Need help with a a bit code , that Counts how many players are alive on each time and when one team has more players it announces in chat.
Code:
public Event_PlayerDeath (Handle:event, const String:name[], bool:dontBroadcast)
{
new Ts
new CTs
UpdatePlayerCounts(Ts, CTs);
if (Ts >= CTs || Ts == CTs)
{
PrintToChatAll("Terrorist Rush");
}
else
{
PrintToChatAll("Counter-Terrorist Rush");
}
}
UpdatePlayerCounts(Ts , CTs)
{
for(new i = 1; i <= MaxClients; i++)
{
if (IsClientInGame(i) && IsPlayerAlive(i))
{
if (GetClientTeam(i) == CS_TEAM_T)
{
Ts++;
}
else if (GetClientTeam(i) == CS_TEAM_CT)
{
CTs++;
}
}
}
Thank you in future for any help.