at 07:39.
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