Raised This Month: $32 Target: $400
 8% 

VSH Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!


Post New Thread Reply   
 
Thread Tools Display Modes
Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 05-24-2015 , 16:45   Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Reply With Quote #451

it's complicated

you'll ctrl f something like

HaleCharge = -1 or -2 which matches for -100 or -120 or -200 or something

change it to -50.
__________________

Last edited by Chdata; 05-24-2015 at 16:45.
Chdata is offline
Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 05-24-2015 , 17:05   Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Reply With Quote #452

Added some fixes for common ERROR and invisible model bugs to the FAQ in the OP.
__________________

Last edited by Chdata; 05-24-2015 at 17:06.
Chdata is offline
Cerise
Senior Member
Join Date: Jun 2009
Location: debug_backtrace()
Old 05-30-2015 , 17:04   Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Reply With Quote #453

Hello,

People on the server reported 2 things I didnt manage to reproduce the second. But some people are aware of it and abusing the system:

- Its possible to have the effect of the 2 types of Boots on Soldier by doing so:
Code:
- Put your 1st type of boots during the preparation time
- Change your boots to the 2nd type
- Suicide before the round begins
- You'll respawn with the 2 types equipped
- The second thing is a bot more annoying since people can literally change their class during the round (unlimited times) without the need of being at the spawn point. Hence infinite ammo, regen to full HP etc...

Also, since the last update I started having the "team balance" spam, I dont know where it comes from. EDIT: Last version means the 1.53 on the dev branch from Git.

If you could provide some help on this, it'd be very nice of you
__________________

Last edited by Cerise; 05-30-2015 at 17:06. Reason: DL is 1.53 from Git.
Cerise is offline
Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 05-30-2015 , 18:08   Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Reply With Quote #454

I really dunno what Wildcard's done since the port to 1.7 which has only served to slow me down because now I have to go port any advances I make.

For the team balance thing, try using
https://forums.alliedmods.net/showthread.php?p=909778

At least for the time being. Preventing such spam is probably something I meant to incorporate directly into VSH.

Do you know how people are refreshing their class?
__________________

Last edited by Chdata; 05-30-2015 at 18:08.
Chdata is offline
Cerise
Senior Member
Join Date: Jun 2009
Location: debug_backtrace()
Old 05-30-2015 , 19:42   Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Reply With Quote #455

Quote:
Originally Posted by Chdata View Post
I really dunno what Wildcard's done since the port to 1.7 which has only served to slow me down because now I have to go port any advances I make.

For the team balance thing, try using
https://forums.alliedmods.net/showthread.php?p=909778

At least for the time being. Preventing such spam is probably something I meant to incorporate directly into VSH.

Do you know how people are refreshing their class?
Thx for this, I looked into it between my posts.

About the refreshing classes, I don't know how they're doing it and of course, they're happy not telling me

All I know is that they can do it on purpose, when they want, unilimited times in the same round, spawn area isnt needed to do so
__________________
Cerise is offline
SuperU
Member
Join Date: Feb 2014
Location: Panama
Old 06-18-2015 , 09:54   Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Reply With Quote #456

Hello good morning I'm having a trouble with Hale plugin since last update, for some reason the hale don't spawn and server turn in arena mode i have this error in my log and repeat more than once any help will be appreciated.

Have a nice day

Quote:
L 06/18/2015 - 00:10:41: [SM] Displaying call stack trace for plugin "saxtonhale.smx":
L 06/18/2015 - 00:10:41: [SM] [0] Line 2002, C:\Users\Anne\Desktop\Stuff\PATH\sourcemod1.6 \saxtonhale.sp::event_round_end()
L 06/18/2015 - 00:10:56: [SM] Native "TF2Attrib_RemoveByName" reported: TF2Attrib_RemoveByName: Attribute 'damage force reduction' not valid
L 06/18/2015 - 00:10:56: [SM] Displaying call stack trace for plugin "saxtonhale.smx":
L 06/18/2015 - 00:10:56: [SM] [0] Line 1637, C:\Users\Anne\Desktop\Stuff\PATH\sourcemod1.6 \saxtonhale.sp::event_round_start()
L 06/18/2015 - 00:12:22: [SM] Native "IsClientInGame" reported: Client index -1 is invalid

Last edited by SuperU; 06-18-2015 at 11:17.
SuperU is offline
Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 06-18-2015 , 10:22   Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Reply With Quote #457

Try the latest TF2_Attributes fix I posted: https://forums.alliedmods.net/showpo...&postcount=318
__________________
Chdata is offline
SuperU
Member
Join Date: Feb 2014
Location: Panama
Old 06-18-2015 , 11:18   Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Reply With Quote #458

Thanks for your help and fast response i will do that.

Have a nice day

Last edited by SuperU; 06-18-2015 at 11:19.
SuperU is offline
darkboy245
Senior Member
Join Date: Feb 2014
Old 06-24-2015 , 16:52   Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Reply With Quote #459

I don't know why but suddenly back stabbing hits 80k dmg, does someone know why?
darkboy245 is offline
Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 06-24-2015 , 17:00   Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
Reply With Quote #460

known bug with a fix that I have yet to implement
__________________
Chdata is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 15:44.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode