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[CS:GO] var / sv tweaking


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ThePwnt
AlliedModders Donor
Join Date: Feb 2009
Location: Denmark, Copenhagen
Old 10-16-2019 , 09:25   Re: [CS:GO] var / sv tweaking
Reply With Quote #71

Quote:
Originally Posted by djvx View Post
Does this work for 3700x on Ubuntu 18.04 installed via Hyper-V?

I would love to push the performance of my servers by lowering the var as much as possible.

Currently on stock kernel, it sometimes pushes the var to 1 for a split second before going back to the range of 0.03-0.2
Hi,

I'm using Ryzen 7 3700X with "Ubuntu" installed, and got no problems with kernel! ;)
You can take and try it out, and test. - it's free for you, to doing test!
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djvx
Junior Member
Join Date: Sep 2019
Old 10-16-2019 , 09:33   Re: [CS:GO] var / sv tweaking
Reply With Quote #72

Quote:
Originally Posted by ThePwnt View Post
Hi,

I'm using Ryzen 7 3700X with "Ubuntu" installed, and got no problems with kernel! ;)
You can take and try it out, and test. - it's free for you, to doing test!
Sweet, will post the results!
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djvx
Junior Member
Join Date: Sep 2019
Old 10-16-2019 , 20:08   Re: [CS:GO] var / sv tweaking
Reply With Quote #73

Looks like it does not work as intended. Perhaps because I'm using a VM over, so it doesn't have the ability to control those settings directly.

What lowered my var to 0.004-5 (although spikes to 0.3 with 12 bots + 1 human in the server) is changing the hyper-v scheduler.

Looks like I might need to pop up an old CPU/mobo for this to work =/
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ThePwnt
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Join Date: Feb 2009
Location: Denmark, Copenhagen
Old 10-16-2019 , 20:16   Re: [CS:GO] var / sv tweaking
Reply With Quote #74

Quote:
Originally Posted by djvx View Post
Looks like it does not work as intended. Perhaps because I'm using a VM over, so it doesn't have the ability to control those settings directly.

What lowered my var to 0.004-5 (although spikes to 0.3 with 12 bots + 1 human in the server) is changing the hyper-v scheduler.

Looks like I might need to pop up an old CPU/mobo for this to work =/
It's always recommend to run "Dedicated Server" with Ubuntu installed, without VM.
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djvx
Junior Member
Join Date: Sep 2019
Old 11-02-2019 , 09:11   Re: [CS:GO] var / sv tweaking
Reply With Quote #75

It looks pretty good so far with an i5-4690. I used ubuntu 19.10 / 3.0 NFP version. Although there's occasional spikes to 0.1-ish at times.
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ThePwnt
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Join Date: Feb 2009
Location: Denmark, Copenhagen
Old 11-02-2019 , 09:38   Re: [CS:GO] var / sv tweaking
Reply With Quote #76

Quote:
Originally Posted by djvx View Post
It looks pretty good so far with an i5-4690. I used ubuntu 19.10 / 3.0 NFP version. Although there's occasional spikes to 0.1-ish at times.
It can happen sometimes! ;)
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djvx
Junior Member
Join Date: Sep 2019
Old 11-04-2019 , 22:36   Re: [CS:GO] var / sv tweaking
Reply With Quote #77

By the way, how do you get a server filled with bots without any var spikes? Is that possible? My var goes up to 2 the moment there is more than 16 bots in the server.
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ThePwnt
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Join Date: Feb 2009
Location: Denmark, Copenhagen
Old 11-05-2019 , 01:00   Re: [CS:GO] var / sv tweaking
Reply With Quote #78

Quote:
Originally Posted by djvx View Post
By the way, how do you get a server filled with bots without any var spikes? Is that possible? My var goes up to 2 the moment there is more than 16 bots in the server.
Code:
sv_stressbots 1
sm_cvar bot_flipout 1
Bots taking too much CPU!
__________________

Last edited by ThePwnt; 11-06-2019 at 05:14.
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sphinx
Senior Member
Join Date: Jun 2005
Location: E.U. / localhost
Old 11-05-2019 , 06:08   Re: [CS:GO] var / sv tweaking
Reply With Quote #79

Quote:
Originally Posted by djvx View Post
By the way, how do you get a server filled with bots without any var spikes? Is that possible? My var goes up to 2 the moment there is more than 16 bots in the server.
If you set bot_flipout to 1, bots will use no CPU for AI, instead they run around randomly.
I don't think that's what you want
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djvx
Junior Member
Join Date: Sep 2019
Old 11-07-2019 , 08:31   Re: [CS:GO] var / sv tweaking
Reply With Quote #80

Quote:
Originally Posted by sphinx View Post
If you set bot_flipout to 1, bots will use no CPU for AI, instead they run around randomly.
I don't think that's what you want
So it's pretty impossible to minimise the var spikes while having AI for bots? That's disappointing.
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