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[L4D/L4D2] Infected Bots Control (1.0.0)


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jamalsheref2
Senior Member
Join Date: May 2017
Old 08-13-2020 , 13:54   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1461

it still keeps on saying [SM] Plugin l4dinfectedbots.smx failed to load: Could not find required plugin "left4dhooks".
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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 08-13-2020 , 14:04   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1462

Quote:
Originally Posted by jamalsheref2 View Post
it still keeps on saying [SM] Plugin l4dinfectedbots.smx failed to load: Could not find required plugin "left4dhooks".

(v2.3.7) Sm 1.10 or above + [INC] Multi Colors ?????

You used these versions:

Left 4 DHooks Direct
https://forums.alliedmods.net/showthread.php?t=321696

DHooks (Experimental Dynamic Detour support) extension.
https://forums.alliedmods.net/attach...4&d=1591738802


IF you have the files as in the correct versions and it still doesn't work, I can't help anymore.
For me it always worked, all versions of this plugin.
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Last edited by Mi.Cura; 08-13-2020 at 14:07.
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jamalsheref2
Senior Member
Join Date: May 2017
Old 08-13-2020 , 14:08   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1463

Quote:
Originally Posted by Mi.Cura View Post
(v2.3.7) Sm 1.10 or above + [INC] Multi Colors ?????

You used these versions:

Left 4 DHooks Direct
https://forums.alliedmods.net/showthread.php?t=321696

DHooks (Experimental Dynamic Detour support) extension.
https://forums.alliedmods.net/attach...4&d=1591738802
yes i have sm 1.10 and {inc} multi colors its still not working
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jamalsheref2
Senior Member
Join Date: May 2017
Old 08-13-2020 , 19:15   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1464

ok i fixed the dhooks and colors but now its saying [SM] Plugin l4dinfectedbots.smx failed to load: Native "L4D2_SpawnWitchBride" was not found. can someone explain?
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 08-14-2020 , 03:57   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1465

Quote:
Originally Posted by jamalsheref2 View Post
ok i fixed the dhooks and colors but now its saying [SM] Plugin l4dinfectedbots.smx failed to load: Native "L4D2_SpawnWitchBride" was not found. can someone explain?
This time it is my fault, there is no Native "L4D2_SpawnWitchBride" in l4d1 I forgot.
Download latest version and try again.

Version 2.3.8 (2020/8/14)
- Fixed Native "L4D2_SpawnWitchBride" was not found in l4d1.
- Fixed L4D2 ConVars Invalid convar handle in l4d1.
- Fixed L4D2 ConVars signature not found in l4d1.
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Last edited by HarryPotter; 08-14-2020 at 03:57.
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jamalsheref2
Senior Member
Join Date: May 2017
Old 08-14-2020 , 07:45   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1466

ok ima test it right now
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jamalsheref2
Senior Member
Join Date: May 2017
Old 08-14-2020 , 08:30   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1467

its works thank you ill let yall know if there's any more issues
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SDArt
Member
Join Date: Aug 2019
Old 08-18-2020 , 23:46   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1468

Quote:
Originally Posted by fbef0102 View Post
Version 2.3.7 (2020/8/13)
- Fixed Wrong Zombie Class.
- prevent memory leak handle and timer.
- spawn Witch bride in the passing map 1 (spawning normal witch in this map will crash server).
- Disable survivor glow when no infected players. Enable survivor glow when there are infected players in coop/realism/survival. mode
- Fixed no common spawning issue when l4d_infectedbots_adjust_commonlimit_enable is 0

Too many people pm me and keep bothering me bugs and they want a version without the extension Left 4 DHooks Direct, but they are not willing to upgrade server. Good luck, guys, I just removed the old version, you are on your own now.


No, I don't have much time to remake code again and separate two plugins. Time to upgrade server.


Maybe feel lag because first time to spawn SI together in one frame, I just set the 0.3s timer to spawn SI one by one in latest version. It could be better.

PHP Code:
// If 1, spawn special infected before survivors leave starting safe room
l4d_infectedbots_safe_spawn "0"

// The spawn timer in seconds used when infected bots are spawned for the first time in a map
l4d_infectedbots_initial_spawn_timer "10" 
So i've updated the server installed the extensions & encountered a couple of bugs the first one being that whenever a player leaves the server the plugin stop the SI spawn this happened a couple times on blood harvest campaing on l4d2, the seccond is when i enable the tanks spawn (wich now does not work with multitanks plugin) the tank spawns along with the whole SI set on the cvars.

Last edited by SDArt; 08-20-2020 at 03:18.
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 08-20-2020 , 08:03   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1469

Quote:
Originally Posted by SDArt View Post
first one being that whenever a player leaves the server the plugin stop the SI spawn this happened a couple times on blood harvest campaing on l4d2
Does it happen only on blood harvest? what else other map?
and when this bug happening, can you check server console and see if any following messages appear
PHP Code:
[TSCouldn't find a tank Spawn position in 5 tries
[TS] Couldn'
t find a jockey Spawn position in 5 tries
[TSCouldn't find a spitter Spawn position in 5 tries
[TS] Couldn'
t find a spitter Spawn position in 5 tries
[TSCouldn't find a jockey Spawn position in 5 tries
[TS] Couldn'
t find a smoker Spawn position in 5 tries
[TSCouldn't find a jockey Spawn position in 5 tries
[TS] Couldn'
t find a smoker Spawn position in 5 tries 
Quote:
the seccond is when i enable the tanks spawn (wich now does not work with multitanks plugin) the tank spawns along with the whole SI set on the cvars.
I don't use multitanks plugin.
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Last edited by HarryPotter; 08-20-2020 at 08:03.
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SDArt
Member
Join Date: Aug 2019
Old 08-21-2020 , 23:52   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1470

Quote:
Originally Posted by fbef0102 View Post
Does it happen only on blood harvest? what else other map?
and when this bug happening, can you check server console and see if any following messages appear
PHP Code:
[TSCouldn't find a tank Spawn position in 5 tries
[TS] Couldn'
t find a jockey Spawn position in 5 tries
[TSCouldn't find a spitter Spawn position in 5 tries
[TS] Couldn'
t find a spitter Spawn position in 5 tries
[TSCouldn't find a jockey Spawn position in 5 tries
[TS] Couldn'
t find a smoker Spawn position in 5 tries
[TSCouldn't find a jockey Spawn position in 5 tries
[TS] Couldn'
t find a smoker Spawn position in 5 tries 

I don't use multitanks plugin.
I've check the console and none of these lines appeared, the SI stop spawning in chapters 3 4 of the blood harvest campaign.
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