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[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported


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Bigbuck
Senior Member
Join Date: Jul 2009
Old 12-15-2009 , 19:28   Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported
Reply With Quote #491

The message they are getting only says that it is being called. Take it out and problem is solved.

Quote:
[LEFT4DOWNTOWN] L4D_LobbyIsReserved() has been called. It is deprecated in L4D2, consider updating the plugin using this native
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Galaxy9000
Senior Member
Join Date: Dec 2009
Location: Munich
Old 12-16-2009 , 12:05   Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported
Reply With Quote #492

Ok yesterday i installed the file from the lfd2unreservelobby.smx in the acutal version.

Now my 32 Player Server have few minutes and hours more then 8 players inside (10/32), but after short times only 8 players can again play.

The message:
[SM] A fully lobby connected. Server is unreserved.... etc. seems that it works in my server ist in "status" unreserved now.

But its a bug or with this extension and supversus not possible on a hosted gameserver with linux installed. All Plugins fully working i cannot handle this problem. Its in all configss (versus 16vs16 or 8vs. Only 8 players can connected. And yes, i have set the cvar that the server should unreserved, but only the plugin (see above) handle that server everytime zu unreserved. But only 8 player can play.

Can any1 help me again plz?!
__________________
L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.

CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.

http://www.gametracker.com/server_info/ NO PUB SERVERS ATM
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Lömmels
Junior Member
Join Date: Nov 2009
Old 12-16-2009 , 14:54   Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported
Reply With Quote #493

Quote:
Only 8 players can connected.
Got the same problem.
Before the last update comes out, it works great, all 16 slots full. But now, only 8 players can join....
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Galaxy9000
Senior Member
Join Date: Dec 2009
Location: Munich
Old 12-16-2009 , 15:31   Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported
Reply With Quote #494

Ah, seems to be an update problem again. That can be possible....
__________________
L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.

CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.

http://www.gametracker.com/server_info/ NO PUB SERVERS ATM
Galaxy9000 is offline
snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 12-17-2009 , 08:23   Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported
Reply With Quote #495

is it me or does the "meta list" still show 0.4.0.0 instead of 0.4.1.0?
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Bigbuck
Senior Member
Join Date: Jul 2009
Old 12-17-2009 , 09:38   Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported
Reply With Quote #496

meta list shouldn't list this as it is now a metamod plugin/extension. Do you mean sm exts list?
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Visual77
Veteran Member
Join Date: Jan 2009
Old 12-17-2009 , 10:17   Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported
Reply With Quote #497

If you don't want any problems, I suggest you update to L4DToolZ instead.
http://forums.alliedmods.net/showthread.php?t=93600
I'm not getting any random server crashes anymore, after I changed to l4dtoolz. Works perfect for both linux and windows.
+ l4dtoolz dosen't need any unreserve.smx plugins, just a simple cvar in your server.cfg
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Galaxy9000
Senior Member
Join Date: Dec 2009
Location: Munich
Old 12-17-2009 , 10:48   Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported
Reply With Quote #498

Hiya,
yeah thanx. I have posted one q in the forum:
http://forums.alliedmods.net/showthr...=93600&page=24
about up to 32 players and if it work w/o any additional plugins, files and only cvar config that will be very very nice

I try it next days... Hope it works good on my hostes game server with linux. Thanx again.
__________________
L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.

CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.

http://www.gametracker.com/server_info/ NO PUB SERVERS ATM
Galaxy9000 is offline
Dart
Junior Member
Join Date: Dec 2009
Old 12-18-2009 , 14:25   Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported
Reply With Quote #499

can u give 0.3.1.0 version ?
i think that 0.4.1.0 didn't reading my plugins cO
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Downtown1
Veteran Member
Join Date: Mar 2004
Old 12-18-2009 , 14:46   Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported
Reply With Quote #500

Feel free to use l4dtoolz if you want to use it, but this is the wrong thread to be asking questions about it.

Personally, I don't know anything about these L4D2 crashes you are talking about. We have a very high test bar for L4D2 that includes several days of live testing on top of extreme focus testing for changes we made. I am so confident of it being crash-free on L4D2 that this extension gets distributed with the CEVO configs to 100+ servers every time we release a new update.

If there are L4D1 crashes, then I can understand since we neither of the two developers (XBetaAlpha and I) actually run any L4D1 servers anymore.

Quote:
Originally Posted by Galaxy9000 View Post
Ah, seems to be an update problem again. That can be possible....
Then please post some error logs if it's not letting more than 8 players connect.

Last edited by Downtown1; 12-18-2009 at 14:48.
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