Ok... I think I see one of the issues here related to crashes, at least on cp_steel anyways. My test server crashes when switching to cp_steel. I could not reproduce errors on cp_fastlane.
You guys with the crashes, do you think the error was similar to this?
'models/props_nature/rock_worn001.mdl' overflow, too many models
Im gonna have to ask around, I dont understand why the precache table is becoming full on cp_steel.... That map may perhaps just have too many models on it already or something.