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[L4D2] Client-sided Survivor Ragdolls


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KoMiKoZa
Senior Member
Join Date: Dec 2017
Location: Thy old times.
Old 01-12-2020 , 17:08   Re: [L4D2] Consistent Client-sided Survivor Ragdolls
Reply With Quote #11

This is the best, thank you a lot!
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Shadowysn
Senior Member
Join Date: Sep 2015
Location: Location:
Old 01-21-2020 , 07:19   Re: [L4D2] Consistent Client-sided Survivor Ragdolls
Reply With Quote #12

Plugin updated to Version 1.0.9.

Is creating a reply just to bump up the plugin for updates against the rules?
Attached Files
File Type: sp Get Plugin or Get Source (L4D2CSRagdoll.sp - 480 views - 16.9 KB)
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Last edited by Shadowysn; 01-21-2020 at 07:20.
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 01-27-2020 , 08:40   Re: [L4D2] Consistent Client-sided Survivor Ragdolls
Reply With Quote #13

No, It's OK, just why are you posting file here instead of editing 1st post?
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Shadowysn
Senior Member
Join Date: Sep 2015
Location: Location:
Old 01-27-2020 , 11:35   Re: [L4D2] Consistent Client-sided Survivor Ragdolls
Reply With Quote #14

Quote:
Originally Posted by Dragokas View Post
No, It's OK, just why are you posting file here instead of editing 1st post?
I saw a few people do this - the file posting on the reply, I mean, but they also did the update part - and figured, why not?
Besides, it seems like a handy way of keeping older versions up and available as opposed to cramming the main post with them.
__________________
ragdoll spam, that is all

Steam profile, where I game, obviously.
Youtube channel, where I do Stick Death Maze animations and some other stuff.
no plugin requests, sorry


My Plugins:
-search list-
Modified Plugins:
1 | 2 | 3 | 4

Last edited by Shadowysn; 01-27-2020 at 11:35.
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 01-27-2020 , 13:54   Re: [L4D2] Consistent Client-sided Survivor Ragdolls
Reply With Quote #15

No, because:

1) most people download from first post
2) online compiler ignores sm version you set in the first post when you publish plugin in other post.
3) no need to overload 1st post with attachments, just remove old version and upload new.
4) there is nothing bad in keeping old versions, I'd just recommend store them locally.

And last, that "few" people perhaps uploaded plugin to new post for tests reason (or because they are not an original author).
Personally, I used to post only changelog in the new post to give subscribers opportunity to get notification.

Also, I saw other people often duplicate full changelog in the first post and prepend last update date to the topic title.
__________________
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Last edited by Dragokas; 01-27-2020 at 13:57.
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tRololo312312
Senior Member
Join Date: Apr 2015
Old 12-03-2020 , 09:24   Re: [L4D2] Consistent Client-sided Survivor Ragdolls
Reply With Quote #16

How about an option to disable ragdoll creation when "sv_disable_glow_survivors" is enabled? Trying to find the static dead body can be tricky if the ragdoll flew far away and you cant see the outline...
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spaghettipastaman
Member
Join Date: May 2021
Old 06-02-2021 , 15:21   Re: [L4D2] Consistent Client-sided Survivor Ragdolls
Reply With Quote #17

Do you think you could make an option that if a tank kills a survivor, their body is flung back rather than just drooping down?
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BystanderZK
Junior Member
Join Date: Feb 2022
Old 11-22-2022 , 04:47   Re: [L4D2] Client-sided Survivor Ragdolls
Reply With Quote #18

3 - Make static body transparent.
This option cannot be enabled, I need it to play realism.
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choppledpickusfungus
Junior Member
Join Date: Dec 2022
Location: in a cardboard box
Old 12-19-2022 , 15:55   Re: [L4D2] Client-sided Survivor Ragdolls
Reply With Quote #19

When used with [L4D2] Incapped Crawling With Animation a ragdoll will not be spawned in if the survivor dies when crawling, my best theory on this is because i think the crawling mod makes your character invisible and spawns the animation of your character crawling on you
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Mika Misori
Senior Member
Join Date: Sep 2022
Old 06-08-2023 , 06:34   Re: [L4D2] Consistent Client-sided Survivor Ragdolls
Reply With Quote #20

Quote:
Originally Posted by Shadowysn View Post
Plugin updated
In your plugin is it possible to defib ragdoll after a survivor dies?
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