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Ultimate KillStreak Advanced


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SAMURAI16
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Join Date: Sep 2006
Old 12-18-2006 , 00:07   Re: Ultimate KillStreak Advanced
Reply With Quote #31

oh . so give me an example for double kill
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jim_yang
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Join Date: Aug 2006
Old 12-18-2006 , 00:18   Re: Ultimate KillStreak Advanced
Reply With Quote #32

sorry, i mean you didn't assign a value to dbkill then check it in "if" statement. it will never be true.
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SAMURAI16
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Old 12-18-2006 , 00:20   Re: Ultimate KillStreak Advanced
Reply With Quote #33

ok i'l fix when i return from school
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Ywa*NL
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Join Date: Apr 2005
Location: The Netherlands
Old 12-18-2006 , 15:19   Re: Ultimate KillStreak Advanced
Reply With Quote #34

Found a bug.
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Old 12-18-2006, 18:35
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FR0NTLINE
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Join Date: Apr 2006
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Old 12-18-2006 , 19:37   Re: Ultimate KillStreak Advanced
Reply With Quote #35

Samurai nice work but i only want a few of these sounds because i do like the old ultimate sounds also like may the force be with you. Can i edit the plugin sma file somehow to use the triple kill sound and megakill?
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Old 12-19-2006, 01:55
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Old 12-19-2006, 02:59
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SAMURAI16
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Old 12-19-2006 , 07:32   Re: Ultimate KillStreak Advanced
Reply With Quote #36

-updated
Fixed double kill events ;
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XmINiX
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Join Date: Nov 2006
Location: Your basement
Old 12-19-2006 , 08:30   Re: Ultimate KillStreak Advanced
Reply With Quote #37

I have been wondering....Hasnt this been made? I mean i dont own any servers on cs but i play it and i see a plugin like/better than this.
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Minithug2007
Junior Member
Join Date: Nov 2006
Old 12-19-2006 , 17:46   Re: Ultimate KillStreak Advanced
Reply With Quote #38

lolz really great plugin again! ty :O
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BACARRA
Senior Member
Join Date: Mar 2005
Old 12-20-2006 , 18:14   Re: Ultimate KillStreak Advanced
Reply With Quote #39

the reason it keeps trying to precache every map
Code:
public plugin_precache()
{
precache_sound("ultimate_sounds/triplekill_ultimate.wav")
precache_sound("ultimate_sounds/multikill_ultimate.wav")
precache_sound("ultimate_sounds/ultrakill_ultimate.wav")
precache_sound("ultimate_sounds/killingspree_ultimate.wav")
precache_sound("ultimate_sounds/megakill_ultimate.wav")
precache_sound("ultimate_sounds/holyshit_ultimate.wav")
precache_sound("ultimate_sounds/ludicrouskill_ultimate.wav")
precache_sound("ultimate_sounds/rampage_ultimate.wav")
precache_sound("ultimate_sounds/unstoppable_ultimate.wav")
precache_sound("ultimate_sounds/monsterkill_ultimate.wav")
precache_sound("ultimate_sounds/headshot1_ultimate.wav")
precache_sound("ultimate_sounds/headshot2_ultimate.wav")
precache_sound("ultimate_sounds/knife1_ultimate.wav")
precache_sound("ultimate_sounds/knife2_ultimate.wav")
precache_sound("ultimate_sounds/firstblood1_ultimate.wav")
precache_sound("ultimate_sounds/firstblood2_ultimate.wav")
precache_sound("ultimate_sounds/prepare1_ultimate.wav")
precache_sound("ultimate_sounds/prepare2_ultimate.wav")
precache_sound("ultimate_sounds/prepare3_ultimate.wav")
precache_sound("ultimate_sounds/nade_ultimate.wav")
precache_sound("ultimate_sounds/suicide1_ultimate.wav")
precache_sound("ultimate_sounds/suicide2_ultimate.wav")
precache_sound("ultimate_sounds/suicide3_ultimate.wav")
precache_sound("ultimate_sounds/suicide4_ultimate.wav")
precache_sound("ultimate_sounds/doublekill1_ultimate.wav")
precache_sound("ultimate_sounds/doublekill2_ultimate")
}
you need to add a .wav to the very last sound file
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SAMURAI16
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Old 12-22-2006 , 15:40   Re: Ultimate KillStreak Advanced
Reply With Quote #40

Quote:
Originally Posted by BACARRA View Post
the reason it keeps trying to precache every map
Code:
public plugin_precache()
{
precache_sound("ultimate_sounds/triplekill_ultimate.wav")
precache_sound("ultimate_sounds/multikill_ultimate.wav")
precache_sound("ultimate_sounds/ultrakill_ultimate.wav")
precache_sound("ultimate_sounds/killingspree_ultimate.wav")
precache_sound("ultimate_sounds/megakill_ultimate.wav")
precache_sound("ultimate_sounds/holyshit_ultimate.wav")
precache_sound("ultimate_sounds/ludicrouskill_ultimate.wav")
precache_sound("ultimate_sounds/rampage_ultimate.wav")
precache_sound("ultimate_sounds/unstoppable_ultimate.wav")
precache_sound("ultimate_sounds/monsterkill_ultimate.wav")
precache_sound("ultimate_sounds/headshot1_ultimate.wav")
precache_sound("ultimate_sounds/headshot2_ultimate.wav")
precache_sound("ultimate_sounds/knife1_ultimate.wav")
precache_sound("ultimate_sounds/knife2_ultimate.wav")
precache_sound("ultimate_sounds/firstblood1_ultimate.wav")
precache_sound("ultimate_sounds/firstblood2_ultimate.wav")
precache_sound("ultimate_sounds/prepare1_ultimate.wav")
precache_sound("ultimate_sounds/prepare2_ultimate.wav")
precache_sound("ultimate_sounds/prepare3_ultimate.wav")
precache_sound("ultimate_sounds/nade_ultimate.wav")
precache_sound("ultimate_sounds/suicide1_ultimate.wav")
precache_sound("ultimate_sounds/suicide2_ultimate.wav")
precache_sound("ultimate_sounds/suicide3_ultimate.wav")
precache_sound("ultimate_sounds/suicide4_ultimate.wav")
precache_sound("ultimate_sounds/doublekill1_ultimate.wav")
precache_sound("ultimate_sounds/doublekill2_ultimate")
}
you need to add a .wav to the very last sound file
thanks ! updated
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