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[CS:GO, ZR] Custom arms (finally fixed) (updated 19/1/2019)


  
 
 
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Author
Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Plugin ID:
4562
Plugin Version:
5.1
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Set custom zombie Arms in CS:GO for zombiereloaded servers.
    Old 03-23-2015 , 16:15   [CS:GO, ZR] Custom arms (finally fixed) (updated 19/1/2019)
    Reply With Quote #1



    Description:

    Set custom arms in CS:GO for zombiereloaded servers.


    This plugins was made by me a long time ago and the zombie arms was made for one of my communities that was the first in use it (you can see the name in the model routes). Now I decided to release it because is very useful and very demanded.


    You can test the plugin here:
    I search one, more info here.


    Configuration:

    -Upload the .smx file to addons/sourcemod/plugins

    -Put all the arms files into addons/sourcemod/configs/zr/downloads.txt
    Example:
    Code:
    // zombie claws
    models/player/colateam/zombie1/arms.dx90.vtx
    models/player/colateam/zombie1/arms.mdl
    models/player/colateam/zombie1/arms.vvd
    
    materials/models/player/colateam/zombie1/slow_body.vmt
    materials/models/player/colateam/zombie1/slow_body.vtf
    materials/models/player/colateam/zombie1/slow_body_bump.vtf
    materials/models/player/colateam/zombie1/slow_pants.vmt
    materials/models/player/colateam/zombie1/slow_pants.vtf
    
    
    // the rest
    
    // team win overlays
    materials/overlays/zr/zombies_win.vtf
    materials/overlays/zr/zombies_win.vmt
    materials/overlays/zr/humans_win.vtf
    materials/overlays/zr/humans_win.vmt
    
    models/player/others/zombie.mdl
    models/player/others/zombie.phy
    models/player/others/zombie.vtx
    models/player/others/zombie.vvd
    
    materials\models\player\freddykrueger\body.vmt
    materials\models\player\freddykrueger\body.vtf
    materials\models\player\freddykrueger\body2.vmt
    materials\models\player\freddykrueger\body2.vtf
    materials\models\player\freddykrueger\body_n.vtf
    materials\models\player\freddykrueger\body_s.vtf
    materials\models\player\freddykrueger\hat.vmt
    materials\models\player\freddykrueger\hat.vtf
    materials\models\player\freddykrueger\hat_n.vtf
    materials\models\player\freddykrueger\hat_s.vtf
    
    models\player\freddykrueger\freddykrueger.dx90.vtx
    models\player\freddykrueger\freddykrueger.mdl
    models\player\freddykrueger\freddykrueger.phy
    models\player\freddykrueger\freddykrueger.vvd
    
    sound/music/zr/fz_scream1.mp3
    sound/music/zr/zombie_die1.mp3
    sound/music/zr/zombie_die2.mp3
    sound/music/zr/zombie_die3.mp3
    sound/music/zr/zombie_pain1.mp3
    sound/music/zr/zombie_pain2.mp3
    sound/music/zr/zombie_pain3.mp3
    sound/music/zr/zombie_pain4.mp3
    sound/music/zr/zombie_pain5.mp3
    sound/music/zr/zombie_pain6.mp3
    sound/music/zr/zombie_voice_idle1.mp3
    sound/music/zr/zombie_voice_idle10.mp3
    sound/music/zr/zombie_voice_idle11.mp3
    sound/music/zr/zombie_voice_idle12.mp3
    sound/music/zr/zombie_voice_idle13.mp3
    sound/music/zr/zombie_voice_idle14.mp3
    sound/music/zr/zombie_voice_idle2.mp3
    sound/music/zr/zombie_voice_idle3.mp3
    sound/music/zr/zombie_voice_idle4.mp3
    sound/music/zr/zombie_voice_idle5.mp3
    sound/music/zr/zombie_voice_idle6.mp3
    sound/music/zr/zombie_voice_idle7.mp3
    sound/music/zr/zombie_voice_idle8.mp3
    sound/music/zr/zombie_voice_idle9.mp3
    sound/music/zr/zr_ambience.mp3
    -In the file addons/sourcemod/configs/zr/playerclasses.txt you need to add a entry called "arms_path" for add a arms model for these class
    Example:
    Code:
        "zombie_classic2"
        {
            // General
            "enabled"               "yes"
            "team"                  "0"
            "team_default"          "yes"
            "flags"                 "0"
            "group"                 "VIP"
            
            "name"                  "Freddy krueger"
            "description"           "Admin model"
            
            // Model
    	"model_path"            "models/player/freddykrueger/freddykrueger.mdl"
    	"arms_path"            "models/player/colateam/zombie1/arms.mdl" // arms model for this class
            "alpha_initial"         "255"
            "alpha_damaged"         "255"
            "alpha_damage"          "0"
            
            // Hud
            "overlay_path"          ""
            "nvgs"                  "no"
            "fov"                   "90"
            
            // Effects
            "has_napalm"            "no"
            "napalm_time"           "7.0"
            
            // Player behavior
            "immunity_mode"         "none"
            "immunity_amount"       "1"
            "immunity_cooldown"     "60"
            "no_fall_damage"        "yes"
            
            "health"                "6000"
            "health_regen_interval" "1.0"
            "health_regen_amount"   "10"
            "health_infect_gain"    "500"
            "kill_bonus"            "2"
            
            "speed"                 "310"
            "knockback"             "4.0"
            "jump_height"           "1.0"
            "jump_distance"         "1.0"
        }
    Note: if you dont add a entry called "arms_path" to a class, then this class will use the default map arms.


    Requeriments:

    ZombieReloaded


    Donations (optional):

    If you apreciate my work, you can donate me via paypal or with a trade offer


    Download:

    Main repository
    Direct download
    Code changes
    __________________
    Veteran SourceMod Coder -> Activity channel
    Taking paid requests -> Add me in TELEGRAM or STEAM
    or Discord Franc1sco#7876
    | You like my work? donate me


    Last edited by Franc1sco; 01-19-2019 at 16:53. Reason: fixed a small thing
    Franc1sco is offline
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