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DoD Connection


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Plugin Info:     Modification:   Day of Defeat        Category:   Fun Stuff        Approver:   Xanimos (85)
raphxyz
Member
Join Date: Oct 2005
Old 07-15-2006 , 22:08   DoD Connection
Reply With Quote #1

Hi all,
I present to you DoD Connection.

INFOS :
Quote:
Author : =]S.T.F[= [email protected]
URL : http://www.team-stf.com

This plugin have several options.

1. Custom music connexion.
2. Automatic stopsound.
3. A welcom message when client put in server.
4. The plugin say when a member and a admin join the server. (voice)
5. Post the rules on the server when the client put in serveur.
It is possible of log the answer “accept” so that the client does not have to do it any more.
6. Admin Custom Skins.
7. BelMod : add a grenade to everyone on spawn.
8. Restrict Names Manager.
9. Tag Protection
MODULES REQUIRE :
Quote:
- <amxmodx>
- <dodx>
- <fun>
- <amxmisc>
- <dbi> (just if you have actived the sql mod)
CVAR :
Quote:
- amx_con_music < 0 - 1 > (Enable or desable custom music connection)
- amx_con_message < 0 - 1 > (Enable or desable the welcom message)
- amx_adm_sound < 0 - 1 > (Enable or desable the voice say when a admin join the server)
- amx_mbr_sound < 0 - 1 > (Enable or desable the voice say when a member join the server)
- amx_con_stopsound < 0 - 1 > (Enable or desable automatic stopsound)
- amx_con_log < 0 - 1 > (Enable or desable login accept rules so that the client does not have to do it any more)
- amx_con_suplog (erease the logs file)
- amx_con_regles (Post the rules to everyone during the games)
- amx_adm_skin < 0 - 1 > (Enable or desable the custom skins!)
- amx_con_belmode < 0 - 1 > (Enable or desable the additional grenade!)
- amx_con_restrictname < 0 - 1 > (Enable or desable the additional grenade!)
- amx_con_tagprotection < 0 - 1 >
- amx_con_tag < TeamTag > (For the tag protection)
INSTALL :
Quote:
1. Compile the sma file with the amxmodx 1.75 minimum
2. Put the amxx file in the plugins folder
3. Add the line dod_connection.amxx in the plugins.ini
4. Edit the rules.txt and put it in the configs folder
5. Put the dictionary file dod_connection.txt in the lang folder
6. Put the sound pack in dod folder
7. Put the models pack in models/player folder
8. Reboot the server.

You can edit the .sma file in order to change the folder and the name of the files
CHANGE LOGS :
Quote:
- 03.06.2006 - 0.1
* Done!
- 22.06.2006 - 0.2
* Fix possible lag :-s
- 10.07.2006 - 0.3b
* Code Was optimised (80%)
* Preparing code from amxmodx 1.75 (realease) because the current version does not function for the admin skins!
* Transformation on a Multi-languages plugin
* Fix Precaching download
* Reduction in the resources used by the posting of the rules
* No server planting if you do not have put the .mdl files
* No server crash if you do not have put the sound files
* BelMode was optimised
* All the sounds can be in .wav or .mp3
* Fix bug when client refuse the rules
- 11.07.2006 - 0.3
* The plugin is ready for amxmodx 1.75
- 17.07.2006 - 0.4
* Fix the bug if an admin or a member quit the server and a new client takes his id!
* Various improvement of the code
- 24.07.2006 - 0.5
* Add a restrict names list in "addons/amxmodx/configs/restrictnames.ini"
* Add a new command "amx_restrict_nick < nickname >" (add a new restricted nick in "addons/amxmodx/configs/restrictnames.ini")
* The client who respawn with one of these names will be kické with reason "Incorrect nickname!"
* Add CVAR "amx_con_restrictname" < 0 - 1 > Enable or Desable the nickname checking
- 25.07.2006 - 0.6
* Fix music none stop
* Add a TAG Protection
* Add cammand amx_con_tagprotection < 0 - 1 > Desable or Enable the tag protection
* Add Command amx_con_tag [TAG-TEAM]
- 26.07.2006 - 0.7
* Fix all litles bugs
- 26.07.2006 - 0.7.1
*Add a possibility SQL plugin! For desable the SQL mod, add "//" front the "#define USING_SQL"
- 27.07.2006 - 0.7.2
* Add all nick name of player connect in data base
- 29.07.2006 - 0.7.3
* Lightening of the code
- 13.08.2006 - 0.7.4
* Fixing DBI Error and improvement of the DBI code
* Remove the forcing precache of skins with the Fakemeta until
- 18.08.2006 0.7.5
* I have find the bug in my rules menu And i have fixed it !
The plugin is finished ;)
- 06.11.2006 0.8.5
* Admin skins fixed!
* Not download admin skins if mp_clan_match is set to 1
- 11.11.2006 0.9.5
* Fix Error: Run time error 10 (plugin "dod_connection.amxx") (native "set_pcvar_num") Invalid CVAR pointer
SKINS PACK :
Quote:
Models pack
SOUNDS PACK :
Quote:
Sounds pack
Attached Files
File Type: txt rules.txt (464 Bytes, 1843 views)
File Type: txt dod_connection.txt (2.9 KB, 1675 views)
File Type: sma Get Plugin or Get Source (dod_connection.sma - 3259 views - 25.8 KB)
File Type: sma Get Plugin or Get Source (dod_connection_dbi.sma - 2387 views - 25.8 KB)
__________________
Code:
                On the road again!
 |""""""""""""""""""| || _
 |      DUREX       |,|||_;\,___,
 |___ _    _  _____/==|_|_|_,'__|
  '  |(@))"(@))      |(@)   (@)
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°

