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DHooks (Dynamic Hooks - Dev Preview)


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Pelipoika
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Join Date: May 2012
Location: Inside
Old 11-06-2016 , 15:55   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #521

Quote:
Originally Posted by Blunderstab View Post
That fixed it! Thanks a bunch. While I'm still learning this though, I'd really like to know why size is "12". I'd expect vectors to be "3" since they should be storing three numbers.
A float is 4 bytes and a vector is 3 floats
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Last edited by Pelipoika; 11-06-2016 at 15:55.
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Blunderstab
Junior Member
Join Date: Nov 2015
Old 11-06-2016 , 16:33   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #522

Perfect! Thanks a bunch, you two.
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Morell
AlliedModders Donor
Join Date: Jun 2010
Location: World
Old 11-29-2016 , 03:06   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #523

DHooks broken again in the last csgo update.
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Last edited by Morell; 11-29-2016 at 03:06.
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thomasjosif
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Join Date: Mar 2016
Old 11-29-2016 , 13:32   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #524

Quote:
Originally Posted by Morell View Post
DHooks broken again in the last csgo update.
Yep. Here is a crash dump for reference.
https://crash.limetech.org/6yj4z7yskvpa
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 11-29-2016 , 15:07   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #525

Did you experience these crashes after you updated sourcemod? Seems like the entity listeners in sdkhooks fail on you.
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thomasjosif
AlliedModders Donor
Join Date: Mar 2016
Old 11-29-2016 , 15:26   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #526

This crash was happening after the CSGO update before we updated SM. I just updated to the newest sourcemod version to no prevail.

EDIT: We were having disk full errors which were causing this issue.
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Last edited by thomasjosif; 11-30-2016 at 09:12.
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codecae
Junior Member
Join Date: Sep 2015
Old 11-30-2016 , 20:18   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #527

Can anyone direct me to some sort of object model reference for csgo? I have the offsets from https://www.sourcemodplugins.org/vtableoffsets/csgo but I can't find any documentation that specifies their return types. Thanks in advance!
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 12-01-2016 , 04:30   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #528

Quote:
Originally Posted by codecae View Post
Can anyone direct me to some sort of object model reference for csgo? I have the offsets from https://www.sourcemodplugins.org/vtableoffsets/csgo but I can't find any documentation that specifies their return types. Thanks in advance!
There isn't one, you need to disassemble the binaries and figure it out yourself.
You chose the worst time to get into this stuff since the last CS:GO update stripped symbols.
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xXDeathreusXx
Veteran Member
Join Date: Mar 2013
Location: pPlayer->GetOrigin();
Old 12-03-2016 , 18:33   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #529

Quote:
Originally Posted by asherkin View Post
There isn't one, you need to disassemble the binaries and figure it out yourself.
You chose the worst time to get into this stuff since the last CS:GO update stripped symbols.
Well shit, ain't that a pickle
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 12-20-2016 , 09:54   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #530

Updated.

Fixed a bug with certain hooks getting unhooked randomly (this should finally fix the mystery bug where gamerules unhook themselves mid map). Also fixed a crash when unloading due to not ending the hook context.
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