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Sarabveer
Veteran Member
Join Date: Feb 2014
Old 02-11-2015 , 15:36   Re: SourceBans 1.5.1F [FORK] (Updated 2015/01/29)
#231

Quote:
Originally Posted by 2NASTY4U View Post
lol, what are the db changes? I read nothing about db changes or a upgrade instruction in your first post. Please add it. What are the changes? It works for me with old 1.4.11 db without using updater.
If you are on stock 1.4.11, you have to use updater. I adds SourceComms, and it also adds a few new games.

And there are no update instructions, it says in the manual to run updater after every update. Just to make sure.
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2NASTY4U
Senior Member
Join Date: Mar 2014
Old 02-11-2015 , 16:01   Re: SourceBans 1.5.1F [FORK] (Updated 2015/01/29)
#232

Ah, ok. SourceComms was installed before. So I miss nothing I think.
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Sarabveer
Veteran Member
Join Date: Feb 2014
Old 02-13-2015 , 16:56   Re: SourceBans 1.5.1F [FORK] (Updated 2015/01/29)
#233

1.5.2F-dev-git166 now uses GetClientAuthId instead of GetClientAuthString.

I'm guessing this makes the plugin only work with SourceMod 1.7.x+

But this warning comes up while compiling sourcebans.sp:
Code:
sourcemod/scripting/include/dbi.inc(490) : warning 213: tag mismatch
Line 490 in dbi.inc;
PHP Code:
return db
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Last edited by Sarabveer; 02-13-2015 at 16:59.
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stickz
Senior Member
Join Date: Oct 2012
Location: Ontario, Canada
Old 02-14-2015 , 14:52   Re: SourceBans 1.5.1F [FORK] (Updated 2015/01/29)
#234

Would it be possible to add a banning native, which doesn't require a server admin client index? It's an real pain to add a client to sourcebans from anther plugin, specially when coding an automatic process for abusers.

Also, some source engine games (ie. Nuclear Dawn and a few others) have in-game radio commands, which clients can still spam when silenced. This can be solved by adding an commander listener to "vocalize" and returning plugin_handled if the client is silenced.

Code:
public OnPluginStart()
{
    AddCommandListener(RestrictRadio, "vocalize");
}

public Action:RestrictRadio(client, const String:command[], args)
{
    if (IsClientSilenced(client))
        return Plugin_Handled;

    return Plugin_Continue;
}

Last edited by stickz; 02-14-2015 at 14:58.
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WildCard65
Veteran Member
Join Date: Aug 2013
Location: Canada
Old 02-14-2015 , 16:22   Re: SourceBans 1.5.1F [FORK] (Updated 2015/01/29)
#235

Quote:
Originally Posted by stickz View Post
Would it be possible to add a banning native, which doesn't require a server admin client index? It's an real pain to add a client to sourcebans from anther plugin, specially when coding an automatic process for abusers.
pass a client index of 0?
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Last edited by WildCard65; 02-14-2015 at 16:22.
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Sarabveer
Veteran Member
Join Date: Feb 2014
Old 02-17-2015 , 21:10   Re: SourceBans 1.5.1F [FORK] (Updated 2015/01/29)
#236

Any of you guys have ideas for my project. I need something that will benefit most server admins and will work for most games. (This throws CTBans is the garbage, I will never add that thing to my project.)
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wolf39us
Junior Member
Join Date: Apr 2010
Old 02-17-2015 , 22:15   Re: SourceBans 1.5.1F [FORK] (Updated 2015/01/29)
#237

Quote:
Originally Posted by Sarabveer View Post
Any of you guys have ideas for my project. I need something that will benefit most server admins and will work for most games. (This throws CTBans is the garbage, I will never add that thing to my project.)
I have your fork installed and I would really REALLY like an admin menu option to add admins (and set group) on the fly without having to type it in.

I tried creating my own menu with the plugin sb_addadmin on the 1.50 BETA PLUGIN but it won't work via menu...

:-(

Last edited by wolf39us; 02-17-2015 at 22:16.
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LeetDonkey
Member
Join Date: Dec 2014
Old 02-18-2015 , 02:46   Re: SourceBans 1.5.1F [FORK] (Updated 2015/01/29)
#238

If you're collecting ideas I have one:

Make it possible to add multiple steam IDs pr sourcebans login.
As it is now if an admin has more than one steam account you'll have to assign a new login name to each account.
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altair540
Member
Join Date: Dec 2012
Old 02-19-2015 , 16:28   Re: SourceBans 1.5.1F [FORK] (Updated 2015/01/29)
#239

Sarabveer, Is it worth it in the near future to wait for Release 1.5.2 or put Latest Dev Release?
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Sarabveer
Veteran Member
Join Date: Feb 2014
Old 02-19-2015 , 16:29   Re: SourceBans 1.5.1F [FORK] (Updated 2015/01/29)
#240

Quote:
Originally Posted by altair540 View Post
Sarabveer, Is it worth it in the near future to wait for Release 1.5.2 or put Latest Dev Release?
Go with the dev release, I still have a alot of work to do with 1.5.2F

There will not be a release for a long time.
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