Last edited by raphxyz; 11-11-2006 at 12:16.
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k007
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Old 07-15-2006 , 22:30   Re: DoD Connection
Reply With Quote #2

OMG, this plugin is the shit +karma omg i wish it's for cs
edit: can't give any karma's today 2mr k?

Last edited by k007; 07-15-2006 at 22:37.
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 07-15-2006 , 22:53   Re: DoD Connection
Reply With Quote #3

If this is only for DoD, then choose that as the game mod. Thanks.
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 07-16-2006 , 01:57   Re: DoD Connection
Reply With Quote #4

Can't say I can see anything wrong with the code. However no mod should approve this plugin untill you have converted it to fully engine or fully fakemeta. Nothing in engine that can't be replaced easily by fakemeta. Having both is a bad practice.

Edit: Also should label this as server management, this doesn't seem to fall under the "fun stuff" category.

Edit #2: you can also easily make this multi-modded.

Last edited by GHW_Chronic; 07-16-2006 at 01:59.
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raphxyz
Member
Join Date: Oct 2005
Old 07-16-2006 , 07:47   Re: DoD Connection
Reply With Quote #5

Quote:
Originally Posted by GHW_Chronic
However no mod should approve this plugin untill you have converted it to fully engine or fully fakemeta.
It is already fully in fakemeta! Sorry but I had forgotten to remove the module engine which was not necessary.
It is done!

Quote:
Originally Posted by GHW_Chronic
Edit: Also should label this as server management, this doesn't seem to fall under the "fun stuff" category.
It is done!

Quote:
Originally Posted by GHW_Chronic
Edit #2: you can also easily make this multi-modded.
Yes it is true for almost all the options but not for dod_set_body_number(), dod_set_model(), dod_client_spawn() and dod_client_changeteam() and in the futur dod_changeclass().
I do not want of register_event!

__________________
Code:
                On the road again!
 |""""""""""""""""""| || _
 |      DUREX       |,|||_;\,___,
 |___ _    _  _____/==|_|_|_,'__|
  '  |(@))"(@))      |(@)   (@)
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°

Last edited by raphxyz; 07-16-2006 at 08:03.
raphxyz is offline
raphxyz
Member
Join Date: Oct 2005
Old 07-17-2006 , 20:12   Re: DoD Connection
Reply With Quote #6

his not approuved?
Why?
__________________
Code:
                On the road again!
 |""""""""""""""""""| || _
 |      DUREX       |,|||_;\,___,
 |___ _    _  _____/==|_|_|_,'__|
  '  |(@))"(@))      |(@)   (@)
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
raphxyz is offline
k007
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Join Date: Mar 2006
Location: bacon?
Old 07-17-2006 , 22:03   Re: DoD Connection
Reply With Quote #7

it does take more time because admins have get some feedback from users (does it work or not)
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GHW_Chronic
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Join Date: Sep 2004
Location: Texas
Old 08-09-2006 , 01:50   Re: DoD Connection
Reply With Quote #8

tell me, what is the DBI module for? I see the code, but tell me what it does. And exactly what does the fakemeta do in this plugin?
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SweatyBanana
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Old 08-09-2006 , 13:08   Re: DoD Connection
Reply With Quote #9

Why do you have this in there?

PHP Code:
public plugin_modules(){
    
require_module("dodx")
    
require_module("fun")
    
require_module("fakemta")
    
require_module("amxmisc")
#if defined USING_SQL
    
require_module("dbi")
#endif

and as far as I can tell, he is using DBI to restrict names.

Last edited by SweatyBanana; 08-09-2006 at 13:11.
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raphxyz
Member
Join Date: Oct 2005
Old 08-13-2006 , 08:50   Re: DoD Connection
Reply With Quote #10

Quote:
Originally Posted by SweatyBanana
Why do you have this in there?

PHP Code:
public plugin_modules(){
require_module("dodx")
require_module("fun")
require_module("fakemta")
require_module("amxmisc")
#if defined USING_SQL
require_module("dbi")
#endif

and as far as I can tell, he is using DBI to restrict names.
It's removed in the new version. It was for test!
__________________
Code:
                On the road again!
 |""""""""""""""""""| || _
 |      DUREX       |,|||_;\,___,
 |___ _    _  _____/==|_|_|_,'__|
  '  |(@))"(@))      |(@)   (@)
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
raphxyz is offline
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