Woah, I've never noticed until now that this plugin gives a huge load of error logs. No worries, I've got your backs covered.
TWEAKS:
Optimized coding. Original was really cluttered and messy.
Fixed timer handle error logs because the author forgot to add Plugin_Stop when executing timers or Plugin_Continue when executing repeating ones.
Removed some abilities especially Ghost Stalker because it causes game/server crash after 4-5 attempts and others that produce massive error logs. No longer requires gamedata file.
Notifications now have colors when being printed to chat.
Hooked some events such as round_start, map_transition, finale_win, and mission_lost to reset all stuff and hopefully prevent issues like taking damage from no one.
Now sub-convars, like vi-l4d2_bilefeet, will no longer be enabled even if they are set to 1 if their main convars, such as vi-l4d2_boomer, are set to 0. Example:
PHP Code:
"vi-l4d2_witch" "0"
"vi-l4d2_moodswing" "1" ---------\ these two will be kept disabled because the main convar
"vi-l4d2_supportgroup" "1"--------/ is disabled in above.
What do you mean it doesn't work? I thoroughly tested it, which I found some bugs but not about the cvars. Is your "vi-l4d2_tank" set to 1 otherwise that would be the problem you have?
EDIT: Reuploaded plugin. Fixed some timers that keeps repeating and not stopping like the Sticky Goo Ability that leaves players in slow-mo when they are still in the spit area while the timer elapsed and kicked in again.
What do you mean it doesn't work? I thoroughly tested it, which I found some bugs but not about the cvars. Is your "vi-l4d2_tank" set to 1 otherwise that would be the problem you have?
EDIT: Reuploaded plugin. Fixed some timers that keeps repeating and not stopping like the Sticky Goo Ability that leaves players in slow-mo when they are still in the spit area while the timer elapsed and kicked in again.
Now it works once, after restart the round it does not. Same in Mortie version. Test speed 1.8
In another plugin from Mortie this ability works perfectly https://forums.alliedmods.net/showthread.php?p=2105890
You can fix this plugin using this?
I was working on doing a bit of an overhaul on this project a while ago and I've completely lost where I was. I have no idea what I was trying to fix or not so the update project is currently dead. I'm going to be overhauling the individual special infected plugins I created, taking most of what's in this plugin and giving it to the smaller plugins. When that's done I'll combine all of them back into Vicious Infected to give an all or nothing sort of plugin.